Player Matchup

Zeus
Zeus
HandleBarFarm
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 2
Hachiman
Hachiman
KhiefSosa
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 92
God Stats
23W - 19L
1,269 SR
Queue Stats
57W - 84L
1,283 Elo+
Solo
Da Ji
Da Ji
artugly
Da Ji
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 100L
1,539 Elo+
Party 2
Cerberus
Cerberus
iconwilly
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,488 Elo+
Party 2
Team Averages
Level 90
1,454 SR
1,456 Elo+

VS

Team Averages
Level 143
1,592 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Daemonknight
Gilgamesh
Level 129
God Stats
13W - 8L
1,779 SR
Queue Stats
270W - 257L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Earth Finger
Cthulhu
Level 189
God Stats
2W - 1L
1,678 SR
Queue Stats
211W - 194L
1,518 Elo+
Party 1
Cerberus
Cerberus
FloatenDeadFish
Cerberus
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 36L
1,235 Elo+
Party 1
Medusa
Medusa
MeanGreenBean77
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 90L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,842
484
2,360
5,224
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
KhiefSosa
Hachiman
6
1 / 1 / 0
4,634
463
3,383
3,836
1,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Sbc0401
Sun Wukong
11
2 / 1 / 0
6,331
633
6,210
9,918
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
artugly
Da Ji
7
0 / 3 / 0
4,265
427
4,546
7,683
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
iconwilly
Cerberus
8
0 / 2 / 1
5,370
537
2,663
9,446
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 0 / 1
5,679
568
4,605
3,418
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Daemonknight
Gilgamesh
10
0 / 2 / 1
5,632
563
5,916
9,776
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Earth Finger
Cthulhu
10
2 / 0 / 4
5,814
581
5,640
7,356
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
11
3 / 1 / 1
5,928
593
2,666
8,416
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
5,351
535
4,510
3,921
1,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
Gilgamesh
Daemonknight
Gilgamesh
0
2
1
0.25
W
Cthulhu
Earth Finger
Cthulhu
2
0
4
4
W
Cerberus
3
1
1
3.5
L
0
2
0
0
L
Hachiman
KhiefSosa
Hachiman
1
1
0
1
W
1
1
2
2
L
Sun Wukong
Sbc0401
Sun Wukong
2
1
0
2
L
Da Ji
artugly
Da Ji
0
3
0
0
L
Cerberus
iconwilly
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
23,337
36,107
Taken
32,887
19,477
Mitigated
20,287
10,836
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,605
841
0
499
3,418
1,326
0
1,342
2,076
39,341
0
W
Gilgamesh
Daemonknight
Gilgamesh
5,916
1,915
0
979
9,776
8,928
0
0
8,971
0
35,227
W
Cthulhu
Earth Finger
Cthulhu
5,640
565
0
2,416
7,356
5,036
0
2,056
5,300
23,422
1,994
W
Cerberus
2,666
224
0
3,616
8,416
3,736
0
959
7,457
40,363
856
L
2,360
336
0
970
5,224
1,814
0
3,130
2,094
27,203
0
L
Hachiman
KhiefSosa
Hachiman
3,383
1,932
0
1,488
3,836
1,233
0
928
2,908
0
19,963
W
4,510
1,566
0
1,088
3,921
1,261
0
453
3,468
0
36,925
L
Sun Wukong
Sbc0401
Sun Wukong
6,210
1,607
0
3,728
9,918
8,505
0
573
8,602
0
45,941
L
Da Ji
artugly
Da Ji
4,546
1,023
0
2,448
7,683
2,571
0
4,289
3,394
0
22,485
L
Cerberus
iconwilly
Cerberus
2,663
381
0
2,202
9,446
5,354
0
3,793
5,653
18,995
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
28,404
252
Minions Killed
302
0
Camps Cleared
0
904,897
Distance Traveled
979,672
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,679
568
65
7
0
189,839
3
W
Gilgamesh
5,632
563
67
7
0
195,291
0
W
Cthulhu
5,814
581
22
2
0
189,146
4
W
Cerberus
5,928
593
96
10
0
219,202
2
L
Zeus
4,842
484
57
6
0
189,947
1
L
Hachiman
4,634
463
40
4
0
114,401
1
W
Medusa
5,351
535
52
5
0
186,194
0
L
Sun Wukong
6,331
633
84
8
0
179,016
0
L
Da Ji
4,265
427
33
3
0
215,218
0
L
Cerberus
5,370
537
38
4
0
206,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role