Player Matchup

Awilix
Awilix
A Wise Aardvark
Awilix
Level 160
God Stats
4W - 4L
1,333 SR
Queue Stats
156W - 162L
1,414 Elo+
Solo
Mulan
Mulan
Its_Jek
Mulan
Level 149
God Stats
13W - 17L
1,255 SR
Queue Stats
41W - 48L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
MickyRay2
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,360 Elo+
Party 2
Neith
Neith
TheRealMud77
Neith
Level 124
God Stats
2W - 2L
1,294 SR
Queue Stats
29W - 28L
1,460 Elo+
Party 2
Sobek
Sobek
jmoneyswag420
Sobek
Level 109
God Stats
3W - 0L
1,360 SR
Queue Stats
25W - 28L
1,417 Elo+
Party 2
Team Averages
Level 112
1,348 SR
1,424 Elo+

VS

Team Averages
Level 163
1,434 SR
1,472 Elo+
Tyr
Tyr
CosmicWolfWP
Tyr
Level 157
God Stats
0W - 2L
1,491 SR
Queue Stats
10W - 10L
1,549 Elo+
Party 1
Yemoja
Yemoja
Marval7
Yemoja
Level 155
God Stats
0W - 3L
1,459 SR
Queue Stats
67W - 64L
1,452 Elo+
Solo
Kali
Kali
Swineflu6274
Kali
Level 153
God Stats
1W - 2L
1,218 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 1
Chronos
Chronos
Tauremini98
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
zEARTHBOUNDz
Hou Yi
Level 325
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 92L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
11,396
950
15,847
14,710
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Its_Jek
Mulan
18
6 / 0 / 10
10,802
900
17,510
15,818
20,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
MickyRay2
Kukulkan
18
2 / 2 / 11
10,904
909
9,660
6,825
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
4 / 2 / 4
10,848
904
12,583
10,249
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 11
10,986
916
10,948
14,032
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,346
696
6,592
13,810
9,277
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Marval7
Yemoja
17
2 / 3 / 4
10,200
850
11,561
18,785
18,357
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 6 / 4
8,757
730
7,161
17,727
8,032
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Tauremini98
Chronos
17
3 / 6 / 0
9,924
827
7,099
15,177
6,843
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
17
3 / 3 / 4
10,441
870
9,207
12,989
6,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
21
Kills
9
9
Deaths
21
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
0
3
3
0.5
W
Mulan
Its_Jek
Mulan
6
0
10
11
L
Yemoja
Marval7
Yemoja
2
3
4
1.33
W
Kukulkan
MickyRay2
Kukulkan
2
2
11
3.75
L
1
6
4
0.5
L
Chronos
Tauremini98
Chronos
3
6
0
0.5
W
4
2
4
3
W
3
3
11
2.83
L
Hou Yi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
41,620
61,634
Taken
78,488
53,673
Mitigated
48,731
12,116
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,847
5,747
0
893
14,710
7,652
3,506
2,594
12,116
0
46,711
L
6,592
1,084
0
841
13,810
9,277
0
4,562
9,027
0
15,062
W
Mulan
Its_Jek
Mulan
17,510
2,005
0
4,982
15,818
20,059
0
5,730
10,088
0
29,359
L
Yemoja
Marval7
Yemoja
11,561
1,864
3,002
2,379
18,785
18,357
0
3,902
14,376
32,548
0
W
Kukulkan
MickyRay2
Kukulkan
9,660
955
162
410
6,825
3,420
0
2,042
4,783
47,422
0
L
7,161
3,369
0
1,761
17,727
8,032
0
3,762
13,639
0
15,845
L
Chronos
Tauremini98
Chronos
7,099
3,681
0
1,582
15,177
6,843
254
4,569
10,329
29,430
0
W
12,583
5,287
0
2,352
10,249
5,615
1,288
3,775
6,474
0
45,248
W
10,948
477
0
3,317
14,032
16,927
363
4,519
9,513
16,249
1,330
L
Hou Yi
9,207
4,967
0
3,073
12,989
6,222
1,161
3,251
9,608
0
45,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
47,668
272
Minions Killed
216
0
Camps Cleared
0
1,308,892
Distance Traveled
1,184,696
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,396
950
51
4
0
280,967
0
L
Tyr
8,346
696
13
1
0
306,814
0
W
Mulan
10,802
900
33
3
0
274,303
1
L
Yemoja
10,200
850
53
4
0
233,570
5
W
Kukulkan
10,904
909
90
8
0
263,400
1
L
Kali
8,757
730
11
1
0
205,518
0
L
Chronos
9,924
827
56
5
0
212,500
0
W
Neith
10,848
904
86
7
0
227,687
2
W
Sobek
10,986
916
12
1
0
262,535
2
L
Hou Yi
10,441
870
83
7
0
226,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role