Player Matchup

Ganesha
Ganesha
AncientPepes
Ganesha
Level 159
God Stats
2W - 3L
1,266 SR
Queue Stats
241W - 219L
1,626 Elo+
Solo
Da Ji
Da Ji
Kallzzy
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,379 Elo+
Party 3
Ares
Ares
KiiPStxR
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,431 Elo+
Party 3
Charybdis
Charybdis
Madwarlord
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
dravek
Kukulkan
Level 106
God Stats
2W - 1L
1,692 SR
Queue Stats
15W - 21L
1,525 Elo+
Party 2
Team Averages
Level 111
1,491 SR
1,501 Elo+

VS

Team Averages
Level 168
1,259 SR
1,552 Elo+
Izanami
Izanami
IGotY
Izanami
Level 189
God Stats
11W - 6L
1,280 SR
Queue Stats
453W - 198L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
MajorSheep
Cthulhu
Level 149
God Stats
4W - 5L
1,152 SR
Queue Stats
761W - 771L
1,551 Elo+
Solo
Martichoras
Martichoras
NotPogback
Martichoras
Level 139
God Stats
6W - 5L
1,269 SR
Queue Stats
314W - 307L
1,539 Elo+
Party 1
Nemesis
Nemesis
Pogback
Nemesis
Level 202
God Stats
9W - 5L
1,416 SR
Queue Stats
754W - 739L
1,533 Elo+
Party 1
Nike
Nike
amjad7
Nike
Level 159
God Stats
9W - 8L
1,176 SR
Queue Stats
508W - 483L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AncientPepes
Ganesha
15
0 / 4 / 3
7,679
768
6,075
13,244
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Kallzzy
Da Ji
11
0 / 5 / 0
6,171
617
2,888
9,596
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
3 / 6 / 1
8,116
812
3,123
16,743
19,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
Madwarlord
Charybdis
12
0 / 5 / 0
6,464
646
3,957
11,612
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
dravek
Kukulkan
14
2 / 5 / 2
7,870
787
5,391
8,226
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IGotY
Izanami
16
4 / 1 / 15
9,144
914
12,436
6,999
3,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MajorSheep
Cthulhu
16
5 / 1 / 18
9,065
907
16,053
8,854
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
NotPogback
Martichoras
14
7 / 2 / 11
8,989
899
10,815
6,006
3,542
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Pogback
Nemesis
14
5 / 3 / 13
8,610
861
7,915
8,812
4,515
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
amjad7
Nike
15
4 / 2 / 14
9,233
923
8,634
9,140
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
25
25
Deaths
9
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AncientPepes
Ganesha
0
4
3
0.38
W
Izanami
IGotY
Izanami
4
1
15
11.5
L
Da Ji
Kallzzy
Da Ji
0
5
0
0
L
Ares
3
6
1
0.58
L
Charybdis
Madwarlord
Charybdis
0
5
0
0
W
Cthulhu
MajorSheep
Cthulhu
5
1
18
14
W
Martichoras
NotPogback
Martichoras
7
2
11
6.25
W
Nemesis
Pogback
Nemesis
5
3
13
3.83
W
Nike
amjad7
Nike
4
2
14
5.5
L
Kukulkan
dravek
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
55,853
59,421
Taken
39,811
50,360
Mitigated
31,380
7,848
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AncientPepes
Ganesha
6,075
262
0
1,262
13,244
15,478
191
3,021
9,849
15,646
0
W
Izanami
IGotY
Izanami
12,436
8,218
767
3,943
6,999
3,814
3,666
2,678
4,245
0
28,502
L
Da Ji
Kallzzy
Da Ji
2,888
299
350
563
9,596
5,640
474
1,364
8,142
0
5,585
L
Ares
3,123
173
397
2,375
16,743
19,333
0
3,488
12,816
5,581
0
L
Charybdis
Madwarlord
Charybdis
3,957
838
578
1,743
11,612
5,992
444
4,081
7,070
0
13,240
W
Cthulhu
MajorSheep
Cthulhu
16,053
829
1,013
3,270
8,854
9,441
126
2,967
5,725
22,770
1,405
W
Martichoras
NotPogback
Martichoras
10,815
3,983
150
573
6,006
3,542
337
3,507
2,263
0
23,783
W
Nemesis
Pogback
Nemesis
7,915
2,274
1,130
2,831
8,812
4,515
183
1,795
7,017
0
13,357
W
Nike
amjad7
Nike
8,634
276
0
1,812
9,140
10,068
22
2,999
5,999
0
12,680
L
Kukulkan
dravek
Kukulkan
5,391
363
340
240
8,226
3,917
0
1,616
6,568
16,716
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
45,041
90
Minions Killed
124
0
Camps Cleared
0
802,187
Distance Traveled
938,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,679
768
4
0
0
165,944
0
W
Izanami
9,144
914
44
4
0
179,937
0
L
Da Ji
6,171
617
15
2
0
186,039
0
L
Ares
8,116
812
2
0
0
151,409
0
L
Charybdis
6,464
646
20
2
0
159,096
0
W
Cthulhu
9,065
907
29
3
0
205,103
0
W
Martichoras
8,989
899
26
3
0
170,842
0
W
Nemesis
8,610
861
15
2
0
204,279
0
W
Nike
9,233
923
10
1
0
178,403
0
L
Kukulkan
7,870
787
49
5
0
139,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role