Player Matchup

Bellona
Bellona
And_Mon08
Bellona
Level 67
God Stats
2W - 1L
1,703 SR
Queue Stats
35W - 42L
1,519 Elo+
Solo
Kukulkan
Kukulkan
HippiGrenade
Kukulkan
Level 66
God Stats
45W - 40L
1,476 SR
Queue Stats
162W - 162L
1,633 Elo+
Solo
Ishtar
Ishtar
IGumihoI
Ishtar
Level 61
God Stats
75W - 76L
1,881 SR
Queue Stats
203W - 189L
1,598 Elo+
Party 1
Bacchus
Bacchus
WerewolfKi2
Bacchus
Level 61
God Stats
9W - 9L
1,695 SR
Queue Stats
254W - 250L
1,555 Elo+
Party 1
Thanatos
Thanatos
nike20024
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 152L
1,471 Elo+
Party 1
Team Averages
Level 63
1,651 SR
1,555 Elo+

VS

Team Averages
Level 112
1,461 SR
1,546 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BIGJIRI
Tyr
Level 144
God Stats
1W - 1L
1,695 SR
Queue Stats
81W - 69L
1,767 Elo+
Party 2
Charon
Charon
Lord david66
Charon
Level 69
God Stats
3W - 3L
1,210 SR
Queue Stats
40W - 39L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
RUGRATSHARK
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,767 Elo+
Party 2
Arachne
Arachne
tpegueeei
Arachne
Level 125
God Stats
44W - 61L
1,398 SR
Queue Stats
582W - 579L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
And_Mon08
Bellona
13
1 / 1 / 0
7,889
526
10,014
16,018
20,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
HippiGrenade
Kukulkan
14
0 / 0 / 0
7,856
524
7,951
6,943
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
IGumihoI
Ishtar
9
0 / 6 / 1
5,811
387
4,770
8,558
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
WerewolfKi2
Bacchus
10
0 / 5 / 2
6,317
421
3,947
18,670
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
nike20024
Thanatos
11
2 / 5 / 0
6,535
436
3,972
13,213
5,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 1 / 4
9,383
626
12,793
9,026
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tyr
13
2 / 1 / 0
7,917
528
9,533
14,207
16,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
5 / 1 / 9
8,978
599
8,910
9,491
5,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RUGRATSHARK
Baron Samedi
14
1 / 0 / 1
8,006
534
6,229
9,513
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tpegueeei
Arachne
13
0 / 0 / 2
6,925
462
3,128
11,937
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
4
11
L
Bellona
And_Mon08
Bellona
1
1
0
1
W
Tyr
2
1
0
2
L
Kukulkan
HippiGrenade
Kukulkan
0
0
0
0
L
Ishtar
IGumihoI
Ishtar
0
6
1
0.08
W
Charon
5
1
9
9.5
W
Baron Samedi
RUGRATSHARK
Baron Samedi
1
0
1
1.5
L
Bacchus
WerewolfKi2
Bacchus
0
5
2
0.2
L
Thanatos
nike20024
Thanatos
2
5
0
0.4
W
Arachne
tpegueeei
Arachne
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
40,593
63,402
Taken
54,174
48,379
Mitigated
35,332
21,472
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,793
8,453
0
5,152
9,026
4,206
4,815
1,964
7,062
0
75,713
L
Bellona
And_Mon08
Bellona
10,014
2,698
0
6,744
16,018
20,906
0
0
16,018
0
66,893
W
Tyr
9,533
2,523
0
6,074
14,207
16,162
0
0
14,207
0
59,786
L
Kukulkan
HippiGrenade
Kukulkan
7,951
43
0
2,666
6,943
2,890
0
3,621
3,322
69,656
1,232
L
Ishtar
IGumihoI
Ishtar
4,770
2,860
0
308
8,558
3,454
0
2,183
6,375
0
32,388
W
Charon
8,910
2,823
138
2,854
9,491
5,546
1,733
2,622
6,869
36,861
988
W
Baron Samedi
RUGRATSHARK
Baron Samedi
6,229
598
72
3,048
9,513
3,792
0
5,816
3,697
55,887
2,060
L
Bacchus
WerewolfKi2
Bacchus
3,947
950
0
5,146
18,670
15,686
0
5,356
13,314
20,051
563
L
Thanatos
nike20024
Thanatos
3,972
1,445
0
6,608
13,213
5,443
0
3,811
9,402
0
41,206
W
Arachne
tpegueeei
Arachne
3,128
2,768
0
873
11,937
5,626
0
970
10,967
0
59,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
41,209
385
Minions Killed
431
0
Camps Cleared
0
1,251,519
Distance Traveled
1,380,024
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,383
626
106
7
0
254,074
4
L
Bellona
7,889
526
129
9
0
266,751
0
W
Tyr
7,917
528
87
6
0
273,502
0
L
Kukulkan
7,856
524
129
9
0
285,739
0
L
Ishtar
5,811
387
47
3
0
154,839
0
W
Charon
8,978
599
46
3
0
252,337
0
W
Baron Samedi
8,006
534
103
7
0
270,229
4
L
Bacchus
6,317
421
22
1
0
247,015
0
L
Thanatos
6,535
436
58
4
0
297,175
0
W
Arachne
6,925
462
89
6
0
329,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role