Player Matchup

Achilles
Achilles
Quakechris
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,525 Elo+
Solo
Surtr
Surtr
SickXfusioN101
Surtr
Level 78
God Stats
2W - 2L
1,474 SR
Queue Stats
30W - 31L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
TextureGaming
Nu Wa
Level 18
God Stats
1W - 1L
1,378 SR
Queue Stats
5W - 4L
1,595 Elo+
Party 2
Team Averages
Level 45
1,451 SR
1,514 Elo+

VS

Team Averages
Level 50
1,333 SR
1,788 Elo+
Horus
Horus
Oozle
Horus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,745 Elo+
Party 1
Skadi
Skadi
SIitherin
Skadi
Level 62
God Stats
2W - 0L
1,156 SR
Queue Stats
43W - 42L
1,856 Elo+
Party 1
Vulcan
Vulcan
mhickey15
Vulcan
Level 67
God Stats
2W - 1L
1,341 SR
Queue Stats
33W - 24L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Quakechris
Achilles
16
2 / 1 / 5
10,121
633
5,550
14,296
14,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
6 / 4 / 1
10,881
680
13,104
18,324
14,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 5
9,752
610
9,156
12,194
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Oozle
Horus
16
2 / 2 / 8
11,564
723
8,851
13,199
13,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
SIitherin
Skadi
17
8 / 4 / 2
12,211
763
14,729
13,020
4,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
mhickey15
Vulcan
17
1 / 2 / 10
11,148
697
15,782
8,397
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
11
11
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Oozle
Horus
2
2
8
3
L
Achilles
Quakechris
Achilles
2
1
5
4.5
W
Skadi
SIitherin
Skadi
8
4
2
2.25
L
6
4
1
1.63
L
0
6
5
0.42
W
Vulcan
mhickey15
Vulcan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
39,362
44,814
Taken
34,616
32,824
Mitigated
21,814
5,519
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Oozle
Horus
8,851
2,974
1,160
2,072
13,199
13,719
318
2,488
10,355
0
32,371
L
Achilles
Quakechris
Achilles
5,550
1,161
0
1,999
14,296
14,852
0
6,746
7,535
0
23,842
W
Skadi
SIitherin
Skadi
14,729
6,785
0
200
13,020
4,572
1,601
4,368
8,476
0
72,224
L
13,104
2,869
238
1,909
18,324
14,015
0
5,118
13,191
365
49,108
L
9,156
6,991
158
1,215
12,194
3,957
0
3,958
8,203
35,445
0
W
Vulcan
mhickey15
Vulcan
15,782
5,463
0
223
8,397
3,523
886
2,589
5,545
58,037
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
34,923
156
Minions Killed
228
0
Camps Cleared
0
793,532
Distance Traveled
859,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,564
723
47
3
0
294,111
0
L
Achilles
10,121
633
42
3
0
293,441
0
W
Skadi
12,211
763
102
6
0
259,803
0
L
Surtr
10,881
680
58
4
0
256,611
0
L
Nu Wa
9,752
610
56
4
0
243,480
0
W
Vulcan
11,148
697
79
5
0
305,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role