Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Fyrae
Aphrodite
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
QaptainQunt
Kukulkan
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 22L
1,484 Elo+
Party 1
Thanatos
Thanatos
derekzoo1ander
Thanatos
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 11L
1,702 Elo+
Party 1
Bellona
Bellona
jamesdean_13
Bellona
Level 47
God Stats
1W - 2L
1,333 SR
Queue Stats
42W - 38L
1,536 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,541 Elo+

VS

Team Averages
Level 74
1,505 SR
1,523 Elo+
Bakasura
Bakasura
 
Bakasura
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FFoxc
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 69L
1,558 Elo+
Solo
Izanami
Izanami
TeterPan
Izanami
Level 44
God Stats
3W - 2L
1,705 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 2
Yemoja
Yemoja
TheMaestro895
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
478W - 430L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yellowshadow100
Morgan Le Fay
Level 69
God Stats
5W - 7L
1,320 SR
Queue Stats
389W - 346L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 3
5,991
499
8,447
8,504
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Fyrae
Aphrodite
10
1 / 1 / 5
6,117
510
3,742
8,936
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
QaptainQunt
Kukulkan
12
2 / 1 / 2
7,122
594
4,113
5,156
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
6 / 2 / 4
7,380
615
7,154
8,139
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
jamesdean_13
Bellona
13
3 / 1 / 3
7,589
632
7,789
6,995
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 5 / 0
5,943
495
3,309
12,981
5,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
FFoxc
Da Ji
12
4 / 2 / 1
6,641
553
6,220
9,907
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
TeterPan
Izanami
10
0 / 2 / 1
5,379
448
4,830
6,624
2,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,998
500
3,429
9,719
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Yellowshadow100
Morgan Le Fay
11
0 / 4 / 1
6,136
511
5,330
7,596
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
L
Bakasura
 
Bakasura
1
5
0
0.2
L
Da Ji
FFoxc
Da Ji
4
2
1
2.25
W
Aphrodite
Fyrae
Aphrodite
1
1
5
3.5
W
Kukulkan
QaptainQunt
Kukulkan
2
1
2
3
L
Izanami
TeterPan
Izanami
0
2
1
0.25
L
1
1
1
1.5
L
Morgan Le Fay
Yellowshadow100
Morgan Le Fay
0
4
1
0.13
W
Thanatos
6
2
4
4
W
Bellona
jamesdean_13
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
23,118
37,730
Taken
46,827
20,699
Mitigated
20,760
18,870
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,447
3,134
0
1,457
8,504
2,938
0
2,455
6,049
0
43,705
L
Bakasura
 
Bakasura
3,309
2,045
0
3,556
12,981
5,092
0
129
11,910
0
28,981
L
Da Ji
FFoxc
Da Ji
6,220
1,139
0
4,414
9,907
3,968
0
1,738
8,083
0
49,153
W
Aphrodite
Fyrae
Aphrodite
3,742
537
2,418
5,241
8,936
4,467
0
3,238
5,588
28,403
0
W
Kukulkan
QaptainQunt
Kukulkan
4,113
233
0
1,060
5,156
2,142
156
2,267
2,889
46,962
1,194
L
Izanami
TeterPan
Izanami
4,830
3,422
0
1,300
6,624
2,203
0
1,513
5,111
0
46,839
L
3,429
1,197
2,500
2,925
9,719
6,226
0
1,379
8,340
21,639
435
L
Morgan Le Fay
Yellowshadow100
Morgan Le Fay
5,330
622
0
547
7,596
3,271
0
2,885
4,596
44,259
1,852
W
Thanatos
7,154
1,362
0
5,984
8,139
3,468
489
617
7,412
0
45,504
W
Bellona
jamesdean_13
Bellona
7,789
2,358
0
2,710
6,995
7,684
139
0
6,546
0
52,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
30,097
358
Minions Killed
353
0
Camps Cleared
0
1,183,128
Distance Traveled
1,164,005
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,991
499
51
4
0
241,841
0
L
Bakasura
5,943
495
77
6
0
242,833
0
L
Da Ji
6,641
553
81
7
0
271,036
0
W
Aphrodite
6,117
510
53
4
0
227,828
3
W
Kukulkan
7,122
594
83
7
0
225,567
1
L
Izanami
5,379
448
84
7
0
194,857
3
L
Yemoja
5,998
500
24
2
0
224,471
0
L
Morgan Le Fay
6,136
511
87
7
0
230,808
0
W
Thanatos
7,380
615
70
6
0
254,089
0
W
Bellona
7,589
632
101
8
0
233,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role