Player Matchup

Bake Kujira
Bake Kujira
Aeroland X
Bake Kujira
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Armyz I
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,736 SR
Queue Stats
64W - 74L
1,428 Elo+
Party 1
Surtr
Surtr
MisfitDice69
Surtr
Level 67
God Stats
2W - 2L
1,563 SR
Queue Stats
35W - 41L
1,445 Elo+
Party 1
Achilles
Achilles
UltravSmokez
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,467 Elo+
Party 1
Vulcan
Vulcan
XeroNexus
Vulcan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,456 Elo+

VS

Team Averages
Level 129
1,483 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
AntgodM
Ah Muzen Cab
Level 148
God Stats
6W - 1L
1,526 SR
Queue Stats
246W - 226L
1,519 Elo+
Party 3
Bakasura
Bakasura
ChettyWap
Bakasura
Level 105
God Stats
4W - 3L
1,495 SR
Queue Stats
79W - 65L
1,530 Elo+
Party 2
Fenrir
Fenrir
Midnight-_-Wolf6
Fenrir
Level 155
God Stats
13W - 6L
1,316 SR
Queue Stats
157W - 141L
1,583 Elo+
Party 3
Heimdallr
Heimdallr
PlainMonster231
Heimdallr
Level 79
God Stats
1W - 1L
1,308 SR
Queue Stats
37W - 22L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Umbrella 9111
Cthulhu
Level 157
God Stats
4W - 0L
1,769 SR
Queue Stats
5W - 2L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Aeroland X
Bake Kujira
13
1 / 3 / 0
7,477
440
6,829
17,255
14,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
I Armyz I
Ah Muzen Cab
15
0 / 1 / 1
8,980
528
12,519
8,977
3,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 2 / 0
8,713
513
8,034
13,131
13,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
UltravSmokez
Achilles
14
1 / 3 / 1
7,787
458
7,739
15,850
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
XeroNexus
Vulcan
15
2 / 4 / 0
9,528
560
9,188
9,367
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntgodM
Ah Muzen Cab
16
1 / 1 / 4
9,081
534
8,175
11,604
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
ChettyWap
Bakasura
18
9 / 1 / 3
10,713
630
11,560
16,282
9,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 1
8,116
477
7,977
13,141
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
PlainMonster231
Heimdallr
14
0 / 1 / 3
7,563
445
10,236
14,820
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
1 / 1 / 4
8,393
494
8,374
17,379
16,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Aeroland X
Bake Kujira
1
3
0
0.33
W
Ah Muzen Cab
AntgodM
Ah Muzen Cab
1
1
4
3
W
Bakasura
ChettyWap
Bakasura
9
1
3
10.5
L
Ah Muzen Cab
I Armyz I
Ah Muzen Cab
0
1
1
0.5
W
2
1
1
2.5
L
1
2
0
0.5
W
Heimdallr
PlainMonster231
Heimdallr
0
1
3
1.5
L
Achilles
UltravSmokez
Achilles
1
3
1
0.5
W
Cthulhu
1
1
4
3
L
Vulcan
XeroNexus
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,309
Damage
46,322
64,580
Taken
73,226
42,576
Mitigated
50,292
18,503
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Aeroland X
Bake Kujira
6,829
3,691
0
4,579
17,255
14,586
50
3,017
13,443
29,596
2,574
W
Ah Muzen Cab
AntgodM
Ah Muzen Cab
8,175
937
0
2,417
11,604
4,242
182
7,004
4,600
0
87,539
W
Bakasura
ChettyWap
Bakasura
11,560
7,453
0
7,323
16,282
9,371
0
2,941
13,293
0
95,505
L
Ah Muzen Cab
I Armyz I
Ah Muzen Cab
12,519
6,860
0
2,764
8,977
3,972
1,220
2,118
6,789
0
99,828
W
7,977
1,200
0
2,662
13,141
12,256
0
678
11,603
0
51,787
L
8,034
2,717
0
3,520
13,131
13,167
383
1,013
10,992
2,185
54,861
W
Heimdallr
PlainMonster231
Heimdallr
10,236
3,931
0
5,006
14,820
7,426
278
3,112
11,708
0
62,469
L
Achilles
UltravSmokez
Achilles
7,739
1,708
0
6,520
15,850
7,489
0
1,731
13,142
0
67,600
W
Cthulhu
8,374
195
2,317
4,093
17,379
16,997
46
2,666
14,543
50,964
495
L
Vulcan
XeroNexus
Vulcan
9,188
5,608
0
1,120
9,367
3,362
682
0
8,823
75,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
43,866
543
Minions Killed
605
0
Camps Cleared
0
1,771,373
Distance Traveled
1,710,910
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,477
440
31
2
0
406,648
0
W
Ah Muzen Cab
9,081
534
132
8
0
327,191
1
W
Bakasura
10,713
630
191
11
0
375,180
0
L
Ah Muzen Cab
8,980
528
152
9
0
357,300
0
W
Fenrir
8,116
477
88
5
0
317,082
4
L
Surtr
8,713
513
99
6
0
312,431
3
W
Heimdallr
7,563
445
117
7
0
325,484
8
L
Achilles
7,787
458
110
6
0
371,600
0
W
Cthulhu
8,393
494
77
5
0
365,973
0
L
Vulcan
9,528
560
151
9
0
323,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role