Player Matchup

Bacchus
Bacchus
Artillery121
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,610 Elo+
Party 1
Ix Chel
Ix Chel
Fanimel
Ix Chel
Level 158
God Stats
2W - 1L
1,753 SR
Queue Stats
30W - 23L
1,610 Elo+
Party 1
Artemis
Artemis
JussForCΩck
Artemis
Level 16
God Stats
1W - 0L
1,431 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Ullr
Ullr
MrFlowRider
Ullr
Level 105
God Stats
2W - 1L
1,505 SR
Queue Stats
27W - 23L
1,621 Elo+
Party 1
He Bo
He Bo
justrynasmite
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,600 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,585 Elo+

VS

Team Averages
Level 122
1,500 SR
1,559 Elo+
Artemis
Artemis
AluCarDuU
Artemis
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 254L
1,555 Elo+
Solo
Thanatos
Thanatos
C R 0 N I C ACE
Thanatos
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 197L
1,616 Elo+
Solo
Baba Yaga
Baba Yaga
Deathtrend
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,790 Elo+
Solo
Horus
Horus
Habido70
Horus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 356L
1,342 Elo+
Solo
Zeus
Zeus
blueox45
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 128L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artillery121
Bacchus
16
2 / 4 / 21
11,387
712
11,824
20,587
32,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Fanimel
Ix Chel
20
8 / 1 / 23
12,613
788
20,357
16,593
15,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
JussForCΩck
Artemis
20
9 / 1 / 18
12,994
812
15,520
13,964
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 20
12,523
783
21,390
16,188
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 19
10,509
657
7,835
14,328
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AluCarDuU
Artemis
16
3 / 8 / 2
10,320
645
14,362
15,574
8,298
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
19
6 / 6 / 4
11,208
701
10,655
14,477
10,992
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Deathtrend
Baba Yaga
17
1 / 3 / 10
10,025
627
19,396
13,574
9,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Habido70
Horus
16
1 / 6 / 7
9,831
614
5,798
23,369
33,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
1 / 8 / 8
9,538
596
15,228
16,311
10,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
31
Kills
12
12
Deaths
31
101
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
AluCarDuU
Artemis
3
8
2
0.5
W
Bacchus
Artillery121
Bacchus
2
4
21
3.13
L
Thanatos
6
6
4
1.33
L
Baba Yaga
Deathtrend
Baba Yaga
1
3
10
2
W
Ix Chel
Fanimel
Ix Chel
8
1
23
19.5
L
Horus
Habido70
Horus
1
6
7
0.75
W
Artemis
JussForCΩck
Artemis
9
1
18
18
W
10
2
20
10
L
Zeus
1
8
8
0.63
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,926
Damage
65,439
81,660
Taken
83,305
68,869
Mitigated
72,397
42,901
Healing
26,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AluCarDuU
Artemis
14,362
4,526
372
999
15,574
8,298
1,132
7,690
7,884
0
27,575
W
Bacchus
Artillery121
Bacchus
11,824
1,368
2,040
2,721
20,587
32,497
429
4,753
15,599
18,352
1,349
L
Thanatos
10,655
1,417
577
7,133
14,477
10,992
363
7,151
7,326
0
18,947
L
Baba Yaga
Deathtrend
Baba Yaga
19,396
101
0
2,034
13,574
9,237
0
6,313
7,261
35,211
606
W
Ix Chel
Fanimel
Ix Chel
20,357
2,213
15,632
9,326
16,593
15,415
875
6,567
9,804
44,609
621
L
Horus
Habido70
Horus
5,798
2,277
5,719
7,018
23,369
33,378
60
9,208
14,161
0
9,581
W
Artemis
JussForCΩck
Artemis
15,520
6,552
541
2,296
13,964
6,884
2,645
7,558
6,201
0
33,156
W
21,390
8,163
3,306
2,997
16,188
7,974
2,954
8,752
7,258
0
45,716
L
Zeus
15,228
1,087
1,103
1,880
16,311
10,492
265
8,906
7,405
39,421
0
W
7,835
867
2,138
1,904
14,328
6,099
462
6,607
7,527
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
50,922
187
Minions Killed
151
0
Camps Cleared
0
1,494,819
Distance Traveled
1,297,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,320
645
45
3
0
206,042
0
W
Bacchus
11,387
712
17
1
0
310,656
0
L
Thanatos
11,208
701
20
1
0
291,558
0
L
Baba Yaga
10,025
627
29
2
0
282,686
0
W
Ix Chel
12,613
788
38
2
0
306,558
0
L
Horus
9,831
614
11
1
0
281,843
0
W
Artemis
12,994
812
45
3
0
309,484
0
W
Ullr
12,523
783
44
3
0
298,051
0
L
Zeus
9,538
596
46
3
0
234,919
0
W
He Bo
10,509
657
43
3
0
270,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role