Player Matchup

Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BabaNawaf
Nox
Level 126
God Stats
4W - 4L
1,715 SR
Queue Stats
218W - 212L
1,568 Elo+
Solo
Anubis
Anubis
MAD0605
Anubis
Level 159
God Stats
2W - 2L
1,299 SR
Queue Stats
410W - 403L
1,545 Elo+
Party 1
Mercury
Mercury
Tack_44
Mercury
Level 158
God Stats
7W - 12L
1,156 SR
Queue Stats
108W - 110L
1,517 Elo+
Party 1
Agni
Agni
ickksk
Agni
Level 148
God Stats
18W - 7L
1,791 SR
Queue Stats
327W - 286L
1,520 Elo+
Solo
Team Averages
Level 146
1,492 SR
1,530 Elo+

VS

Team Averages
Level 109
1,541 SR
1,513 Elo+
Kukulkan
Kukulkan
Cyclope12
Kukulkan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RumiruGabrys
Aphrodite
Level 157
God Stats
68W - 63L
1,538 SR
Queue Stats
424W - 388L
1,515 Elo+
Solo
Danzaburou
Danzaburou
ScepticalShrimp
Danzaburou
Level 122
God Stats
7W - 8L
1,516 SR
Queue Stats
322W - 310L
1,555 Elo+
Solo
Loki
Loki
YAKOV CCCP99
Loki
Level 157
God Stats
13W - 9L
1,649 SR
Queue Stats
229W - 211L
1,492 Elo+
Solo
Bellona
Bellona
alejandropolo23
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 2
6,893
530
9,548
13,301
12,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 4 / 2
6,524
502
5,808
9,970
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MAD0605
Anubis
16
6 / 0 / 1
9,623
740
4,939
6,198
3,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Tack_44
Mercury
16
2 / 1 / 8
8,318
640
6,280
9,948
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
ickksk
Agni
14
5 / 1 / 4
8,478
652
9,553
7,370
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyclope12
Kukulkan
11
2 / 6 / 0
6,589
507
3,182
8,542
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
RumiruGabrys
Aphrodite
10
0 / 2 / 5
6,416
494
4,644
12,208
9,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ScepticalShrimp
Danzaburou
12
5 / 4 / 1
7,251
558
10,483
13,271
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
6,114
470
5,075
12,078
4,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 1
5,468
421
1,627
8,411
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
8
8
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
W
2
4
2
0.75
L
Kukulkan
Cyclope12
Kukulkan
2
6
0
0.33
W
Anubis
MAD0605
Anubis
6
0
1
6.5
L
Aphrodite
RumiruGabrys
Aphrodite
0
2
5
1.25
L
Danzaburou
ScepticalShrimp
Danzaburou
5
4
1
1.38
W
Mercury
Tack_44
Mercury
2
1
8
6
L
1
4
3
0.63
L
0
3
1
0.17
W
Agni
ickksk
Agni
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
25,011
46,787
Taken
54,510
27,453
Mitigated
28,882
16,558
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,548
3,487
0
5,769
13,301
12,616
0
1,916
11,385
2,006
36,587
W
5,808
496
119
2,181
9,970
4,394
0
1,347
8,623
39,999
0
L
Kukulkan
Cyclope12
Kukulkan
3,182
331
0
555
8,542
3,051
0
4,559
3,983
37,926
0
W
Anubis
MAD0605
Anubis
4,939
177
0
4,999
6,198
3,122
323
275
5,923
81,830
2,193
L
Aphrodite
RumiruGabrys
Aphrodite
4,644
1,337
3,150
5,364
12,208
9,212
0
4,391
7,817
22,330
0
L
Danzaburou
ScepticalShrimp
Danzaburou
10,483
5,803
0
3,488
13,271
5,775
0
4,314
8,957
0
66,143
W
Mercury
Tack_44
Mercury
6,280
2,929
0
1,570
9,948
4,622
0
1,200
8,748
0
89,442
L
5,075
1,113
0
1,609
12,078
4,558
0
4,966
7,112
0
43,964
L
1,627
412
0
1,525
8,411
6,286
11
2,707
5,704
0
25,538
W
Agni
ickksk
Agni
9,553
390
0
1,920
7,370
2,699
0
3,088
4,282
61,904
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
31,838
509
Minions Killed
300
0
Camps Cleared
0
1,383,969
Distance Traveled
1,254,269
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,893
530
45
3
0
265,647
1
W
Nox
6,524
502
68
5
0
258,816
4
L
Kukulkan
6,589
507
75
6
0
253,108
2
W
Anubis
9,623
740
152
12
0
229,745
1
L
Aphrodite
6,416
494
32
2
0
241,737
3
L
Danzaburou
7,251
558
96
7
0
233,784
2
W
Mercury
8,318
640
128
10
0
344,130
1
L
Loki
6,114
470
58
4
0
263,916
0
L
Bellona
5,468
421
39
3
0
261,724
0
W
Agni
8,478
652
116
9
0
285,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role