Player Matchup

Camazotz
Camazotz
Silver IV
 
Camazotz
Silver IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Gastóne
Achilles
Silver II
Level 174
God Stats
15W - 20L
1,497 SR
Queue Stats
498W - 461L
1,289 MMR
Solo
Anhur
Anhur
Silver III
Murazaky
Anhur
Silver III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,314 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Trankander
Zhong Kui
Silver IV
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 51L
1,216 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 157
1,499 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,438 SR
1,367 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze IV
Nonailli
Charon
Bronze IV
Level 204
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 60L
1,314 MMR
Solo
Loki
Loki
Silver II
SaciPererecaa
Loki
Silver II
Level 47
God Stats
0W - 2L
1,288 SR
Queue Stats
42W - 42L
1,244 MMR
Solo
Xbalanque
Xbalanque
Silver I
WarriorAlpha
Xbalanque
Silver I
Level 114
God Stats
17W - 13L
1,401 SR
Queue Stats
54W - 50L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 0 / 4
6,846
685
5,591
9,010
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
 
Ra
11
2 / 0 / 3
6,183
618
2,801
4,417
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Gastóne
Achilles
10
2 / 0 / 5
6,097
610
3,998
6,537
4,929
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Murazaky
Anhur
11
4 / 1 / 1
6,387
639
3,677
6,148
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Trankander
Zhong Kui
11
0 / 0 / 0
5,941
594
3,695
5,271
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMercuryBake KujiraAo Kuang

VS

Bans
AwilixThothAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 0
4,961
496
3,801
5,658
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
 
Nike
6
0 / 5 / 0
4,362
436
2,373
8,271
4,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
Nonailli
Charon
10
0 / 0 / 0
5,484
548
2,958
6,455
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,967
497
1,187
6,211
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
WarriorAlpha
Xbalanque
10
0 / 3 / 0
5,406
541
4,969
6,379
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
4
7
W
Ra
 
Ra
2
0
3
3.5
L
Scylla
 
Scylla
0
4
0
0
L
Nike
 
Nike
0
5
0
0
W
Achilles
Gastóne
Achilles
2
0
5
4.5
W
Anhur
Murazaky
Anhur
4
1
1
4.5
L
Charon
Nonailli
Charon
0
0
0
0
L
1
1
0
1
W
Zhong Kui
Trankander
Zhong Kui
0
0
0
0
L
Xbalanque
WarriorAlpha
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
15,288
31,383
Taken
32,974
16,344
Mitigated
15,435
17,565
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,591
2,012
0
6,907
9,010
3,444
0
144
8,850
0
53,937
W
Ra
 
Ra
2,801
703
333
2,069
4,417
1,576
678
2,894
1,233
41,965
564
L
Scylla
 
Scylla
3,801
712
0
756
5,658
2,072
0
2,685
2,973
29,473
1,532
L
Nike
 
Nike
2,373
171
0
822
8,271
4,794
0
116
8,155
0
17,695
W
Achilles
Gastóne
Achilles
3,998
712
0
2,678
6,537
4,929
0
929
5,568
0
19,453
W
Anhur
Murazaky
Anhur
3,677
2,435
0
2,188
6,148
2,111
0
0
6,148
0
42,382
L
Charon
Nonailli
Charon
2,958
347
0
1,825
6,455
4,864
0
3,076
3,379
31,536
1,364
L
1,187
127
0
1,839
6,211
1,949
0
579
5,632
0
32,507
W
Zhong Kui
Trankander
Zhong Kui
3,695
596
0
3,390
5,271
4,284
0
1,943
3,328
40,797
1,594
L
Xbalanque
WarriorAlpha
Xbalanque
4,969
2,547
0
1,376
6,379
1,756
0
0
6,379
0
44,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
25,180
352
Minions Killed
274
0
Camps Cleared
0
1,031,591
Distance Traveled
903,827
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,846
685
96
10
0
239,343
0
W
Ra
6,183
618
89
9
0
217,962
1
L
Scylla
4,961
496
59
6
0
178,521
1
L
Nike
4,362
436
32
3
0
167,884
0
W
Achilles
6,097
610
14
1
0
210,167
7
W
Anhur
6,387
639
75
8
0
186,351
0
L
Charon
5,484
548
58
6
0
167,461
2
L
Loki
4,967
497
49
5
0
201,061
1
W
Zhong Kui
5,941
594
78
8
0
177,768
2
L
Xbalanque
5,406
541
76
8
0
188,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role