Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
F-Ciscoo
Sun Wukong
Bronze IV
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 22L
1,152 MMR
Party 1
Hades
Hades
Bronze IV
FavizyDSukehiro
Hades
Bronze IV
Level 113
God Stats
2W - 6L
1,285 SR
Queue Stats
54W - 107L
1,010 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
chris6i023
Cernunnos
Bronze IV
Level 105
God Stats
12W - 27L
1,133 SR
Queue Stats
283W - 370L
1,010 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 92
1,306 SR
1,058 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,358 SR
1,036 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
Lesken
Morgan Le Fay
Silver II
Level 126
God Stats
6W - 3L
1,547 SR
Queue Stats
29W - 24L
1,279 MMR
Solo
Ymir
Ymir
Bronze I
LewisPatch
Ymir
Bronze I
Level 68
God Stats
7W - 9L
1,243 SR
Queue Stats
30W - 59L
797 MMR
Party 2
Thanatos
Thanatos
Silver IV
MagnificentFagan
Thanatos
Silver IV
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 71L
1,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F-Ciscoo
Sun Wukong
7
0 / 0 / 3
8,392
494
574
3,894
1,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 5 / 4
11,850
697
12,752
17,464
9,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
chris6i023
Cernunnos
19
4 / 2 / 3
11,930
702
12,332
14,146
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesThothHerculesBake KujiraBaron Samedi

VS

Bans
Ne ZhaChaacHou YiBacchusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lesken
Morgan Le Fay
20
4 / 2 / 3
13,260
780
19,315
12,833
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
2 / 1 / 3
11,812
695
5,817
13,094
12,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 6 / 3
11,248
662
5,266
14,907
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
7
7
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
F-Ciscoo
Sun Wukong
0
0
3
1.5
L
5
5
4
1.4
W
Morgan Le Fay
Lesken
Morgan Le Fay
4
2
3
2.75
W
2
1
3
3.5
W
1
6
3
0.42
L
Cernunnos
chris6i023
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
30,398
35,504
Taken
40,834
18,228
Mitigated
24,678
6,712
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
F-Ciscoo
Sun Wukong
574
49
0
575
3,894
1,729
88
2,951
764
0
3,840
L
12,752
350
170
3,839
17,464
9,598
168
11,012
5,834
48,470
0
W
Morgan Le Fay
Lesken
Morgan Le Fay
19,315
411
0
4,763
12,833
6,236
1,468
3,900
8,322
73,610
1,595
W
5,817
1,053
0
2,213
13,094
12,380
789
4,503
8,242
30,159
3,683
W
5,266
564
0
8,208
14,907
6,062
1,090
4,850
9,564
0
47,244
L
Cernunnos
chris6i023
Cernunnos
12,332
3,955
0
2,128
14,146
6,901
259
8,879
4,729
0
52,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
36,320
155
Minions Killed
211
0
Camps Cleared
0
870,466
Distance Traveled
899,953
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,392
494
10
1
0
273,464
2
L
Hades
11,850
697
67
4
0
282,690
5
W
Morgan Le Fay
13,260
780
123
7
0
341,057
0
W
Ymir
11,812
695
43
3
0
275,704
2
W
Thanatos
11,248
662
45
3
0
283,192
0
L
Cernunnos
11,930
702
78
5
0
314,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role