Player Matchup

Persephone
Persephone
BEDO-IX
Persephone
Level 157
God Stats
3W - 5L
1,417 SR
Queue Stats
295W - 371L
1,503 Elo+
Party 1
Hachiman
Hachiman
DrekoRex
Hachiman
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 115L
1,331 Elo+
Solo
Ymir
Ymir
HolyNjicho
Ymir
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo
Camazotz
Camazotz
W7SH-W7
Camazotz
Level 147
God Stats
13W - 10L
1,472 SR
Queue Stats
318W - 383L
1,463 Elo+
Party 1
Osiris
Osiris
unnknnownn12
Osiris
Level 62
God Stats
13W - 6L
1,758 SR
Queue Stats
78W - 74L
1,451 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,430 Elo+

VS

Team Averages
Level 72
1,597 SR
1,576 Elo+
Baron Samedi
Baron Samedi
CPastrana23
Baron Samedi
Level 60
God Stats
2W - 1L
1,554 SR
Queue Stats
51W - 47L
1,492 Elo+
Party 3
Nemesis
Nemesis
JoK3Rxx13
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,492 Elo+
Party 3
Izanami
Izanami
Kumizki
Izanami
Level 41
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 2
Vamana
Vamana
TheNameIsGad
Vamana
Level 124
God Stats
9W - 5L
1,694 SR
Queue Stats
217W - 189L
1,516 Elo+
Solo
Atlas
Atlas
uHELDIG
Atlas
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BEDO-IX
Persephone
19
9 / 4 / 3
12,789
673
15,235
10,737
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DrekoRex
Hachiman
16
1 / 4 / 3
10,038
528
8,010
17,707
7,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 6
10,174
535
4,630
15,708
12,241
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
W7SH-W7
Camazotz
19
10 / 2 / 4
11,623
612
11,134
22,236
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Osiris
18
1 / 1 / 11
10,767
567
15,215
20,279
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CPastrana23
Baron Samedi
14
0 / 7 / 4
8,656
456
9,471
17,651
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JoK3Rxx13
Nemesis
17
5 / 6 / 0
9,868
519
5,865
16,500
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kumizki
Izanami
17
5 / 4 / 0
10,297
542
12,383
10,656
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
16
1 / 4 / 1
10,006
527
14,916
20,696
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
uHELDIG
Atlas
12
0 / 4 / 4
8,403
442
7,407
16,278
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
11
12
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
BEDO-IX
Persephone
9
4
3
2.63
L
Baron Samedi
CPastrana23
Baron Samedi
0
7
4
0.29
W
Hachiman
DrekoRex
Hachiman
1
4
3
0.63
W
3
1
6
6
L
Nemesis
JoK3Rxx13
Nemesis
5
6
0
0.83
L
Izanami
Kumizki
Izanami
5
4
0
1.25
L
Vamana
1
4
1
0.38
W
Camazotz
W7SH-W7
Camazotz
10
2
4
6
L
Atlas
uHELDIG
Atlas
0
4
4
0.5
W
Osiris
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,224
Damage
50,042
86,667
Taken
81,781
53,675
Mitigated
60,107
33,789
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BEDO-IX
Persephone
15,235
817
0
2,372
10,737
3,828
933
5,084
5,646
97,257
721
L
Baron Samedi
CPastrana23
Baron Samedi
9,471
1,334
265
2,654
17,651
9,408
0
8,430
9,116
59,148
1,206
W
Hachiman
DrekoRex
Hachiman
8,010
4,877
0
5,609
17,707
7,924
380
2,730
14,923
0
88,870
W
4,630
949
2,915
4,183
15,708
12,241
34
4,821
10,789
38,249
1,047
L
Nemesis
JoK3Rxx13
Nemesis
5,865
2,401
0
5,998
16,500
6,780
14
4,141
12,230
0
73,890
L
Izanami
Kumizki
Izanami
12,383
9,076
0
2,693
10,656
4,242
1,007
1,241
9,415
0
95,500
L
Vamana
14,916
8,447
0
5,132
20,696
24,656
188
1,253
18,207
0
94,321
W
Camazotz
W7SH-W7
Camazotz
11,134
3,309
0
13,498
22,236
10,952
122
3,583
18,367
0
104,345
L
Atlas
uHELDIG
Atlas
7,407
3,109
0
2,710
16,278
15,021
213
4,599
11,476
27,752
0
W
Osiris
15,215
5,518
0
5,212
20,279
18,730
286
1,506
17,699
0
73,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
47,230
618
Minions Killed
490
0
Camps Cleared
0
1,863,945
Distance Traveled
1,709,948
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,789
673
160
8
0
356,303
0
L
Baron Samedi
8,656
456
84
4
0
330,818
0
W
Hachiman
10,038
528
144
8
0
340,971
0
W
Ymir
10,174
535
54
3
0
376,402
9
L
Nemesis
9,868
519
108
6
0
392,574
0
L
Izanami
10,297
542
156
8
0
335,325
0
L
Vamana
10,006
527
119
6
0
303,616
2
W
Camazotz
11,623
612
140
7
0
421,570
0
L
Atlas
8,403
442
23
1
0
347,615
6
W
Osiris
10,767
567
120
6
0
368,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role