Player Matchup

Zeus
Zeus
RojoMijo
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,545 Elo+
Party 1
Susano
Susano
SPICELER
Susano
Level 107
God Stats
21W - 43L
1,554 SR
Queue Stats
116W - 155L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
TuturuOhayo
Yu Huang
Level 98
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 4L
1,496 Elo+
Party 2
Cerberus
Cerberus
WedgeOfLettuce
Cerberus
Level 48
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 5L
1,520 Elo+
Party 2
Anhur
Anhur
tatemartin1
Anhur
Level 120
God Stats
7W - 8L
1,439 SR
Queue Stats
261W - 333L
1,463 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,489 Elo+

VS

Team Averages
Level 51
1,526 SR
1,507 Elo+
Hachiman
Hachiman
BoVacGod
Hachiman
Level 86
God Stats
27W - 18L
1,681 SR
Queue Stats
146W - 144L
1,515 Elo+
Party 3
Maui
Maui
BoVacNorth
Maui
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 3
Thor
Thor
CesarGarzon-Inge
Thor
Level 48
God Stats
5W - 6L
1,734 SR
Queue Stats
133W - 132L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
MrGRNThumb3585
Sun Wukong
Level 45
God Stats
3W - 2L
1,215 SR
Queue Stats
393W - 393L
1,439 Elo+
Party 4
Scylla
Scylla
amber07lynn
Scylla
Level 47
God Stats
8W - 16L
1,500 SR
Queue Stats
236W - 219L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 4 / 1
8,518
532
7,351
8,366
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SPICELER
Susano
16
5 / 2 / 3
8,809
551
7,387
13,893
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
TuturuOhayo
Yu Huang
16
5 / 0 / 3
10,134
633
10,242
9,830
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
3 / 3 / 8
8,394
525
6,732
17,052
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 1 / 8
9,059
566
13,117
11,620
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoVacGod
Hachiman
13
2 / 2 / 0
8,071
504
10,263
9,785
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 3
7,584
474
6,251
16,403
15,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 1
8,309
519
5,816
14,965
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sun Wukong
MrGRNThumb3585
Sun Wukong
11
0 / 5 / 0
7,075
442
6,061
14,907
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
2 / 4 / 1
7,882
493
6,522
9,311
2,498
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
9
10
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BoVacGod
Hachiman
2
2
0
1
L
1
5
3
0.5
L
4
3
1
1.5
L
Sun Wukong
MrGRNThumb3585
Sun Wukong
0
5
0
0
W
Zeus
4
4
1
1.13
W
Susano
SPICELER
Susano
5
2
3
3.25
W
Yu Huang
TuturuOhayo
Yu Huang
5
0
3
6.5
W
Cerberus
3
3
8
2.33
L
Scylla
2
4
1
0.63
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
34,913
60,761
Taken
65,371
30,289
Mitigated
40,873
19,321
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BoVacGod
Hachiman
10,263
6,221
0
2,646
9,785
2,516
0
2,396
7,389
0
61,192
L
6,251
1,402
0
1,652
16,403
15,075
0
7,550
8,853
25,405
0
L
5,816
1,749
0
2,380
14,965
6,593
0
2,487
12,478
0
75,091
L
Sun Wukong
MrGRNThumb3585
Sun Wukong
6,061
438
0
2,052
14,907
14,191
277
7,550
7,357
0
47,561
W
Zeus
7,351
1,362
0
434
8,366
3,120
291
4,152
4,214
55,267
1,032
W
Susano
SPICELER
Susano
7,387
1,140
0
5,556
13,893
5,599
0
2,271
11,580
0
74,134
W
Yu Huang
TuturuOhayo
Yu Huang
10,242
1,525
85
2,251
9,830
4,131
0
927
8,228
83,636
1,212
W
Cerberus
6,732
1,266
513
5,762
17,052
12,269
313
3,808
13,197
26,508
0
L
Scylla
6,522
768
0
1,623
9,311
2,498
576
4,096
5,215
51,760
0
W
13,117
8,321
0
4,720
11,620
5,170
0
2,859
8,761
0
83,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
38,921
522
Minions Killed
376
0
Camps Cleared
0
1,622,060
Distance Traveled
1,506,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,071
504
103
6
0
314,797
1
L
Maui
7,584
474
31
2
0
335,365
0
L
Thor
8,309
519
98
6
0
266,418
0
L
Sun Wukong
7,075
442
53
3
0
306,100
0
W
Zeus
8,518
532
97
6
0
273,134
0
W
Susano
8,809
551
95
6
0
382,722
0
W
Yu Huang
10,134
633
154
10
0
307,689
0
W
Cerberus
8,394
525
34
2
0
348,956
5
L
Scylla
7,882
493
91
6
0
284,184
5
W
Anhur
9,059
566
142
9
0
309,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role