Player Matchup

Anubis
Anubis
Fly Pinky
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,301 Elo+
Solo
Atlas
Atlas
Inhabit-
Atlas
Level 63
God Stats
9W - 5L
1,705 SR
Queue Stats
297W - 296L
1,521 Elo+
Solo
Da Ji
Da Ji
xXmeowsyXx
Da Ji
Level 40
God Stats
4W - 9L
1,244 SR
Queue Stats
31W - 34L
1,475 Elo+
Solo
Team Averages
Level 49
1,483 SR
1,433 Elo+

VS

Team Averages
Level 59
1,459 SR
1,456 Elo+
Susano
Susano
Dreaded13
Susano
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,621 Elo+
Solo
Janus
Janus
KingCasanova622
Janus
Level 56
God Stats
12W - 12L
1,445 SR
Queue Stats
35W - 33L
1,314 Elo+
Solo
Neith
Neith
Nikoneko53o
Neith
Level 54
God Stats
14W - 11L
1,430 SR
Queue Stats
354W - 351L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fly Pinky
Anubis
12
0 / 11 / 4
8,263
590
5,120
13,947
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Inhabit-
Atlas
15
0 / 1 / 4
8,345
596
8,542
12,475
11,823
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
16
5 / 2 / 0
9,885
706
9,441
11,257
6,254
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dreaded13
Susano
14
5 / 1 / 5
9,962
712
9,365
13,931
12,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 1 / 8
11,038
788
10,660
8,303
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 7
10,232
731
11,160
9,585
4,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
Dreaded13
Susano
5
1
5
7.5
L
Anubis
Fly Pinky
Anubis
0
11
4
0.18
L
Atlas
Inhabit-
Atlas
0
1
4
2
W
5
1
8
9
W
4
3
7
2.5
L
Da Ji
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
31,185
37,679
Taken
31,819
24,368
Mitigated
20,821
4,040
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dreaded13
Susano
9,365
682
0
482
13,931
12,976
120
6,074
7,857
89
34,425
L
Anubis
Fly Pinky
Anubis
5,120
784
0
250
13,947
6,291
0
3,766
10,112
23,030
0
L
Atlas
Inhabit-
Atlas
8,542
2,845
0
2,770
12,475
11,823
0
4,083
8,359
27,736
0
W
10,660
1,215
0
724
8,303
3,738
178
3,211
5,092
40,292
258
W
11,160
5,003
0
2,958
9,585
4,107
1,006
4,496
5,089
0
40,869
L
Da Ji
9,441
2,990
0
1,020
11,257
6,254
0
2,852
8,387
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
31,232
110
Minions Killed
172
0
Camps Cleared
0
653,514
Distance Traveled
731,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,962
712
39
3
0
263,588
0
L
Anubis
8,263
590
39
3
0
156,806
0
L
Atlas
8,345
596
19
1
0
239,753
0
W
Janus
11,038
788
85
6
0
253,951
0
W
Neith
10,232
731
48
3
0
213,759
0
L
Da Ji
9,885
706
52
4
0
256,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role