Player Matchup

Pele
Pele
Diamond III
AdcConcept
Pele
Diamond III
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
93W - 58L
2,284 MMR
Party 2
Merlin
Merlin
Diamond III
IllucidDreams
Merlin
Diamond III
Level 158
God Stats
10W - 13L
1,604 SR
Queue Stats
148W - 124L
2,288 MMR
Solo
Anhur
Anhur
Diamond I
Marbach
Anhur
Diamond I
Level 191
God Stats
1W - 1L
1,341 SR
Queue Stats
54W - 38L
2,559 MMR
Party 1
Odin
Odin
Diamond II
NuclearPlant
Odin
Diamond II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
2,404 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
sр00ks
Tsukuyomi
Diamond I
Level 162
God Stats
10W - 5L
1,897 SR
Queue Stats
162W - 107L
2,486 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,525 SR
2,404 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,613 SR
2,405 MMR
Susano
Susano
Diamond I
Lovẻ
Susano
Diamond I
Level 174
God Stats
18W - 10L
1,760 SR
Queue Stats
252W - 220L
2,400 MMR
Solo
Ishtar
Ishtar
Diamond III
MarioBro0613
Ishtar
Diamond III
Level 137
God Stats
6W - 10L
1,610 SR
Queue Stats
241W - 189L
2,397 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum I
Paradoxgk
Maman Brigitte
Platinum I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
2,292 MMR
Solo
Charon
Charon
Diamond IV
Spotle
Charon
Diamond IV
Level 179
God Stats
21W - 12L
1,712 SR
Queue Stats
100W - 84L
2,230 MMR
Solo
Thor
Thor
Grandmaster
okoklive
Thor
Grandmaster
Level 158
God Stats
0W - 3L
1,486 SR
Queue Stats
55W - 34L
2,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 2
12,589
663
11,068
15,592
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 3 / 8
10,896
573
11,933
9,503
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Marbach
Anhur
20
3 / 1 / 4
12,309
648
10,000
9,771
4,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 1 / 6
10,980
578
8,163
15,432
16,195
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
sр00ks
Tsukuyomi
20
14 / 1 / 3
12,945
681
16,132
13,531
8,275
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HachimanAphroditeThanatosBake Kujira

VS

Bans
KukulkanVamanaAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lovẻ
Susano
16
3 / 5 / 0
9,017
475
10,443
20,072
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
16
0 / 5 / 0
9,419
496
4,366
12,399
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Paradoxgk
Maman Brigitte
14
1 / 7 / 2
8,874
467
6,224
16,205
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
Spotle
Charon
14
1 / 1 / 1
9,260
487
5,715
14,874
15,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
16
1 / 5 / 0
9,508
500
5,873
16,149
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
6
6
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
1
3
8
1.67
L
Susano
Lovẻ
Susano
3
5
0
0.6
W
Anhur
Marbach
Anhur
3
1
4
5
L
Ishtar
0
5
0
0
W
1
1
6
4
L
Maman Brigitte
Paradoxgk
Maman Brigitte
1
7
2
0.29
L
Charon
Spotle
Charon
1
1
1
1.5
L
Thor
1
5
0
0.2
W
Tsukuyomi
sр00ks
Tsukuyomi
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
32,621
63,829
Taken
79,699
52,214
Mitigated
45,606
20,945
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,068
1,703
0
3,673
15,592
19,283
250
1,291
13,589
0
96,889
W
11,933
360
0
973
9,503
3,615
1,002
3,268
6,173
85,535
0
L
Susano
Lovẻ
Susano
10,443
3,004
0
5,127
20,072
8,489
0
3,329
16,482
0
82,399
W
Anhur
Marbach
Anhur
10,000
5,117
0
5,327
9,771
4,846
7,134
1,338
8,378
0
116,169
L
Ishtar
4,366
2,216
0
2,609
12,399
5,233
1,088
126
12,217
0
88,586
W
8,163
2,036
0
2,394
15,432
16,195
377
3,103
12,282
0
50,232
L
Maman Brigitte
Paradoxgk
Maman Brigitte
6,224
369
0
3,532
16,205
6,405
0
3,136
12,999
57,483
1,914
L
Charon
Spotle
Charon
5,715
924
0
2,351
14,874
15,369
0
2,595
12,165
28,412
0
L
Thor
5,873
1,516
0
3,628
16,149
10,110
0
2,747
12,658
0
65,846
W
Tsukuyomi
sр00ks
Tsukuyomi
16,132
4,243
0
8,578
13,531
8,275
2,790
3,255
10,238
0
116,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,719
Gold Earned
46,078
696
Minions Killed
611
0
Camps Cleared
0
2,104,365
Distance Traveled
1,882,903
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,589
663
156
8
0
430,960
0
W
Merlin
10,896
573
134
7
0
383,032
7
L
Susano
9,017
475
126
7
0
418,916
0
W
Anhur
12,309
648
210
11
0
371,945
4
L
Ishtar
9,419
496
191
10
0
335,848
6
W
Odin
10,980
578
54
3
0
438,933
6
L
Maman Brigitte
8,874
467
126
7
0
404,715
0
L
Charon
9,260
487
37
2
0
407,091
4
L
Thor
9,508
500
131
7
0
316,333
0
W
Tsukuyomi
12,945
681
142
7
0
479,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role