Player Matchup

Cerberus
Cerberus
InfernalTorch
Cerberus
Level 103
God Stats
2W - 0L
1,729 SR
Queue Stats
24W - 18L
1,628 Elo+
Solo
Shiva
Shiva
MazoticR
Shiva
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 86L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
Saucy_Spry
Baron Samedi
Level 100
God Stats
4W - 0L
1,877 SR
Queue Stats
21W - 16L
1,557 Elo+
Party 1
Ishtar
Ishtar
grimreaper709
Ishtar
Level 65
God Stats
26W - 28L
1,382 SR
Queue Stats
105W - 122L
1,392 Elo+
Solo
Aphrodite
Aphrodite
holllow-68
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,527 Elo+
Party 1
Team Averages
Level 96
1,598 SR
1,476 Elo+

VS

Team Averages
Level 85
1,651 SR
1,710 Elo+
Ah Muzen Cab
Ah Muzen Cab
NEYAXE17
Ah Muzen Cab
Level 62
God Stats
37W - 25L
1,603 SR
Queue Stats
86W - 87L
1,454 Elo+
Solo
Anubis
Anubis
Salamancator911
Anubis
Level 100
God Stats
3W - 2L
1,715 SR
Queue Stats
28W - 33L
1,646 Elo+
Solo
Neith
Neith
Sideb4Reason
Neith
Level 109
God Stats
1W - 1L
1,757 SR
Queue Stats
45W - 20L
1,977 Elo+
Party 2
Cabrakan
Cabrakan
kamkazebombs
Cabrakan
Level 66
God Stats
0W - 1L
1,261 SR
Queue Stats
44W - 35L
1,495 Elo+
Solo
Tyr
Tyr
yaruuu
Tyr
Level 86
God Stats
11W - 4L
1,920 SR
Queue Stats
44W - 12L
1,977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InfernalTorch
Cerberus
14
2 / 2 / 7
9,647
1,206
9,082
18,172
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
MazoticR
Shiva
15
3 / 0 / 8
9,535
1,192
14,644
13,624
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
Saucy_Spry
Baron Samedi
15
3 / 2 / 7
9,210
1,151
13,285
7,720
3,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 6
9,022
1,128
6,763
5,889
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
holllow-68
Aphrodite
15
1 / 5 / 7
8,663
1,083
6,209
10,388
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NEYAXE17
Ah Muzen Cab
14
1 / 1 / 5
8,725
1,091
6,800
7,581
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 6
9,085
1,136
8,012
11,585
7,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 1 / 6
9,316
1,165
13,162
7,925
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
kamkazebombs
Cabrakan
14
0 / 6 / 5
8,310
1,039
4,366
15,052
22,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
yaruuu
Tyr
15
6 / 0 / 3
10,268
1,284
17,671
10,508
5,516
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
11
Kills
10
10
Deaths
11
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
InfernalTorch
Cerberus
2
2
7
2.75
W
Shiva
MazoticR
Shiva
3
0
8
7
L
Ah Muzen Cab
NEYAXE17
Ah Muzen Cab
1
1
5
3.5
L
2
3
6
1.67
W
Baron Samedi
Saucy_Spry
Baron Samedi
3
2
7
3.25
L
1
1
6
4
W
2
1
6
5
W
Aphrodite
holllow-68
Aphrodite
1
5
7
0.9
L
Cabrakan
kamkazebombs
Cabrakan
0
6
5
0.42
L
Tyr
yaruuu
Tyr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
50,011
55,793
Taken
52,651
45,205
Mitigated
42,468
19,059
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
InfernalTorch
Cerberus
9,082
380
0
3,258
18,172
19,354
0
4,655
13,028
16,476
1,146
W
Shiva
MazoticR
Shiva
14,644
1,804
198
1,504
13,624
14,070
0
3,146
10,239
0
31,903
L
Ah Muzen Cab
NEYAXE17
Ah Muzen Cab
6,800
1,404
0
444
7,581
3,437
0
4,417
3,121
0
21,205
L
8,012
125
520
1,361
11,585
7,053
0
5,576
5,736
21,122
478
W
Baron Samedi
Saucy_Spry
Baron Samedi
13,285
414
4,836
2,924
7,720
3,487
0
693
7,027
28,743
0
L
13,162
4,701
0
1,684
7,925
3,984
0
4,497
3,285
0
37,982
W
6,763
4,040
0
0
5,889
2,510
0
568
5,321
0
22,993
W
Aphrodite
holllow-68
Aphrodite
6,209
686
3,442
2,897
10,388
5,784
0
2,272
8,065
18,125
0
L
Cabrakan
kamkazebombs
Cabrakan
4,366
785
0
474
15,052
22,478
0
8,417
6,381
11,149
0
L
Tyr
yaruuu
Tyr
17,671
1,646
0
971
10,508
5,516
0
4,963
5,160
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
45,704
192
Minions Killed
175
4
Camps Cleared
9
815,012
Distance Traveled
847,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,647
1,206
21
3
0
163,360
0
W
Shiva
9,535
1,192
40
5
2
187,875
0
L
Ah Muzen Cab
8,725
1,091
42
5
2
143,973
0
L
Anubis
9,085
1,136
22
3
1
163,435
0
W
Baron Samedi
9,210
1,151
30
4
1
164,456
0
L
Neith
9,316
1,165
57
7
3
174,699
0
W
Ishtar
9,022
1,128
61
8
0
150,442
0
W
Aphrodite
8,663
1,083
40
5
1
148,879
0
L
Cabrakan
8,310
1,039
15
2
2
153,700
0
L
Tyr
10,268
1,284
39
5
1
211,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role