Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GermyPasta
Mercury
Level 157
God Stats
2W - 4L
1,308 SR
Queue Stats
83W - 78L
1,570 Elo+
Party 3
Chaac
Chaac
GoodGrief69
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,704 Elo+
Party 3
Yemoja
Yemoja
OfficerZaza
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,447 Elo+
Party 2
Chiron
Chiron
SadMrNarwhal
Chiron
Level 107
God Stats
0W - 3L
1,269 SR
Queue Stats
43W - 51L
1,441 Elo+
Party 2
Team Averages
Level 108
1,415 SR
1,532 Elo+

VS

Team Averages
Level 137
1,550 SR
1,554 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Suaveaye
Lancelot
Level 103
God Stats
10W - 3L
1,483 SR
Queue Stats
236W - 206L
1,575 Elo+
Party 1
Yemoja
Yemoja
Tyrmars
Yemoja
Level 100
God Stats
5W - 1L
1,733 SR
Queue Stats
16W - 19L
1,509 Elo+
Solo
Surtr
Surtr
gahwyn
Surtr
Level 228
God Stats
8W - 8L
1,533 SR
Queue Stats
279W - 289L
1,588 Elo+
Solo
Hachiman
Hachiman
oAXLR8
Hachiman
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
135W - 103L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 1 / 1
8,721
581
5,015
5,932
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
GermyPasta
Mercury
14
1 / 3 / 2
7,750
517
6,772
17,623
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 0
8,318
555
7,274
14,617
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 2 / 0
6,967
464
5,869
11,787
8,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
12
0 / 4 / 0
6,562
437
5,875
12,643
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 2
8,394
560
4,951
10,332
4,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Suaveaye
Lancelot
16
3 / 0 / 5
8,338
556
12,805
10,479
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Tyrmars
Yemoja
14
1 / 0 / 5
7,990
533
6,130
8,154
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
gahwyn
Surtr
15
4 / 2 / 2
9,160
611
9,890
15,839
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
oAXLR8
Hachiman
14
3 / 0 / 2
7,687
512
8,555
8,930
3,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
W
Anubis
 
Anubis
2
2
2
1.5
L
Mercury
GermyPasta
Mercury
1
3
2
0.67
L
1
3
0
0.33
L
Yemoja
0
2
0
0
L
Chiron
0
4
0
0
W
Lancelot
Suaveaye
Lancelot
3
0
5
5.5
W
Yemoja
Tyrmars
Yemoja
1
0
5
3.5
W
Surtr
gahwyn
Surtr
4
2
2
2.5
W
Hachiman
oAXLR8
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
42,331
62,602
Taken
53,734
34,100
Mitigated
39,912
19,753
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,015
41
0
634
5,932
2,010
0
1,476
4,456
75,316
634
W
Anubis
 
Anubis
4,951
242
0
2,937
10,332
4,926
0
3,229
7,103
73,830
1,212
L
Mercury
GermyPasta
Mercury
6,772
3,217
0
6,651
17,623
6,389
0
2,427
15,002
0
66,862
L
7,274
1,002
0
4,571
14,617
12,143
602
2,702
11,032
0
74,122
L
Yemoja
5,869
767
1,721
2,240
11,787
8,592
27
2,244
9,491
32,517
0
L
Chiron
5,875
1,579
407
3,529
12,643
4,966
0
2,963
9,680
0
50,955
W
Lancelot
Suaveaye
Lancelot
12,805
2,819
0
5,893
10,479
5,718
0
1,994
8,485
0
73,794
W
Yemoja
Tyrmars
Yemoja
6,130
1,498
1,737
3,376
8,154
6,256
0
2,542
5,612
24,399
3,250
W
Surtr
gahwyn
Surtr
9,890
2,677
0
4,232
15,839
19,108
75
638
15,201
3,553
64,905
W
Hachiman
oAXLR8
Hachiman
8,555
5,951
0
3,860
8,930
3,904
798
2,435
6,495
0
68,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
41,569
481
Minions Killed
494
0
Camps Cleared
0
1,444,573
Distance Traveled
1,492,251
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,721
581
138
9
0
297,684
0
W
Anubis
8,394
560
125
8
0
281,233
2
L
Mercury
7,750
517
94
6
0
332,815
2
L
Chaac
8,318
555
130
9
0
292,533
0
L
Yemoja
6,967
464
44
3
0
272,342
3
L
Chiron
6,562
437
75
5
0
249,199
0
W
Lancelot
8,338
556
109
7
0
406,701
0
W
Yemoja
7,990
533
37
2
0
297,384
1
W
Surtr
9,160
611
117
8
0
230,936
4
W
Hachiman
7,687
512
106
7
0
275,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role