Player Matchup

Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
Yūta
Chang'e
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 128L
1,704 MMR
Solo
Ne Zha
Ne Zha
Gold IV
renanBELÖNI
Ne Zha
Gold IV
Level 167
God Stats
2W - 2L
1,702 SR
Queue Stats
40W - 29L
1,735 MMR
Solo
Sylvanus
Sylvanus
Gold III
Ðrop
Sylvanus
Gold III
Level 186
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 73L
1,676 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,540 SR
1,623 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,621 SR
1,756 MMR
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond II
BuscandoADory
Rama
Diamond II
Level 177
God Stats
8W - 2L
1,883 SR
Queue Stats
203W - 149L
2,183 MMR
Party 1
Fenrir
Fenrir
Platinum IV
GoneAwayx
Fenrir
Platinum IV
Level 156
God Stats
6W - 1L
1,721 SR
Queue Stats
51W - 43L
1,702 MMR
Solo
Ganesha
Ganesha
Gold V
MaurozZ
Ganesha
Gold V
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,528 MMR
Party 3
Osiris
Osiris
Gold I
Zeяø
Osiris
Gold I
Level 214
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,867 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 0
5,436
544
6,196
7,158
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
4,159
416
202
504
130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Yūta
Chang'e
8
0 / 0 / 0
4,498
450
1,731
5,305
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
11
0 / 4 / 0
5,225
523
1,454
9,506
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Ðrop
Sylvanus
9
0 / 1 / 1
5,387
539
3,552
9,001
6,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KhepriAnhurAo KuangAchilles

VS

Bans
ThothMaman BrigitteVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 3
7,288
729
4,120
4,223
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 1
6,377
638
2,969
6,380
2,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
GoneAwayx
Fenrir
12
5 / 0 / 3
6,501
650
5,276
6,354
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MaurozZ
Ganesha
8
0 / 0 / 4
5,265
527
2,136
4,674
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Zeяø
Osiris
13
0 / 0 / 1
7,553
755
3,680
4,759
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Tiamat
 
Tiamat
2
0
3
3.5
W
1
1
1
1.5
W
Fenrir
GoneAwayx
Fenrir
5
0
3
6.5
W
Ganesha
MaurozZ
Ganesha
0
0
4
2
L
Chang'e
Yūta
Chang'e
0
0
0
0
W
Osiris
Zeяø
Osiris
0
0
1
0.5
L
Ne Zha
0
4
0
0
L
Sylvanus
Ðrop
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,135
Damage
18,181
31,474
Taken
26,390
15,275
Mitigated
15,169
8,284
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,196
3,586
0
1,453
7,158
2,581
0
1,774
5,384
0
45,241
L
Ah Muzen Cab
 
Ah Muzen Cab
202
101
0
187
504
130
0
124
380
0
12,269
W
Tiamat
 
Tiamat
4,120
450
0
1,514
4,223
3,191
0
630
3,593
58,930
1,742
W
2,969
2,060
0
2,490
6,380
2,499
0
861
5,519
0
56,088
W
Fenrir
GoneAwayx
Fenrir
5,276
2,691
0
2,455
6,354
3,058
0
1,061
5,293
0
39,929
W
Ganesha
MaurozZ
Ganesha
2,136
97
0
1,732
4,674
2,642
0
1,000
3,674
11,985
0
L
Chang'e
Yūta
Chang'e
1,731
294
0
2,482
5,305
1,885
0
0
4,920
21,557
0
W
Osiris
Zeяø
Osiris
3,680
1,147
0
1,667
4,759
3,779
0
1,477
3,028
0
58,034
L
Ne Zha
1,454
501
0
1,194
9,506
4,299
0
1,460
8,011
0
44,978
L
Sylvanus
Ðrop
Sylvanus
3,552
1,104
594
2,374
9,001
6,380
0
2,898
6,103
19,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
32,984
237
Minions Killed
439
0
Camps Cleared
0
829,782
Distance Traveled
1,072,662
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,436
544
77
8
0
208,050
1
L
Ah Muzen Cab
4,159
416
24
2
0
64,089
0
W
Tiamat
7,288
729
119
12
0
235,411
1
W
Rama
6,377
638
122
12
0
221,267
0
W
Fenrir
6,501
650
78
8
0
250,851
0
W
Ganesha
5,265
527
6
1
0
189,440
0
L
Chang'e
4,498
450
31
3
0
138,732
1
W
Osiris
7,553
755
114
11
0
175,693
2
L
Ne Zha
5,225
523
80
8
0
221,240
0
L
Sylvanus
5,387
539
25
3
0
197,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role