Player Matchup

Aphrodite
Aphrodite
CLOMPSR
Aphrodite
Level 253
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 88L
1,791 Elo+
Party 1
Ishtar
Ishtar
Obliviòn
Ishtar
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 29L
1,781 Elo+
Party 1
Surtr
Surtr
lordofDabz
Surtr
Level 127
God Stats
1W - 2L
1,459 SR
Queue Stats
175W - 138L
1,596 Elo+
Solo
Team Averages
Level 180
1,486 SR
1,723 Elo+

VS

Team Averages
Level 143
1,633 SR
1,781 Elo+
Hou Yi
Hou Yi
Grеwal
Hou Yi
Level 225
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
Jаsper
Hercules
Level 158
God Stats
14W - 3L
1,900 SR
Queue Stats
196W - 36L
2,129 Elo+
Party 2
He Bo
He Bo
greyscreenchamp
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CLOMPSR
Aphrodite
14
1 / 6 / 7
9,640
643
11,503
13,319
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Obliviòn
Ishtar
16
3 / 4 / 5
10,957
730
11,779
15,364
7,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
15
4 / 4 / 3
10,370
691
13,513
23,043
29,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Grеwal
Hou Yi
17
3 / 2 / 11
11,113
741
10,898
15,503
7,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jаsper
Hercules
17
5 / 2 / 8
11,281
752
17,408
23,177
23,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 5 / 6
11,450
763
15,324
10,487
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
14
14
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CLOMPSR
Aphrodite
1
6
7
0.75
W
Hou Yi
Grеwal
Hou Yi
3
2
11
4.25
W
Hercules
Jаsper
Hercules
5
2
8
4.5
L
Ishtar
Obliviòn
Ishtar
3
4
5
1.38
W
6
5
6
1.8
L
Surtr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
43,630
51,726
Taken
49,167
44,164
Mitigated
34,937
15,735
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CLOMPSR
Aphrodite
11,503
781
5,778
5,499
13,319
6,734
370
4,539
8,330
39,427
790
W
Hou Yi
Grеwal
Hou Yi
10,898
4,709
0
5,899
15,503
7,497
2,498
5,292
10,187
0
57,989
W
Hercules
Jаsper
Hercules
17,408
6,362
0
10,705
23,177
23,024
334
5,045
18,092
0
39,255
L
Ishtar
Obliviòn
Ishtar
11,779
7,241
0
1,667
15,364
7,799
1,158
4,598
10,153
0
46,069
W
15,324
592
0
392
10,487
4,416
0
4,388
6,083
52,164
586
L
Surtr
13,513
3,132
0
2,791
23,043
29,631
30
5,154
16,311
4,851
24,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
33,844
160
Minions Killed
224
0
Camps Cleared
0
809,577
Distance Traveled
809,700
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,640
643
63
4
0
265,688
0
W
Hou Yi
11,113
741
83
6
0
261,731
0
W
Hercules
11,281
752
49
3
0
283,466
0
L
Ishtar
10,957
730
68
5
0
260,755
7
W
He Bo
11,450
763
92
6
0
264,503
0
L
Surtr
10,370
691
29
2
0
283,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role