Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Argosaah
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 65L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
Darth_Dioux
Ratatoskr
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,115 Elo+
Solo
Achilles
Achilles
Sapper833
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,307 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,383 Elo+

VS

Team Averages
Level 116
1,500 SR
1,557 Elo+
Sobek
Sobek
Alyisal0ser
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,296 Elo+
Solo
Janus
Janus
Gnadd
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 189L
1,358 Elo+
Solo
Tyr
Tyr
KytoXiloscient
Tyr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,753 Elo+
Solo
Geb
Geb
Stckmn
Geb
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,961 Elo+
Solo
Ares
Ares
worn_pluto0o
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 3 / 7
7,591
690
13,607
8,570
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
13
2 / 5 / 4
7,436
676
7,431
10,129
8,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Argosaah
Cliodhna
16
4 / 4 / 1
8,583
780
12,903
8,687
4,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Darth_Dioux
Ratatoskr
14
1 / 3 / 6
7,915
720
7,620
13,983
10,441
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Sapper833
Achilles
14
4 / 6 / 3
8,111
737
12,493
14,797
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 14
8,548
777
7,280
17,152
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Gnadd
Janus
16
5 / 2 / 11
9,364
851
10,540
8,636
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 15
9,446
859
13,336
15,582
18,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Stckmn
Geb
15
2 / 2 / 17
9,132
830
9,293
14,660
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 10
10,217
929
9,896
13,868
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
11
Kills
21
21
Deaths
11
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
7
1.17
L
Nemesis
 
Nemesis
2
5
4
0.8
W
0
5
14
1.4
L
Cliodhna
Argosaah
Cliodhna
4
4
1
1.13
L
Ratatoskr
Darth_Dioux
Ratatoskr
1
3
6
1.33
W
Janus
Gnadd
Janus
5
2
11
5.25
W
5
0
15
12.5
L
Achilles
Sapper833
Achilles
4
6
3
0.92
W
Geb
Stckmn
Geb
2
2
17
5.25
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
50,345
56,166
Taken
69,898
45,119
Mitigated
77,128
16,245
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,607
1,868
1,308
2,521
8,570
4,719
0
6,655
1,915
27,010
0
L
Nemesis
 
Nemesis
7,431
1,625
729
2,009
10,129
8,002
0
7,325
2,804
0
11,908
W
7,280
681
1,031
2,372
17,152
19,210
220
2,605
14,327
13,521
0
L
Cliodhna
Argosaah
Cliodhna
12,903
1,467
0
295
8,687
4,530
0
4,632
4,055
0
23,999
L
Ratatoskr
Darth_Dioux
Ratatoskr
7,620
1,798
656
6,080
13,983
10,441
0
8,746
5,237
0
15,784
W
Janus
Gnadd
Janus
10,540
2,019
1,323
1,250
8,636
7,616
777
1,740
6,814
24,765
2,409
W
13,336
2,037
3,004
2,725
15,582
18,629
393
2,736
12,573
72
24,343
L
Achilles
Sapper833
Achilles
12,493
2,419
819
1,828
14,797
17,427
0
8,513
6,108
0
19,665
W
Geb
Stckmn
Geb
9,293
685
3,782
2,375
14,660
15,682
270
3,494
10,817
19,927
0
W
9,896
1,148
1,281
1,871
13,868
15,991
852
3,032
10,638
12,125
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
46,707
98
Minions Killed
114
0
Camps Cleared
0
1,011,178
Distance Traveled
1,036,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,591
690
24
2
0
186,278
0
L
Nemesis
7,436
676
12
1
0
235,450
0
W
Sobek
8,548
777
8
1
0
203,418
0
L
Cliodhna
8,583
780
22
2
0
186,680
0
L
Ratatoskr
7,915
720
26
2
0
213,958
0
W
Janus
9,364
851
48
4
0
155,011
0
W
Tyr
9,446
859
34
3
0
263,607
0
L
Achilles
8,111
737
14
1
0
188,812
0
W
Geb
9,132
830
17
2
0
219,094
0
W
Ares
10,217
929
7
1
0
195,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role