Player Matchup

Bastet
Bastet
RoyaL x Scopzz
Bastet
Level 104
God Stats
9W - 5L
1,682 SR
Queue Stats
192W - 184L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
Wolfgoggles
Zhong Kui
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 63L
1,487 Elo+
Party 3
Neith
Neith
cosmoBeach_
Neith
Level 125
God Stats
28W - 19L
1,452 SR
Queue Stats
70W - 63L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
gahwyn
Cthulhu
Level 228
God Stats
17W - 15L
1,500 SR
Queue Stats
258W - 263L
1,612 Elo+
Party 2
Cerberus
Cerberus
koonsie17
Cerberus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 65L
1,508 Elo+
Party 3
Team Averages
Level 142
1,527 SR
1,532 Elo+

VS

Team Averages
Level 116
1,579 SR
1,469 Elo+
Charon
Charon
ChickenChowMing
Charon
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,380 Elo+
Party 4
Xing Tian
Xing Tian
NoustJack
Xing Tian
Level 143
God Stats
3W - 5L
1,276 SR
Queue Stats
124W - 99L
1,530 Elo+
Party 1
Neith
Neith
Romer_Oe
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,266 Elo+
Solo
Awilix
Awilix
kronos623
Awilix
Level 143
God Stats
4W - 2L
1,883 SR
Queue Stats
114W - 105L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theMagikMann4
Morgan Le Fay
Level 151
God Stats
9W - 2L
1,736 SR
Queue Stats
173W - 158L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
4,116
374
1,190
1,688
500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Wolfgoggles
Zhong Kui
12
0 / 0 / 1
6,549
595
4,591
6,155
4,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,118
465
3,605
4,432
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
gahwyn
Cthulhu
10
1 / 0 / 0
6,019
547
5,993
8,577
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
koonsie17
Cerberus
8
0 / 1 / 1
5,529
503
3,733
5,904
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,142
467
1,953
7,981
4,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
NoustJack
Xing Tian
10
0 / 1 / 0
6,097
554
3,620
9,954
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
Romer_Oe
Neith
10
1 / 0 / 1
5,185
471
4,040
5,294
1,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
kronos623
Awilix
11
0 / 0 / 0
5,490
499
640
9,198
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
theMagikMann4
Morgan Le Fay
11
1 / 1 / 1
6,026
548
3,903
4,988
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Xing Tian
NoustJack
Xing Tian
0
1
0
0
W
Neith
Romer_Oe
Neith
1
0
1
1.5
L
1
0
0
1
L
Zhong Kui
Wolfgoggles
Zhong Kui
0
0
1
0.5
L
1
1
0
1
L
Cthulhu
gahwyn
Cthulhu
1
0
0
1
L
Cerberus
koonsie17
Cerberus
0
1
1
0.5
W
Awilix
kronos623
Awilix
0
0
0
0
W
Morgan Le Fay
theMagikMann4
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
14,156
26,756
Taken
37,415
17,117
Mitigated
15,760
11,329
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,953
384
0
2,339
7,981
4,363
0
2,227
5,754
14,594
0
W
Xing Tian
NoustJack
Xing Tian
3,620
528
0
3,490
9,954
4,242
406
5,213
4,007
33,798
3,400
W
Neith
Romer_Oe
Neith
4,040
1,550
0
2,204
5,294
1,749
0
1,456
3,838
0
39,296
L
1,190
300
38
499
1,688
500
0
327
1,307
0
6,557
L
Zhong Kui
Wolfgoggles
Zhong Kui
4,591
522
0
3,425
6,155
4,667
1,213
2,129
3,818
52,910
0
L
3,605
543
0
1,051
4,432
1,339
0
1,442
2,942
0
35,338
L
Cthulhu
gahwyn
Cthulhu
5,993
966
0
3,142
8,577
6,376
0
2,994
5,324
32,523
1,768
L
Cerberus
koonsie17
Cerberus
3,733
45
178
2,996
5,904
4,235
0
1,787
4,109
13,592
2,045
W
Awilix
kronos623
Awilix
640
170
0
5,204
9,198
3,628
0
2,802
6,396
0
43,461
W
Morgan Le Fay
theMagikMann4
Morgan Le Fay
3,903
394
0
1,591
4,988
1,778
0
1,789
3,199
43,024
2,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
27,940
249
Minions Killed
325
0
Camps Cleared
0
825,444
Distance Traveled
1,059,288
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,142
467
23
2
0
211,444
2
W
Xing Tian
6,097
554
76
7
0
195,930
0
W
Neith
5,185
471
72
7
0
176,639
2
L
Bastet
4,116
374
10
1
0
84,546
0
L
Zhong Kui
6,549
595
91
8
0
184,854
0
L
Neith
5,118
465
56
5
0
179,910
0
L
Cthulhu
6,019
547
53
5
0
167,552
0
L
Cerberus
5,529
503
39
4
0
208,582
4
W
Awilix
5,490
499
70
6
0
260,527
4
W
Morgan Le Fay
6,026
548
84
8
0
214,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role