Player Matchup

Sobek
Sobek
Iscaml
Sobek
Level 43
God Stats
2W - 1L
1,497 SR
Queue Stats
19W - 7L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
MotoSoup
Baron Samedi
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,626 Elo+
Party 1
Izanami
Izanami
Thanos518
Izanami
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
418W - 455L
1,379 Elo+
Solo
Team Averages
Level 78
1,499 SR
1,523 Elo+

VS

Team Averages
Level 86
1,428 SR
1,407 Elo+
Anubis
Anubis
Daul2G_pool55
Anubis
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 71L
1,405 Elo+
Solo
Guan Yu
Guan Yu
TtvMost0kdad
Guan Yu
Level 46
God Stats
3W - 6L
1,285 SR
Queue Stats
315W - 375L
1,402 Elo+
Party 2
Fenrir
Fenrir
Wrekit_Ray
Fenrir
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
217W - 233L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Iscaml
Sobek
11
2 / 2 / 4
6,921
692
5,301
13,019
10,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
MotoSoup
Baron Samedi
11
1 / 1 / 4
7,057
706
9,527
6,703
4,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Thanos518
Izanami
13
3 / 2 / 2
7,907
791
7,331
8,328
2,539
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,885
689
9,951
7,999
3,713
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
TtvMost0kdad
Guan Yu
13
3 / 1 / 1
7,882
788
8,895
11,773
11,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Wrekit_Ray
Fenrir
11
0 / 1 / 4
6,873
687
3,120
8,598
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sobek
Iscaml
Sobek
2
2
4
2
W
Baron Samedi
MotoSoup
Baron Samedi
1
1
4
3
W
Izanami
Thanos518
Izanami
3
2
2
2
L
Guan Yu
TtvMost0kdad
Guan Yu
3
1
1
3.5
L
Fenrir
Wrekit_Ray
Fenrir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
21,966
28,050
Taken
28,370
17,628
Mitigated
20,383
9,657
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,951
622
0
1,840
7,999
3,713
0
4,306
3,354
37,226
0
W
Sobek
Iscaml
Sobek
5,301
1,158
0
3,761
13,019
10,863
0
3,624
9,367
11,792
0
W
Baron Samedi
MotoSoup
Baron Samedi
9,527
1,821
2,203
3,042
6,703
4,226
0
2,642
4,044
24,780
263
W
Izanami
Thanos518
Izanami
7,331
5,195
0
651
8,328
2,539
0
3,754
4,566
0
29,013
L
Guan Yu
TtvMost0kdad
Guan Yu
8,895
666
457
2,838
11,773
11,382
0
4,984
6,270
0
27,809
L
Fenrir
Wrekit_Ray
Fenrir
3,120
993
0
1,344
8,598
5,288
0
4,360
4,034
0
15,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,885
Gold Earned
21,640
97
Minions Killed
127
0
Camps Cleared
0
468,041
Distance Traveled
544,865
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,885
689
47
5
0
145,575
1
W
Sobek
6,921
692
12
1
0
164,226
0
W
Baron Samedi
7,057
706
41
4
0
155,516
0
W
Izanami
7,907
791
44
4
0
148,299
0
L
Guan Yu
7,882
788
49
5
0
205,544
0
L
Fenrir
6,873
687
31
3
0
193,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role