Player Matchup

Thanatos
Thanatos
JGorBANNED
Thanatos
Level 17
God Stats
2W - 2L
1,776 SR
Queue Stats
14W - 11L
1,686 Elo+
Party 1
Hel
Hel
SubmissiveSX
Hel
Level 83
God Stats
8W - 5L
1,578 SR
Queue Stats
41W - 35L
1,588 Elo+
Party 2
Nemesis
Nemesis
ZehixDrake
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 2
Odin
Odin
michael__1050
Odin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,354 Elo+
Solo
Anhur
Anhur
ƒeelted
Anhur
Level 162
God Stats
4W - 3L
1,498 SR
Queue Stats
53W - 51L
1,600 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,575 Elo+

VS

Team Averages
Level 98
1,499 SR
1,494 Elo+
Rama
Rama
BeanedBag
Rama
Level 120
God Stats
2W - 5L
1,437 SR
Queue Stats
42W - 43L
1,392 Elo+
Party 3
Bellona
Bellona
GiornoEz
Bellona
Level 105
God Stats
11W - 4L
1,742 SR
Queue Stats
83W - 75L
1,589 Elo+
Solo
Kukulkan
Kukulkan
MONSTAH99
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
blue8heart
Ratatoskr
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
172W - 162L
1,596 Elo+
Solo
Geb
Geb
speedyg221
Geb
Level 137
God Stats
1W - 2L
1,315 SR
Queue Stats
34W - 43L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JGorBANNED
Thanatos
15
3 / 5 / 1
8,371
465
7,800
15,796
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 0 / 1
11,074
615
11,376
7,747
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
ZehixDrake
Nemesis
15
1 / 1 / 3
8,488
472
9,032
14,668
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

14
0 / 1 / 3
8,219
457
5,080
14,410
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
ƒeelted
Anhur
16
0 / 2 / 4
9,547
530
10,508
13,274
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 3 / 4
9,274
515
8,547
15,205
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
GiornoEz
Bellona
15
1 / 2 / 3
9,068
504
13,888
16,214
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MONSTAH99
Kukulkan
14
0 / 3 / 2
7,993
444
5,051
7,410
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
blue8heart
Ratatoskr
15
5 / 1 / 1
8,789
488
7,387
13,696
5,834
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 5
8,197
455
5,212
13,817
11,879
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
9
9
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
2
3
4
1.33
L
Bellona
GiornoEz
Bellona
1
2
3
1.25
W
Thanatos
JGorBANNED
Thanatos
3
5
1
0.7
L
Kukulkan
MONSTAH99
Kukulkan
0
3
2
0.33
W
6
0
1
6.5
W
Nemesis
ZehixDrake
Nemesis
1
1
3
2.5
L
Ratatoskr
blue8heart
Ratatoskr
5
1
1
5.5
W
0
1
3
1.5
L
1
1
5
3.5
W
Anhur
ƒeelted
Anhur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,796
Damage
40,085
65,895
Taken
66,342
35,510
Mitigated
46,014
29,673
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,547
5,743
0
5,331
15,205
5,694
0
0
15,205
0
89,073
L
Bellona
GiornoEz
Bellona
13,888
4,302
0
4,508
16,214
19,575
0
4,565
10,917
0
74,563
W
Thanatos
JGorBANNED
Thanatos
7,800
2,318
0
11,564
15,796
7,513
0
1,452
14,245
0
70,679
L
Kukulkan
MONSTAH99
Kukulkan
5,051
301
0
510
7,410
3,032
0
2,555
4,855
67,572
0
W
11,376
882
1,942
5,423
7,747
3,056
1,201
1,575
6,075
99,593
827
W
Nemesis
ZehixDrake
Nemesis
9,032
3,433
0
1,757
14,668
6,891
749
2,507
11,929
0
69,842
L
Ratatoskr
blue8heart
Ratatoskr
7,387
2,026
0
2,303
13,696
5,834
0
2,224
11,437
0
66,220
W
5,080
594
0
5,253
14,410
12,480
0
2,093
11,427
0
49,102
L
5,212
606
2,418
3,608
13,817
11,879
0
2,574
11,152
18,458
0
W
Anhur
ƒeelted
Anhur
10,508
5,760
0
3,734
13,274
5,570
621
2,636
10,590
0
80,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
43,321
599
Minions Killed
506
0
Camps Cleared
0
1,865,585
Distance Traveled
1,790,996
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,274
515
158
9
0
345,041
3
L
Bellona
9,068
504
124
7
0
305,955
2
W
Thanatos
8,371
465
92
5
0
368,000
0
L
Kukulkan
7,993
444
111
6
0
347,410
3
W
Hel
11,074
615
186
10
0
398,270
0
W
Nemesis
8,488
472
95
5
0
410,933
2
L
Ratatoskr
8,789
488
102
6
0
432,524
2
W
Odin
8,219
457
80
4
0
342,739
1
L
Geb
8,197
455
11
1
0
360,066
6
W
Anhur
9,547
530
146
8
0
345,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role