Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold I
Hirtler
Bellona
Gold I
Level 137
God Stats
14W - 7L
1,500 SR
Queue Stats
265W - 217L
1,732 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Lchingon
Gilgamesh
Gold III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 160L
1,762 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum V
Martchelito
Morgan Le Fay
Platinum V
Level 155
God Stats
3W - 1L
1,531 SR
Queue Stats
200W - 191L
1,759 MMR
Solo
Ares
Ares
Gold III
TalonDeIndio
Ares
Gold III
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 244L
1,673 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,506 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,617 SR
1,698 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
AlergicoAlSol
Sobek
Gold I
Level 162
God Stats
16W - 20L
1,524 SR
Queue Stats
663W - 657L
1,555 MMR
Party 2
Thor
Thor
Platinum IV
GoneAwayx
Thor
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,793 MMR
Solo
Charon
Charon
Platinum III
MariaSklodowska
Charon
Platinum III
Level 181
God Stats
10W - 11L
1,776 SR
Queue Stats
149W - 138L
1,838 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
spielmeister
Baba Yaga
Gold I
Level 191
God Stats
14W - 16L
1,785 SR
Queue Stats
471W - 451L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 2 / 0
7,043
704
8,272
9,495
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Hirtler
Bellona
12
0 / 0 / 0
6,670
667
4,412
7,993
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Lchingon
Gilgamesh
12
4 / 1 / 2
5,880
588
5,978
11,054
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Martchelito
Morgan Le Fay
12
3 / 1 / 3
6,371
637
4,227
5,941
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 6
5,690
569
4,831
10,304
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraAthenaJanusSusano

VS

Bans
Da JiThanatosThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 4 / 1
6,367
637
5,548
7,850
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
5,734
573
4,376
10,310
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
11
0 / 2 / 2
5,302
530
4,711
9,841
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,086
609
5,256
7,488
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
spielmeister
Baba Yaga
10
0 / 2 / 1
5,545
555
5,372
6,728
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
4
5
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
0
2
L
Chernobog
 
Chernobog
2
4
1
0.63
L
1
3
3
0.83
L
Thor
0
2
2
0.5
W
Bellona
Hirtler
Bellona
0
0
0
0
W
Gilgamesh
Lchingon
Gilgamesh
4
1
2
5
L
1
0
1
1.5
W
Morgan Le Fay
Martchelito
Morgan Le Fay
3
1
3
4.5
W
0
1
6
3
L
Baba Yaga
spielmeister
Baba Yaga
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
25,263
44,787
Taken
42,217
27,676
Mitigated
21,742
15,472
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,272
5,395
0
5,057
9,495
3,805
0
1,327
8,168
0
61,319
L
Chernobog
 
Chernobog
5,548
4,151
0
2,078
7,850
1,974
590
1,473
6,377
0
48,478
L
4,376
470
318
3,963
10,310
7,536
0
2,940
7,370
16,342
0
L
Thor
4,711
1,196
0
4,626
9,841
3,761
0
1,583
8,258
0
47,553
W
Bellona
Hirtler
Bellona
4,412
1,892
0
4,434
7,993
7,042
0
3,281
4,326
0
52,562
W
Gilgamesh
Lchingon
Gilgamesh
5,978
2,373
0
2,283
11,054
6,110
0
3,476
7,482
0
44,982
L
5,256
923
0
3,109
7,488
5,706
0
0
6,948
37,188
3,714
W
Morgan Le Fay
Martchelito
Morgan Le Fay
4,227
183
0
1,155
5,941
2,467
0
3,245
2,696
49,559
0
W
4,831
532
0
2,543
10,304
8,252
0
2,474
7,766
13,720
0
L
Baba Yaga
spielmeister
Baba Yaga
5,372
437
0
1,100
6,728
2,765
0
3,062
3,666
45,046
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
29,034
370
Minions Killed
363
0
Camps Cleared
0
1,075,469
Distance Traveled
1,042,682
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,043
704
105
11
0
186,244
3
L
Chernobog
6,367
637
93
9
0
201,778
0
L
Sobek
5,734
573
13
1
0
223,120
0
L
Thor
5,302
530
82
8
0
224,235
0
W
Bellona
6,670
667
103
10
0
216,904
0
W
Gilgamesh
5,880
588
56
6
0
233,194
0
L
Charon
6,086
609
92
9
0
192,203
0
W
Morgan Le Fay
6,371
637
97
10
0
208,321
2
W
Ares
5,690
569
9
1
0
230,806
1
L
Baba Yaga
5,545
555
83
8
0
201,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role