Player Matchup

Tiamat
Tiamat
DxFish
Tiamat
Level 169
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 99L
1,563 Elo+
Solo
Agni
Agni
HydraProdigy
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,457 Elo+
Party 1
Raijin
Raijin
Mrcargo7997
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
XSt3alTh NiNjaX
Amaterasu
Level 127
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 4L
1,544 Elo+
Solo
Anhur
Anhur
cyclops941
Anhur
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
311W - 313L
1,655 Elo+
Solo
Team Averages
Level 141
1,496 SR
1,554 Elo+

VS

Team Averages
Level 138
1,562 SR
1,503 Elo+
Kumbhakarna
Kumbhakarna
Commexicat
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,483 Elo+
Solo
Shiva
Shiva
DarkKnightMX
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Dolden_K
Ah Puch
Level 139
God Stats
4W - 0L
1,797 SR
Queue Stats
79W - 84L
1,449 Elo+
Solo
Ares
Ares
JIGGLYPUFFNSTUF
Ares
Level 146
God Stats
7W - 6L
1,715 SR
Queue Stats
463W - 476L
1,524 Elo+
Solo
Rama
Rama
ThePopeHonorius
Rama
Level 128
God Stats
1W - 4L
1,299 SR
Queue Stats
50W - 51L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DxFish
Tiamat
17
1 / 3 / 4
8,858
633
10,381
12,066
8,432
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 8 / 2
8,367
598
12,175
10,645
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
4 / 6 / 1
10,067
719
12,404
12,140
5,960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
XSt3alTh NiNjaX
Amaterasu
17
2 / 3 / 2
9,399
671
10,444
18,883
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
13
1 / 5 / 2
7,963
569
8,745
10,857
4,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Commexicat
Kumbhakarna
15
2 / 2 / 17
10,435
745
5,602
22,069
25,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 13
10,548
753
10,913
18,286
22,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Dolden_K
Ah Puch
18
2 / 0 / 19
10,567
755
17,625
11,142
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 13
9,933
710
8,528
16,781
19,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
12 / 2 / 12
12,323
880
17,373
13,665
8,318
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
9
Kills
25
25
Deaths
9
11
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Commexicat
Kumbhakarna
2
2
17
5.25
W
6
3
13
4.17
W
Ah Puch
Dolden_K
Ah Puch
2
0
19
11.5
L
Tiamat
DxFish
Tiamat
1
3
4
1
L
1
8
2
0.25
W
3
2
13
4.75
L
Raijin
4
6
1
0.75
W
12
2
12
9
L
Amaterasu
XSt3alTh NiNjaX
Amaterasu
2
3
2
1
L
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
60,041
64,591
Taken
81,943
44,568
Mitigated
83,335
18,195
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Commexicat
Kumbhakarna
5,602
217
4,045
3,848
22,069
25,140
635
10,763
10,907
8,204
0
W
10,913
850
4,643
3,360
18,286
22,861
785
7,925
10,361
0
20,026
W
Ah Puch
Dolden_K
Ah Puch
17,625
322
781
2,373
11,142
7,254
2,021
5,495
5,449
43,562
0
L
Tiamat
DxFish
Tiamat
10,381
393
1,422
4,710
12,066
8,432
0
6,620
5,323
31,020
521
L
12,175
140
218
220
10,645
4,935
0
5,309
5,088
17,649
0
W
8,528
164
852
2,253
16,781
19,762
801
6,187
10,439
13,943
2,073
L
Raijin
12,404
940
955
1,508
12,140
5,960
0
5,157
6,653
29,105
0
W
17,373
13,581
1,555
4,294
13,665
8,318
2,167
4,398
9,043
0
35,385
L
Amaterasu
XSt3alTh NiNjaX
Amaterasu
10,444
2,499
905
5,927
18,883
20,272
0
7,880
10,601
0
14,517
L
Anhur
8,745
3,963
0
2,330
10,857
4,969
0
6,186
4,498
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
53,806
164
Minions Killed
156
0
Camps Cleared
0
1,221,664
Distance Traveled
1,201,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,435
745
4
0
0
264,711
0
W
Shiva
10,548
753
14
1
0
257,652
0
W
Ah Puch
10,567
755
66
5
0
214,808
0
L
Tiamat
8,858
633
54
4
0
265,187
0
L
Agni
8,367
598
18
1
0
214,595
0
W
Ares
9,933
710
23
2
0
250,801
0
L
Raijin
10,067
719
52
4
0
231,726
0
W
Rama
12,323
880
49
4
0
213,333
0
L
Amaterasu
9,399
671
16
1
0
305,791
0
L
Anhur
7,963
569
24
2
0
204,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role