Player Matchup

Atlas
Atlas
Blackend Silver
Atlas
Level 191
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 188L
1,620 Elo+
Party 3
Ullr
Ullr
ReTric Blumer
Ullr
Level 163
God Stats
3W - 4L
1,512 SR
Queue Stats
226W - 201L
1,629 Elo+
Party 3
Hercules
Hercules
SilverCrowxddd
Hercules
Level 185
God Stats
10W - 11L
1,500 SR
Queue Stats
179W - 181L
1,528 Elo+
Solo
Awilix
Awilix
TheCaptJAC
Awilix
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 88L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
UncleLuna
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,567 Elo+
Party 2
Team Averages
Level 162
1,502 SR
1,580 Elo+

VS

Team Averages
Level 156
1,537 SR
1,551 Elo+
Charybdis
Charybdis
CosmicNuts
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,592 Elo+
Party 1
Geb
Geb
FestivePillowV2
Geb
Level 128
God Stats
3W - 1L
1,696 SR
Queue Stats
43W - 39L
1,478 Elo+
Party 1
Susano
Susano
Heterophilous
Susano
Level 148
God Stats
3W - 3L
1,680 SR
Queue Stats
24W - 33L
1,546 Elo+
Party 1
King Arthur
King Arthur
Okami64
King Arthur
Level 170
God Stats
6W - 2L
1,306 SR
Queue Stats
359W - 324L
1,590 Elo+
Solo
Tiamat
Tiamat
PesoV2
Tiamat
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,969
497
5,711
11,488
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 3 / 2
6,505
542
7,027
8,071
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
12
0 / 1 / 0
6,442
537
4,555
11,936
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
TheCaptJAC
Awilix
10
0 / 3 / 2
5,391
449
4,811
10,298
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
UncleLuna
Ah Puch
13
0 / 2 / 1
6,700
558
4,285
5,453
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CosmicNuts
Charybdis
11
1 / 2 / 5
6,698
558
8,529
8,722
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 3
6,123
510
4,373
10,674
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 5
7,288
607
8,619
10,586
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Okami64
King Arthur
14
1 / 0 / 0
7,777
648
6,941
8,572
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
PesoV2
Tiamat
12
3 / 1 / 2
6,880
573
3,146
4,879
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
12
12
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Charybdis
CosmicNuts
Charybdis
1
2
5
1.75
W
2
3
3
1.17
W
5
0
5
7.5
W
King Arthur
Okami64
King Arthur
1
0
0
1
W
Tiamat
PesoV2
Tiamat
3
1
2
4
L
4
3
2
1.67
L
Hercules
0
1
0
0
L
Awilix
TheCaptJAC
Awilix
0
3
2
0.33
L
Ah Puch
UncleLuna
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
31,608
47,246
Taken
43,433
26,590
Mitigated
24,526
11,898
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
1,779
1,266
2,329
11,488
8,006
0
2,733
8,606
15,361
2,742
W
Charybdis
CosmicNuts
Charybdis
8,529
4,447
0
2,609
8,722
3,303
593
1,786
6,936
0
57,065
W
4,373
560
1,240
1,920
10,674
6,398
0
2,497
8,132
11,492
1,962
W
8,619
2,294
0
5,382
10,586
4,412
0
2,143
8,443
0
58,200
W
King Arthur
Okami64
King Arthur
6,941
367
0
1,250
8,572
7,793
0
0
7,929
705
65,376
W
Tiamat
PesoV2
Tiamat
3,146
166
0
1,030
4,879
2,620
0
3,076
1,803
35,525
0
L
7,027
2,344
0
600
8,071
3,262
0
1,648
6,423
0
41,582
L
Hercules
4,555
2,016
0
5,670
11,936
8,838
0
311
11,625
0
52,162
L
Awilix
TheCaptJAC
Awilix
4,811
2,297
0
249
10,298
4,422
0
1,556
8,545
0
38,608
L
Ah Puch
UncleLuna
Ah Puch
4,285
0
0
1,784
5,453
2,062
0
843
4,499
65,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
34,766
372
Minions Killed
391
0
Camps Cleared
0
1,237,378
Distance Traveled
1,250,465
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,969
497
20
2
0
257,066
4
W
Charybdis
6,698
558
91
8
0
214,963
0
W
Geb
6,123
510
11
1
0
266,668
3
W
Susano
7,288
607
88
7
0
305,756
2
W
King Arthur
7,777
648
109
9
0
227,078
3
W
Tiamat
6,880
573
92
8
0
236,000
2
L
Ullr
6,505
542
62
5
0
225,368
3
L
Hercules
6,442
537
107
9
0
234,610
1
L
Awilix
5,391
449
63
5
0
293,412
1
L
Ah Puch
6,700
558
120
10
0
226,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role