Player Matchup

Awilix
Awilix
Gold II
Déprex
Awilix
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,736 MMR
Party 1
Yu Huang
Yu Huang
Gold II
ForSureRightOn
Yu Huang
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,736 MMR
Party 1
Bacchus
Bacchus
Gold III
HiItsRik
Bacchus
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,612 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,500 SR
1,694 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,621 SR
1,626 MMR
Eset
Eset
Gold IV
CARNISJR
Eset
Gold IV
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 225L
1,673 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
NerdSquad90
Kuzenbo
Bronze III
Level 128
God Stats
7W - 9L
1,863 SR
Queue Stats
16W - 30L
1,530 MMR
Solo
Susano
Susano
Gold IV
Panchonm0n
Susano
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 226L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Déprex
Awilix
16
3 / 5 / 0
9,982
713
11,491
15,996
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
14
1 / 6 / 3
9,365
669
10,718
11,937
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
HiItsRik
Bacchus
15
1 / 4 / 4
9,095
650
8,499
14,675
16,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Bake KujiraAchillesThothNe ZhaAh Muzen Cab

VS

Bans
RaijinAtlasHerculesGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
5 / 2 / 9
10,950
782
15,133
11,317
6,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
NerdSquad90
Kuzenbo
17
4 / 1 / 9
10,944
782
12,564
14,626
19,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Panchonm0n
Susano
16
6 / 2 / 5
10,943
782
9,482
15,488
9,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
5
2
9
4.75
L
Awilix
Déprex
Awilix
3
5
0
0.6
L
Yu Huang
1
6
3
0.42
L
Bacchus
HiItsRik
Bacchus
1
4
4
0.75
W
Kuzenbo
NerdSquad90
Kuzenbo
4
1
9
8.5
W
Susano
Panchonm0n
Susano
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
37,179
42,608
Taken
41,431
30,128
Mitigated
35,301
3,337
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,133
1,828
907
1,904
11,317
6,275
0
6,141
4,805
52,591
0
L
Awilix
Déprex
Awilix
11,491
3,999
0
1,782
15,996
8,938
0
10,494
5,047
0
37,870
L
Yu Huang
10,718
1,336
0
595
11,937
4,985
123
6,204
5,412
43,363
0
L
Bacchus
HiItsRik
Bacchus
8,499
1,382
0
960
14,675
16,205
0
8,951
5,289
19,432
0
W
Kuzenbo
NerdSquad90
Kuzenbo
12,564
4,979
0
2,572
14,626
19,507
45
5,269
9,036
27,938
4,986
W
Susano
Panchonm0n
Susano
9,482
1,764
0
4,270
15,488
9,519
306
7,812
7,297
0
41,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
32,837
129
Minions Killed
175
0
Camps Cleared
0
801,884
Distance Traveled
883,750
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,950
782
83
6
0
282,110
0
L
Awilix
9,982
713
47
3
0
289,601
0
L
Yu Huang
9,365
669
57
4
0
237,129
0
L
Bacchus
9,095
650
25
2
0
275,154
2
W
Kuzenbo
10,944
782
34
2
0
302,509
2
W
Susano
10,943
782
58
4
0
299,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role