Player Matchup

Merlin
Merlin
Jessture
Merlin
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 249L
1,365 Elo+
Party 1
Ares
Ares
R3KingsR3
Ares
Level 85
God Stats
13W - 9L
1,715 SR
Queue Stats
345W - 348L
1,493 Elo+
Solo
Cernunnos
Cernunnos
R3bel Psycho
Cernunnos
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
293W - 284L
1,408 Elo+
Solo
Nike
Nike
Snagges1980
Nike
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,397 Elo+
Party 1
Vulcan
Vulcan
TwistingPanda1
Vulcan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 148L
1,302 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,393 Elo+

VS

Team Averages
Level 65
1,457 SR
1,442 Elo+
Freya
Freya
FulcrumElite
Freya
Level 91
God Stats
1W - 5L
1,285 SR
Queue Stats
273W - 296L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LINEJUNK_
Ah Muzen Cab
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
336W - 331L
1,479 Elo+
Solo
He Bo
He Bo
OhThePayne
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,631 Elo+
Solo
Jing Wei
Jing Wei
Wet Baby Wipes
Jing Wei
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 53L
1,453 Elo+
Solo
Shiva
Shiva
x SiCk NaStY o
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jessture
Merlin
17
2 / 1 / 23
10,258
789
12,973
8,018
4,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
17
4 / 3 / 19
10,725
825
7,358
20,854
28,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cernunnos
R3bel Psycho
Cernunnos
16
5 / 3 / 14
10,400
800
9,289
13,064
8,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 16
10,837
834
16,255
14,004
9,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

18
10 / 2 / 14
11,114
855
17,654
9,459
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 3
10,380
798
12,730
15,665
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
LINEJUNK_
Ah Muzen Cab
15
1 / 3 / 4
8,767
674
9,600
11,837
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
14
1 / 5 / 4
8,555
658
8,953
9,135
3,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
16
2 / 6 / 6
9,521
732
10,841
14,629
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 7
7,915
609
4,635
15,499
16,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
28
Kills
12
13
Deaths
29
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
W
Merlin
Jessture
Merlin
2
1
23
13.5
L
Ah Muzen Cab
LINEJUNK_
Ah Muzen Cab
1
3
4
1
L
He Bo
1
5
4
0.6
W
Ares
4
3
19
4.5
W
Cernunnos
R3bel Psycho
Cernunnos
5
3
14
4
W
7
4
16
3.75
W
10
2
14
8.5
L
Jing Wei
2
6
6
0.83
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,529
Damage
46,759
65,399
Taken
66,765
56,142
Mitigated
37,926
17,849
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,730
4,541
318
1,339
15,665
6,323
768
9,961
5,704
20,184
0
W
Merlin
Jessture
Merlin
12,973
1,007
968
733
8,018
4,741
1,680
3,628
4,390
35,705
0
L
Ah Muzen Cab
LINEJUNK_
Ah Muzen Cab
9,600
1,611
1,385
1,904
11,837
5,157
693
7,097
4,740
0
32,379
L
He Bo
8,953
266
352
500
9,135
3,510
294
5,036
4,099
17,373
359
W
Ares
7,358
100
2,735
4,827
20,854
28,810
1,277
4,296
16,558
13,140
1,781
W
Cernunnos
R3bel Psycho
Cernunnos
9,289
2,667
841
1,217
13,064
8,027
479
5,104
7,960
0
24,790
W
16,255
911
2,221
1,922
14,004
9,095
2,153
4,522
9,482
0
25,509
W
17,654
10,338
1,074
1,311
9,459
5,469
1,661
3,926
5,533
32,965
0
L
Jing Wei
10,841
7,390
0
2,634
14,629
6,206
0
8,371
6,258
0
31,984
L
4,635
494
1,076
1,060
15,499
16,730
205
6,873
8,626
0
8,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
45,138
165
Minions Killed
131
0
Camps Cleared
0
1,177,732
Distance Traveled
1,058,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,380
798
9
1
0
189,117
0
W
Merlin
10,258
789
51
4
0
220,606
0
L
Ah Muzen Cab
8,767
674
59
5
0
245,581
0
L
He Bo
8,555
658
15
1
0
221,629
0
W
Ares
10,725
825
16
1
0
230,288
0
W
Cernunnos
10,400
800
31
2
0
255,325
0
W
Nike
10,837
834
25
2
0
223,612
0
W
Vulcan
11,114
855
42
3
0
247,901
0
L
Jing Wei
9,521
732
43
3
0
204,106
0
L
Shiva
7,915
609
5
0
0
197,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role