Player Matchup

Chronos
Chronos
Gold V
DankMelloGang
Chronos
Gold V
Level 129
God Stats
9W - 9L
1,624 SR
Queue Stats
112W - 119L
1,345 MMR
Solo
Danzaburou
Danzaburou
Silver I
Disciple17
Danzaburou
Silver I
Level 244
God Stats
23W - 17L
1,605 SR
Queue Stats
199W - 201L
1,168 MMR
Party 1
Ravana
Ravana
Silver II
Kr0w-024
Ravana
Silver II
Level 49
God Stats
2W - 0L
1,447 SR
Queue Stats
14W - 18L
1,323 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
OhhFerPo
Kuzenbo
Gold II
Level 268
God Stats
7W - 5L
1,688 SR
Queue Stats
162W - 154L
1,549 MMR
Party 1
Awilix
Awilix
Silver III
rippinheadzs
Awilix
Silver III
Level 145
God Stats
3W - 2L
1,535 SR
Queue Stats
32W - 38L
1,366 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,580 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,519 SR
1,381 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver II
Jango_Fett_69
Achilles
Silver II
Level 123
God Stats
9W - 16L
1,500 SR
Queue Stats
309W - 343L
1,338 MMR
Solo
Mercury
Mercury
Silver III
Majin-Karan
Mercury
Silver III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 76L
1,361 MMR
Solo
Ra
Ra
Silver I
Pedro KILLER 02
Ra
Silver I
Level 168
God Stats
7W - 4L
1,423 SR
Queue Stats
87W - 89L
1,350 MMR
Party 3
Agni
Agni
Silver II
ÒpÇôDì
Agni
Silver II
Level 188
God Stats
18W - 11L
1,672 SR
Queue Stats
550W - 536L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
7
0 / 0 / 0
3,735
747
46
1,477
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Disciple17
Danzaburou
5
1 / 1 / 0
3,515
703
2,942
2,726
658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
Kr0w-024
Ravana
6
0 / 1 / 0
3,316
663
664
3,461
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OhhFerPo
Kuzenbo
5
0 / 0 / 1
3,290
658
1,354
3,777
2,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
7
0 / 0 / 1
3,407
681
822
3,202
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
IshtarArachneAresThanatos

VS

Bans
Bake KujiraAo KuangAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 1 / 1
2,877
575
1,674
2,650
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jango_Fett_69
Achilles
5
1 / 1 / 0
3,662
732
1,753
4,701
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Majin-Karan
Mercury
6
1 / 0 / 1
3,463
693
246
2,596
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 0 / 0
3,563
713
280
1,360
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,963
793
2,190
2,185
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Chronos
0
0
0
0
W
Danzaburou
Disciple17
Danzaburou
1
1
0
1
L
Achilles
Jango_Fett_69
Achilles
1
1
0
1
W
Ravana
Kr0w-024
Ravana
0
1
0
0
L
Mercury
Majin-Karan
Mercury
1
0
1
1.5
W
Kuzenbo
OhhFerPo
Kuzenbo
0
0
1
0.5
L
0
0
0
0
W
Awilix
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,828
Damage
6,143
14,643
Taken
13,492
6,572
Mitigated
4,441
6,391
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,674
653
0
985
2,650
642
0
612
2,038
0
9,572
W
Chronos
46
46
0
360
1,477
492
0
280
1,197
21,950
1,979
W
Danzaburou
Disciple17
Danzaburou
2,942
1,662
0
1,145
2,726
658
0
0
2,726
0
16,378
L
Achilles
Jango_Fett_69
Achilles
1,753
630
395
1,459
4,701
2,024
0
371
4,330
0
8,990
W
Ravana
Kr0w-024
Ravana
664
31
0
1,482
3,461
1,737
0
1,940
1,271
636
14,066
L
Mercury
Majin-Karan
Mercury
246
0
0
250
2,596
865
0
213
2,347
0
14,108
W
Kuzenbo
OhhFerPo
Kuzenbo
1,354
684
0
1,029
3,777
2,720
0
0
3,777
6,765
1,307
L
280
0
72
716
1,360
384
0
46
1,314
21,685
0
W
Awilix
822
414
0
2,375
3,202
965
0
0
3,202
0
18,385
L
2,190
265
0
750
2,185
526
0
0
2,041
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,263
Gold Earned
17,528
154
Minions Killed
150
0
Camps Cleared
0
555,586
Distance Traveled
496,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,877
575
16
3
0
67,075
0
W
Chronos
3,735
747
44
9
0
98,907
0
W
Danzaburou
3,515
703
24
5
0
105,494
0
L
Achilles
3,662
732
12
2
0
92,861
2
W
Ravana
3,316
663
27
5
0
106,380
0
L
Mercury
3,463
693
33
7
0
121,727
0
W
Kuzenbo
3,290
658
13
3
0
110,449
2
L
Ra
3,563
713
40
8
0
102,866
0
W
Awilix
3,407
681
46
9
0
134,356
0
L
Agni
3,963
793
49
10
0
112,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role