Player Matchup

Tsukuyomi
Tsukuyomi
CTDaBeast
Tsukuyomi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,561 Elo+
Party 1
Janus
Janus
Jsoelle
Janus
Level 97
God Stats
4W - 1L
1,294 SR
Queue Stats
51W - 46L
1,468 Elo+
Party 1
Artemis
Artemis
ThrowItBetter
Artemis
Level 149
God Stats
2W - 1L
1,555 SR
Queue Stats
68W - 54L
1,537 Elo+
Party 1
Lancelot
Lancelot
UCLAWES
Lancelot
Level 129
God Stats
8W - 10L
1,393 SR
Queue Stats
96W - 88L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
mateØhz
Guan Yu
Level 159
God Stats
9W - 7L
1,739 SR
Queue Stats
182W - 155L
1,565 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,527 Elo+

VS

Team Averages
Level 137
1,365 SR
1,534 Elo+
Jing Wei
Jing Wei
HelterSkelter32
Jing Wei
Level 122
God Stats
1W - 4L
1,284 SR
Queue Stats
41W - 37L
1,544 Elo+
Party 2
Vulcan
Vulcan
WuterThose
Vulcan
Level 126
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
jsrad2
Ravana
Level 158
God Stats
0W - 1L
1,288 SR
Queue Stats
130W - 120L
1,538 Elo+
Party 2
Ares
Ares
sharkattack244
Ares
Level 123
God Stats
3W - 2L
1,415 SR
Queue Stats
18W - 13L
1,552 Elo+
Party 2
Chronos
Chronos
zackattack3786
Chronos
Level 157
God Stats
3W - 8L
1,564 SR
Queue Stats
86W - 89L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CTDaBeast
Tsukuyomi
17
3 / 2 / 10
11,084
583
17,925
16,087
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Jsoelle
Janus
14
0 / 2 / 4
8,639
455
5,008
10,817
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
7 / 0 / 9
12,027
633
15,951
11,731
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
UCLAWES
Lancelot
19
5 / 1 / 6
10,678
562
7,332
18,504
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
mateØhz
Guan Yu
15
5 / 4 / 7
10,851
571
10,482
20,083
19,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 5 / 3
9,195
484
5,854
15,439
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Vulcan
WuterThose
Vulcan
14
2 / 2 / 3
8,726
459
10,728
8,647
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
jsrad2
Ravana
14
1 / 6 / 1
8,795
463
10,438
16,968
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
5 / 4 / 1
9,305
490
9,302
16,568
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 3 / 5
8,915
469
8,124
19,299
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
9
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CTDaBeast
Tsukuyomi
3
2
10
4
L
Jing Wei
0
5
3
0.3
W
Janus
Jsoelle
Janus
0
2
4
1
W
Artemis
7
0
9
11.5
W
Lancelot
UCLAWES
Lancelot
5
1
6
8
L
Vulcan
WuterThose
Vulcan
2
2
3
1.75
L
Ravana
jsrad2
Ravana
1
6
1
0.25
W
Guan Yu
mateØhz
Guan Yu
5
4
7
2.13
L
5
4
1
1.38
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,698
Damage
44,446
77,222
Taken
76,921
50,149
Mitigated
44,551
33,228
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CTDaBeast
Tsukuyomi
17,925
4,037
0
5,930
16,087
12,240
13
2,797
12,574
0
87,774
L
Jing Wei
5,854
3,703
0
3,771
15,439
5,954
0
363
15,024
0
79,601
W
Janus
Jsoelle
Janus
5,008
141
0
2,030
10,817
3,980
0
7,919
2,791
59,738
0
W
Artemis
15,951
7,568
0
5,474
11,731
5,046
4,645
3,694
8,037
0
110,168
W
Lancelot
UCLAWES
Lancelot
7,332
1,066
0
11,197
18,504
9,115
0
5,364
13,089
0
101,342
L
Vulcan
WuterThose
Vulcan
10,728
4,344
0
2,160
8,647
2,888
612
1,814
6,759
69,645
1,549
L
Ravana
jsrad2
Ravana
10,438
2,328
0
4,314
16,968
12,419
0
945
15,355
0
70,004
W
Guan Yu
mateØhz
Guan Yu
10,482
964
2,169
6,428
20,083
19,768
132
9,860
10,127
11,674
26,507
L
9,302
160
0
2,342
16,568
15,271
42
2,593
13,628
19,380
1,361
L
8,124
2,152
0
7,480
19,299
8,019
0
1,265
17,596
89,697
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
44,936
572
Minions Killed
527
0
Camps Cleared
0
1,973,184
Distance Traveled
1,722,197
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,084
583
144
8
0
389,385
9
L
Jing Wei
9,195
484
150
8
0
356,347
0
W
Janus
8,639
455
108
6
0
348,893
0
W
Artemis
12,027
633
153
8
0
343,501
1
W
Lancelot
10,678
562
132
7
0
461,240
4
L
Vulcan
8,726
459
107
6
0
305,977
3
L
Ravana
8,795
463
110
6
0
333,112
2
W
Guan Yu
10,851
571
35
2
0
430,165
0
L
Ares
9,305
490
20
1
0
355,899
5
L
Chronos
8,915
469
140
7
0
370,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role