Player Matchup

Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
Baijuu
Kukulkan
Platinum III
Level 208
God Stats
14W - 4L
1,818 SR
Queue Stats
167W - 116L
2,055 MMR
Party 2
Izanami
Izanami
Platinum V
Codillac
Izanami
Platinum V
Level 141
God Stats
3W - 3L
1,687 SR
Queue Stats
188W - 187L
1,856 MMR
Solo
Cliodhna
Cliodhna
Gold II
Esquawk
Cliodhna
Gold II
Level 129
God Stats
15W - 10L
1,936 SR
Queue Stats
48W - 30L
1,875 MMR
Party 3
Achilles
Achilles
Gold III
Griggly
Achilles
Gold III
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,829 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 180
1,688 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 197
1,717 SR
1,867 MMR
Hachiman
Hachiman
Platinum II
AyeGarrett
Hachiman
Platinum II
Level 194
God Stats
10W - 9L
1,496 SR
Queue Stats
247W - 223L
1,879 MMR
Solo
Thoth
Thoth
Gold I
Scylla1231
Thoth
Gold I
Level 175
God Stats
7W - 4L
1,866 SR
Queue Stats
49W - 45L
1,748 MMR
Party 1
Charon
Charon
Platinum V
Shiokin
Charon
Platinum V
Level 188
God Stats
2W - 1L
1,715 SR
Queue Stats
52W - 29L
1,863 MMR
Solo
Chaac
Chaac
Platinum II
SunriseSamuraii
Chaac
Platinum II
Level 195
God Stats
11W - 6L
1,832 SR
Queue Stats
106W - 102L
2,000 MMR
Party 1
Thor
Thor
Platinum II
Wakestorm
Thor
Platinum II
Level 232
God Stats
4W - 2L
1,674 SR
Queue Stats
114W - 106L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 1
7,516
442
2,927
12,616
11,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Baijuu
Kukulkan
16
0 / 3 / 0
9,308
548
9,202
8,391
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Codillac
Izanami
16
2 / 2 / 1
8,988
529
3,495
9,044
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Esquawk
Cliodhna
14
1 / 3 / 0
7,727
455
5,002
15,458
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Griggly
Achilles
15
0 / 2 / 0
8,924
525
7,654
17,123
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresKuzenboJanusLoki

VS

Bans
Ao KuangThanatosBake KujiraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AyeGarrett
Hachiman
20
4 / 1 / 1
11,331
667
11,733
9,560
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
15
2 / 1 / 1
9,757
574
5,988
5,659
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
Shiokin
Charon
14
1 / 0 / 5
9,273
545
7,857
11,887
11,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 0 / 3
10,494
617
11,017
12,202
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
2 / 1 / 4
9,387
552
7,336
13,517
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Hachiman
AyeGarrett
Hachiman
4
1
1
4.5
L
Kukulkan
Baijuu
Kukulkan
0
3
0
0
L
Izanami
Codillac
Izanami
2
2
1
1.25
L
Cliodhna
Esquawk
Cliodhna
1
3
0
0.33
L
Achilles
Griggly
Achilles
0
2
0
0
W
Thoth
2
1
1
2.5
W
Charon
Shiokin
Charon
1
0
5
3.5
W
2
0
3
3.5
W
Thor
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
43,931
62,632
Taken
52,825
38,421
Mitigated
39,337
21,424
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,927
474
0
2,315
12,616
11,019
0
4,060
8,460
22,326
0
W
Hachiman
AyeGarrett
Hachiman
11,733
6,126
0
6,970
9,560
4,495
683
2,772
6,788
0
125,277
L
Kukulkan
Baijuu
Kukulkan
9,202
1,044
0
973
8,391
3,658
0
3,677
4,658
101,670
2,079
L
Izanami
Codillac
Izanami
3,495
2,420
0
2,374
9,044
3,540
0
1,765
7,279
0
85,904
L
Cliodhna
Esquawk
Cliodhna
5,002
332
0
8,179
15,458
6,567
0
3,726
11,732
0
75,049
L
Achilles
Griggly
Achilles
7,654
2,053
0
7,583
17,123
13,637
0
838
14,876
1,573
77,548
W
Thoth
5,988
159
0
430
5,659
2,470
710
2,520
3,139
87,170
0
W
Charon
Shiokin
Charon
7,857
1,336
0
2,379
11,887
11,712
0
4,145
7,742
25,300
890
W
11,017
1,603
0
9,208
12,202
14,269
324
435
10,520
2,104
77,944
W
Thor
7,336
1,450
0
3,035
13,517
6,391
645
3,073
10,341
0
86,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
50,242
638
Minions Killed
638
0
Camps Cleared
0
1,840,595
Distance Traveled
1,750,203
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,516
442
3
0
0
366,356
7
W
Hachiman
11,331
667
201
12
0
319,790
4
L
Kukulkan
9,308
548
193
11
0
361,951
8
L
Izanami
8,988
529
175
10
0
358,731
0
L
Cliodhna
7,727
455
125
7
0
419,773
1
L
Achilles
8,924
525
142
8
0
333,784
0
W
Thoth
9,757
574
163
10
0
331,304
7
W
Charon
9,273
545
22
1
0
375,925
10
W
Chaac
10,494
617
129
8
0
331,816
0
W
Thor
9,387
552
123
7
0
391,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role