Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
InFectedSnipezYT
Tsukuyomi
Silver IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,415 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Jecotto03
Heimdallr
Gold V
Level 127
God Stats
17W - 17L
1,785 SR
Queue Stats
248W - 243L
1,393 MMR
Solo
Sylvanus
Sylvanus
Silver II
Trolex29
Sylvanus
Silver II
Level 129
God Stats
4W - 8L
1,500 SR
Queue Stats
94W - 116L
1,372 MMR
Party 1
Maui
Maui
Silver I
flickziplier
Maui
Silver I
Level 122
God Stats
4W - 0L
1,754 SR
Queue Stats
135W - 121L
1,393 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,608 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,538 SR
1,395 MMR
Mulan
Mulan
Silver III
Erreate
Mulan
Silver III
Level 37
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 8L
1,390 MMR
Solo
Awilix
Awilix
Gold IV
GhostyPumpkin
Awilix
Gold IV
Level 140
God Stats
4W - 1L
1,920 SR
Queue Stats
37W - 39L
1,459 MMR
Party 2
Anubis
Anubis
Gold III
LeoMessi8-
Anubis
Gold III
Level 127
God Stats
2W - 2L
1,607 SR
Queue Stats
255W - 256L
1,399 MMR
Solo
Bacchus
Bacchus
Gold V
Sebby TZE
Bacchus
Gold V
Level 148
God Stats
3W - 4L
1,278 SR
Queue Stats
232W - 239L
1,325 MMR
Party 2
Charybdis
Charybdis
Gold IV
Sefestia118
Charybdis
Gold IV
Level 146
God Stats
1W - 4L
1,550 SR
Queue Stats
82W - 95L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 1 / 5
14,153
615
19,217
11,293
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
19
9 / 3 / 10
12,785
556
19,920
17,594
8,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Jecotto03
Heimdallr
20
9 / 1 / 5
13,876
603
19,124
14,074
8,130
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Trolex29
Sylvanus
20
4 / 2 / 7
13,702
596
14,384
16,262
15,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
0 / 2 / 17
11,269
490
10,510
23,366
24,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KukulkanChernobogBake KujiraThor

VS

Bans
ThanatosThothNemesisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Erreate
Mulan
17
3 / 9 / 0
10,795
469
8,688
26,046
18,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 5 / 5
10,446
454
9,112
19,046
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LeoMessi8-
Anubis
19
1 / 6 / 5
10,816
470
8,698
15,764
7,794
Bacchus
Sebby TZE
Bacchus
15
1 / 4 / 6
9,912
431
12,161
26,262
30,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Sefestia118
Charybdis
16
1 / 6 / 1
9,875
429
8,731
20,822
8,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
30
Kills
8
9
Deaths
30
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
5
10.5
L
Mulan
Erreate
Mulan
3
9
0
0.33
L
2
5
5
0.9
W
Tsukuyomi
9
3
10
4.67
W
Heimdallr
Jecotto03
Heimdallr
9
1
5
11.5
L
Anubis
LeoMessi8-
Anubis
1
6
5
0.58
L
Bacchus
Sebby TZE
Bacchus
1
4
6
1
L
Charybdis
Sefestia118
Charybdis
1
6
1
0.25
W
Sylvanus
Trolex29
Sylvanus
4
2
7
3.75
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,155
Damage
47,390
82,589
Taken
107,940
61,936
Mitigated
72,431
24,602
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,217
2,190
0
1,443
11,293
5,375
1,946
2,224
9,069
141,194
2,725
L
Mulan
Erreate
Mulan
8,688
2,314
0
4,595
26,046
18,149
0
11,185
14,861
0
63,809
L
9,112
3,756
0
5,912
19,046
7,677
0
5,619
13,424
0
84,911
W
Tsukuyomi
19,920
5,980
0
4,314
17,594
8,843
560
5,196
12,398
0
99,132
W
Heimdallr
Jecotto03
Heimdallr
19,124
12,641
0
7,472
14,074
8,130
3,032
3,835
10,239
0
130,571
L
Anubis
LeoMessi8-
Anubis
8,698
130
0
3,128
15,764
7,794
0
8,060
7,704
105,459
0
L
Bacchus
Sebby TZE
Bacchus
12,161
1,814
1,965
6,965
26,262
30,463
0
10,135
16,127
26,883
1,789
L
Charybdis
Sefestia118
Charybdis
8,731
4,533
0
3,828
20,822
8,348
0
6,209
14,613
0
77,422
W
Sylvanus
Trolex29
Sylvanus
14,384
4,908
1,656
6,446
16,262
15,234
464
1,744
14,518
77,288
30,037
W
10,510
1,882
0
3,271
23,366
24,354
117
8,699
14,667
35,231
3,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,785
Gold Earned
51,844
693
Minions Killed
583
0
Camps Cleared
0
2,157,873
Distance Traveled
2,174,997
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,153
615
207
9
0
456,553
6
L
Mulan
10,795
469
128
6
0
354,201
0
L
Awilix
10,446
454
127
6
0
519,935
0
W
Tsukuyomi
12,785
556
105
5
0
522,391
5
W
Heimdallr
13,876
603
168
7
0
386,830
2
L
Anubis
10,816
470
189
8
0
404,668
3
L
Bacchus
9,912
431
21
1
0
487,341
8
L
Charybdis
9,875
429
118
5
0
408,852
5
W
Sylvanus
13,702
596
166
7
0
350,113
2
W
Maui
11,269
490
47
2
0
441,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role