Player Matchup

Hachiman
Hachiman
Depresedpnda
Hachiman
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 81
God Stats
46W - 30L
1,636 SR
Queue Stats
62W - 68L
1,470 Elo+
Party 2
Atlas
Atlas
McButtKiss
Atlas
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 105L
1,502 Elo+
Party 3
Fenrir
Fenrir
RyloTheBig
Fenrir
Level 47
God Stats
24W - 7L
1,603 SR
Queue Stats
122W - 105L
1,519 Elo+
Party 3
Janus
Janus
byrontheman
Janus
Level 59
God Stats
8W - 9L
1,335 SR
Queue Stats
71W - 60L
1,523 Elo+
Party 3
Team Averages
Level 58
1,515 SR
1,495 Elo+

VS

Team Averages
Level 59
1,492 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
KamiWeavile34
Morgan Le Fay
Level 57
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 11L
1,193 Elo+
Party 1
Serqet
Serqet
LordRaygui
Serqet
Level 85
God Stats
4W - 5L
1,834 SR
Queue Stats
10W - 8L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
MiaSama
Cu Chulainn
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 26L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Petdestroyr
Cthulhu
Level 19
God Stats
0W - 4L
1,349 SR
Queue Stats
4W - 9L
1,303 Elo+
Party 1
Cupid
Cupid
kmoore2min
Cupid
Level 27
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Depresedpnda
Hachiman
8
0 / 1 / 2
4,851
539
5,746
3,690
1,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Ext st0rm1541
Sun Wukong
10
1 / 0 / 0
6,020
669
1,184
4,304
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Atlas
8
2 / 1 / 0
5,689
632
3,297
6,189
4,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
RyloTheBig
Fenrir
8
1 / 1 / 3
4,894
544
1,709
6,143
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 1 / 1
5,515
613
2,467
4,327
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KamiWeavile34
Morgan Le Fay
8
1 / 2 / 1
4,735
526
3,305
4,594
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
LordRaygui
Serqet
9
3 / 2 / 0
4,837
537
3,504
6,569
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
MiaSama
Cu Chulainn
1
0 / 0 / 0
1,644
183
0
0
0
Cthulhu
Petdestroyr
Cthulhu
8
0 / 2 / 0
4,366
485
2,373
7,659
4,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
7
0 / 1 / 2
3,908
434
2,493
5,410
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Depresedpnda
Hachiman
0
1
2
1
W
Sun Wukong
Ext st0rm1541
Sun Wukong
1
0
0
1
L
Morgan Le Fay
KamiWeavile34
Morgan Le Fay
1
2
1
0.75
L
Serqet
LordRaygui
Serqet
3
2
0
1.5
W
Atlas
2
1
0
2
L
Cu Chulainn
MiaSama
Cu Chulainn
0
0
0
0
L
Cthulhu
Petdestroyr
Cthulhu
0
2
0
0
W
Fenrir
RyloTheBig
Fenrir
1
1
3
2.5
W
2
1
1
2.5
L
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,403
Damage
11,675
24,653
Taken
24,232
11,792
Mitigated
10,569
7,883
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Depresedpnda
Hachiman
5,746
3,822
0
1,384
3,690
1,216
748
688
3,002
0
30,720
W
Sun Wukong
Ext st0rm1541
Sun Wukong
1,184
496
0
793
4,304
2,557
546
0
4,105
0
43,371
L
Morgan Le Fay
KamiWeavile34
Morgan Le Fay
3,305
489
0
703
4,594
1,631
0
1,593
2,799
19,692
0
L
Serqet
LordRaygui
Serqet
3,504
709
0
930
6,569
3,031
0
685
5,697
0
25,657
W
Atlas
3,297
1,591
67
2,280
6,189
4,180
0
1,685
4,504
17,970
0
L
Cu Chulainn
MiaSama
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Petdestroyr
Cthulhu
2,373
58
910
2,012
7,659
4,278
0
2,026
5,633
11,979
0
W
Fenrir
RyloTheBig
Fenrir
1,709
292
0
1,569
6,143
2,349
40
590
5,505
0
17,843
W
2,467
0
0
1,790
4,327
1,490
0
2,715
1,612
24,608
670
L
Cupid
2,493
1,271
660
2,492
5,410
1,629
0
1,098
4,312
0
17,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
19,490
221
Minions Killed
111
0
Camps Cleared
0
814,569
Distance Traveled
671,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,851
539
51
6
0
141,845
0
W
Sun Wukong
6,020
669
65
7
0
152,542
0
L
Morgan Le Fay
4,735
526
30
3
0
163,286
0
L
Serqet
4,837
537
44
5
0
175,065
0
W
Atlas
5,689
632
21
2
0
173,892
4
L
Cu Chulainn
1,644
183
0
0
0
0
0
L
Cthulhu
4,366
485
17
2
0
164,872
0
W
Fenrir
4,894
544
34
4
0
194,182
0
W
Janus
5,515
613
50
6
0
152,108
0
L
Cupid
3,908
434
20
2
0
167,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role