Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Floppylopagus
Zhong Kui
Level 229
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 115L
1,532 Elo+
Party 1
Janus
Janus
Petromotive
Janus
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
241W - 246L
1,519 Elo+
Solo
Artemis
Artemis
SoManyLizards
Artemis
Level 31
God Stats
2W - 0L
1,747 SR
Queue Stats
3W - 1L
1,489 Elo+
Party 1
Sobek
Sobek
blindfultruth
Sobek
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 98L
1,529 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,514 Elo+

VS

Team Averages
Level 138
1,578 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
A10-1993
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,570 Elo+
Party 2
Shiva
Shiva
IIBlackSwanIII
Shiva
Level 149
God Stats
4W - 1L
1,701 SR
Queue Stats
256W - 273L
1,456 Elo+
Solo
Chiron
Chiron
bloodfrags96
Chiron
Level 140
God Stats
2W - 1L
1,689 SR
Queue Stats
26W - 23L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 3
5,914
986
5,248
3,073
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Floppylopagus
Zhong Kui
11
2 / 2 / 3
6,065
1,011
7,645
7,765
5,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 5
5,991
999
5,057
3,331
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
11
2 / 1 / 4
6,208
1,035
5,043
4,796
2,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
6,055
1,009
3,106
8,061
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 5
5,589
932
3,435
9,055
8,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
 
Fafnir
6
0 / 2 / 1
4,740
790
438
2,880
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
A10-1993
Izanami
10
1 / 2 / 4
5,484
914
4,778
6,029
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 0 / 4
5,712
952
5,090
5,872
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
12
4 / 1 / 3
6,396
1,066
6,395
6,320
2,969
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
6
Kills
7
7
Deaths
6
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
3
2.5
L
Xing Tian
 
Xing Tian
0
1
5
2.5
L
Fafnir
 
Fafnir
0
2
1
0.25
L
Izanami
A10-1993
Izanami
1
2
4
1.5
W
Zhong Kui
Floppylopagus
Zhong Kui
2
2
3
1.75
L
2
0
4
4
W
0
1
5
2.5
W
Artemis
2
1
4
4
W
1
2
4
1.5
L
Chiron
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
20,136
27,026
Taken
30,156
18,467
Mitigated
21,137
8,148
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,248
1,209
59
579
3,073
1,432
145
134
2,894
9,647
464
L
Xing Tian
 
Xing Tian
3,435
430
1,582
1,095
9,055
8,137
0
6,450
2,605
7,740
0
L
Fafnir
 
Fafnir
438
142
247
99
2,880
1,946
0
830
2,050
1,762
0
L
Izanami
A10-1993
Izanami
4,778
1,745
0
976
6,029
2,933
0
4,946
1,083
0
10,445
W
Zhong Kui
Floppylopagus
Zhong Kui
7,645
165
179
2,461
7,765
5,368
453
1,509
6,091
13,035
0
L
5,090
556
3,126
2,518
5,872
5,152
0
3,602
2,270
0
8,188
W
5,057
400
758
650
3,331
1,335
192
414
2,832
13,357
262
W
Artemis
5,043
2,605
554
538
4,796
2,120
737
608
4,140
0
12,456
W
3,106
118
256
2,114
8,061
8,212
72
1,208
6,553
5,444
108
L
Chiron
6,395
1,527
424
1,630
6,320
2,969
0
4,742
1,578
0
15,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
27,921
72
Minions Killed
48
0
Camps Cleared
0
590,622
Distance Traveled
518,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,914
986
12
2
0
100,329
0
L
Xing Tian
5,589
932
4
1
0
130,883
0
L
Fafnir
4,740
790
0
0
0
29,802
0
L
Izanami
5,484
914
11
2
0
101,653
0
W
Zhong Kui
6,065
1,011
7
1
0
122,215
0
L
Shiva
5,712
952
10
2
0
126,188
0
W
Janus
5,991
999
21
4
0
125,791
0
W
Artemis
6,208
1,035
25
4
0
115,195
0
W
Sobek
6,055
1,009
7
1
0
127,092
0
L
Chiron
6,396
1,066
23
4
0
130,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role