Player Matchup

Morgan Le Fay
Morgan Le Fay
CodesterG619
Morgan Le Fay
Level 125
God Stats
4W - 7L
1,894 SR
Queue Stats
73W - 71L
1,442 Elo+
Solo
Achilles
Achilles
DuriTheDragon
Achilles
Level 58
God Stats
31W - 24L
1,407 SR
Queue Stats
109W - 98L
1,443 Elo+
Solo
Thanatos
Thanatos
Wiccasol
Thanatos
Level 26
God Stats
46W - 33L
1,608 SR
Queue Stats
209W - 205L
1,486 Elo+
Party 1
Osiris
Osiris
filthypyrat
Osiris
Level 105
God Stats
19W - 30L
1,192 SR
Queue Stats
264W - 256L
1,529 Elo+
Solo
Xbalanque
Xbalanque
onehunlow6920
Xbalanque
Level 71
God Stats
32W - 20L
1,554 SR
Queue Stats
262W - 216L
1,568 Elo+
Party 1
Team Averages
Level 77
1,531 SR
1,494 Elo+

VS

Team Averages
Level 76
1,569 SR
1,520 Elo+
Erlang Shen
Erlang Shen
Blexyyy
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,495 Elo+
Party 2
Anubis
Anubis
ToxicTaurus2
Anubis
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,563 Elo+
Party 2
Achilles
Achilles
almightyaxel1
Achilles
Level 100
God Stats
5W - 3L
1,881 SR
Queue Stats
88W - 87L
1,561 Elo+
Solo
Izanami
Izanami
gabrielreach02
Izanami
Level 66
God Stats
85W - 65L
1,461 SR
Queue Stats
184W - 182L
1,393 Elo+
Solo
Ares
Ares
theirish_3
Ares
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
413W - 404L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CodesterG619
Morgan Le Fay
16
2 / 6 / 4
9,210
512
9,202
11,731
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DuriTheDragon
Achilles
14
4 / 3 / 3
8,065
448
11,814
16,671
9,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Wiccasol
Thanatos
16
6 / 5 / 1
9,825
546
7,547
19,261
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
14
1 / 4 / 3
8,660
481
8,373
19,218
17,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xbalanque
onehunlow6920
Xbalanque
16
4 / 4 / 3
9,086
505
11,757
12,315
5,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blexyyy
Erlang Shen
17
3 / 3 / 6
9,580
532
9,577
17,499
13,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
8 / 4 / 2
10,620
590
14,226
11,865
5,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
almightyaxel1
Achilles
16
8 / 2 / 3
10,273
571
13,740
14,056
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 4 / 1
8,905
495
5,653
12,759
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 6
8,503
472
6,234
19,152
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
17
Kills
22
22
Deaths
17
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Blexyyy
Erlang Shen
3
3
6
2
W
Morgan Le Fay
CodesterG619
Morgan Le Fay
2
6
4
0.67
W
Achilles
DuriTheDragon
Achilles
4
3
3
1.83
L
Anubis
8
4
2
2.25
W
Thanatos
Wiccasol
Thanatos
6
5
1
1.3
L
Achilles
almightyaxel1
Achilles
8
2
3
4.75
W
Osiris
1
4
3
0.63
L
2
4
1
0.63
W
Xbalanque
onehunlow6920
Xbalanque
4
4
3
1.38
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
49,430
79,196
Taken
75,331
44,903
Mitigated
64,040
20,444
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Blexyyy
Erlang Shen
9,577
5,388
0
5,776
17,499
13,811
0
2,322
15,177
0
93,810
W
Morgan Le Fay
CodesterG619
Morgan Le Fay
9,202
934
0
1,643
11,731
4,333
701
7,180
4,544
60,529
930
W
Achilles
DuriTheDragon
Achilles
11,814
3,594
0
2,740
16,671
9,317
464
5,507
11,063
0
45,728
L
Anubis
14,226
1,273
95
3,576
11,865
5,478
834
4,428
7,437
74,545
1,699
W
Thanatos
Wiccasol
Thanatos
7,547
2,889
0
9,570
19,261
8,859
927
4,579
14,442
0
81,978
L
Achilles
almightyaxel1
Achilles
13,740
1,898
0
3,947
14,056
17,548
0
47
14,009
1,625
56,860
W
Osiris
8,373
3,541
0
4,647
19,218
17,353
312
1,490
16,452
0
54,742
L
5,653
3,709
0
3,954
12,759
5,430
1,467
0
12,759
0
69,498
W
Xbalanque
onehunlow6920
Xbalanque
11,757
5,663
0
1,844
12,315
5,041
881
1,779
10,485
0
82,628
L
6,234
504
282
1,458
19,152
21,773
895
2,333
16,819
28,034
2,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
47,881
480
Minions Killed
459
0
Camps Cleared
0
1,617,906
Distance Traveled
1,605,804
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,580
532
118
7
0
365,608
0
W
Morgan Le Fay
9,210
512
96
5
0
296,748
1
W
Achilles
8,065
448
38
2
0
328,151
0
L
Anubis
10,620
590
113
6
0
317,269
0
W
Thanatos
9,825
546
119
7
0
358,926
0
L
Achilles
10,273
571
78
4
0
298,900
3
W
Osiris
8,660
481
98
5
0
299,515
0
L
Izanami
8,905
495
113
6
0
307,748
2
W
Xbalanque
9,086
505
129
7
0
334,566
0
L
Ares
8,503
472
37
2
0
316,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role