Player Matchup

Sol
Sol
OldManFuzzy
Sol
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 34L
1,515 Elo+
Solo
Chiron
Chiron
Xaleman
Chiron
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 112L
1,476 Elo+
Solo
Sobek
Sobek
cujo64
Sobek
Level 126
God Stats
4W - 0L
1,700 SR
Queue Stats
100W - 76L
1,578 Elo+
Party 2
Chang'e
Chang'e
iWolfey
Chang'e
Level 147
God Stats
3W - 7L
1,285 SR
Queue Stats
264W - 278L
1,426 Elo+
Party 2
King Arthur
King Arthur
tpoynter
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,532 Elo+
Party 2
Team Averages
Level 131
1,497 SR
1,505 Elo+

VS

Team Averages
Level 139
1,456 SR
1,526 Elo+
Vulcan
Vulcan
NiFe Ganseki
Vulcan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 147L
1,559 Elo+
Solo
Fenrir
Fenrir
ScumbagCocoh
Fenrir
Level 106
God Stats
0W - 2L
1,281 SR
Queue Stats
17W - 26L
1,453 Elo+
Solo
Maman Brigitte
Maman Brigitte
TelatubieSlayer
Maman Brigitte
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
240W - 249L
1,556 Elo+
Party 1
Lancelot
Lancelot
itzragu
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 215L
1,534 Elo+
Party 1
Horus
Horus
steven iz sick
Horus
Level 166
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 287L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,394
839
10,004
8,717
3,242
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
Xaleman
Chiron
15
3 / 1 / 13
8,879
888
8,951
7,657
3,290
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
cujo64
Sobek
13
2 / 1 / 16
8,816
882
6,928
11,627
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
iWolfey
Chang'e
16
9 / 1 / 9
9,317
932
8,474
9,365
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
tpoynter
King Arthur
14
3 / 3 / 15
8,185
819
9,632
18,546
14,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 3 / 4
7,589
759
10,022
8,939
4,716
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
2 / 5 / 1
6,977
698
6,834
9,730
7,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
TelatubieSlayer
Maman Brigitte
13
1 / 4 / 2
6,642
664
6,800
8,437
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
itzragu
Lancelot
12
0 / 4 / 3
6,434
643
8,026
10,063
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 3
6,881
688
2,615
9,418
9,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
19
Kills
5
8
Deaths
19
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
4
1
W
2
2
12
4
L
Fenrir
2
5
1
0.5
L
Maman Brigitte
TelatubieSlayer
Maman Brigitte
1
4
2
0.5
W
Chiron
Xaleman
Chiron
3
1
13
9.5
W
Sobek
cujo64
Sobek
2
1
16
10
W
Chang'e
iWolfey
Chang'e
9
1
9
13.5
L
Lancelot
itzragu
Lancelot
0
4
3
0.38
L
1
3
3
0.83
W
King Arthur
tpoynter
King Arthur
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,989
Damage
34,297
55,912
Taken
46,587
36,302
Mitigated
31,048
30,477
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,022
3,156
590
720
8,939
4,716
0
4,335
4,604
29,091
423
W
10,004
2,462
299
991
8,717
3,242
606
3,914
4,803
25,817
0
L
Fenrir
6,834
225
0
1,327
9,730
7,064
0
5,980
3,750
0
8,097
L
Maman Brigitte
TelatubieSlayer
Maman Brigitte
6,800
0
551
369
8,437
4,333
0
4,343
4,094
14,908
0
W
Chiron
Xaleman
Chiron
8,951
2,191
3,592
3,098
7,657
3,290
574
2,405
5,252
0
28,886
W
Sobek
cujo64
Sobek
6,928
462
2,836
3,267
11,627
11,686
956
3,010
8,617
10,583
1,045
W
Chang'e
iWolfey
Chang'e
8,474
285
8,291
3,898
9,365
3,915
472
3,756
5,609
15,980
953
L
Lancelot
itzragu
Lancelot
8,026
761
602
1,664
10,063
5,885
0
4,615
5,448
0
13,384
L
2,615
1,480
4,305
2,849
9,418
9,050
0
5,164
4,254
0
4,932
W
King Arthur
tpoynter
King Arthur
9,632
488
686
3,519
18,546
14,169
389
3,609
14,937
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
34,523
141
Minions Killed
68
0
Camps Cleared
0
919,464
Distance Traveled
850,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,589
759
37
4
0
177,592
0
W
Sol
8,394
839
35
4
0
174,682
0
L
Fenrir
6,977
698
4
0
0
157,734
0
L
Maman Brigitte
6,642
664
14
1
0
170,832
0
W
Chiron
8,879
888
51
5
0
178,693
0
W
Sobek
8,816
882
8
1
0
183,994
0
W
Chang'e
9,317
932
34
3
0
193,996
0
L
Lancelot
6,434
643
10
1
0
189,340
0
L
Horus
6,881
688
3
0
0
154,543
0
W
King Arthur
8,185
819
13
1
0
188,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role