Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum V
Cichoc
Bacchus
Platinum V
Level 159
God Stats
1W - 10L
1,543 SR
Queue Stats
83W - 60L
1,820 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
FäkEGoD
Sun Wukong
Gold I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,786 MMR
Solo
Awilix
Awilix
Platinum III
Gozzah
Awilix
Platinum III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 52L
1,841 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,509 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,532 SR
1,624 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold III
ProdigyDDK
Loki
Gold III
Level 129
God Stats
10W - 14L
1,500 SR
Queue Stats
320W - 313L
1,779 MMR
Solo
Amaterasu
Amaterasu
Platinum II
cabani
Amaterasu
Platinum II
Level 122
God Stats
11W - 7L
1,659 SR
Queue Stats
235W - 198L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,784
578
704
3,887
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
8
0 / 3 / 0
4,603
460
2,898
6,320
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Cichoc
Bacchus
6
0 / 1 / 0
4,335
434
2,163
6,250
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
FäkEGoD
Sun Wukong
11
1 / 2 / 0
5,937
594
6,405
11,583
8,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Gozzah
Awilix
10
0 / 1 / 0
5,174
517
2,429
5,323
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboAphroditeSusanoThor

VS

Bans
AthenaGebBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 0 / 1
6,829
683
6,264
8,001
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
12
1 / 0 / 0
6,632
663
1,623
2,123
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
 
Hercules
10
0 / 0 / 3
6,103
610
2,847
4,887
2,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 1
5,633
563
2,807
6,140
2,195
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
cabani
Amaterasu
11
1 / 0 / 1
6,720
672
7,321
11,169
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Hachiman
 
Hachiman
0
3
0
0
W
Xbalanque
 
Xbalanque
4
0
1
4.5
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Hercules
 
Hercules
0
0
3
1.5
L
Bacchus
Cichoc
Bacchus
0
1
0
0
L
Sun Wukong
FäkEGoD
Sun Wukong
1
2
0
0.5
L
Awilix
Gozzah
Awilix
0
1
0
0
W
2
1
1
2.5
W
Amaterasu
cabani
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
20,862
33,363
Taken
32,320
19,313
Mitigated
17,451
7,816
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
704
36
0
1,326
3,887
1,516
0
1,310
2,577
48,218
0
L
Hachiman
 
Hachiman
2,898
1,875
0
890
6,320
1,988
0
0
6,320
0
26,371
W
Xbalanque
 
Xbalanque
6,264
4,276
0
3,279
8,001
3,031
672
1,098
6,903
0
54,708
W
Kukulkan
 
Kukulkan
1,623
263
0
706
2,123
823
0
250
1,873
61,884
60
W
Hercules
 
Hercules
2,847
1,087
0
2,316
4,887
2,990
0
947
3,940
0
17,516
L
Bacchus
Cichoc
Bacchus
2,163
257
0
1,763
6,250
5,388
0
204
6,046
9,924
0
L
Sun Wukong
FäkEGoD
Sun Wukong
6,405
1,940
0
2,860
11,583
8,288
0
0
10,844
0
47,172
L
Awilix
Gozzah
Awilix
2,429
887
0
977
5,323
2,133
0
109
5,174
0
42,224
W
2,807
717
0
500
6,140
2,195
0
572
5,568
0
46,564
W
Amaterasu
cabani
Amaterasu
7,321
3,917
0
5,104
11,169
8,412
0
0
11,169
0
55,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
31,917
317
Minions Killed
421
0
Camps Cleared
0
1,023,148
Distance Traveled
1,064,884
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,784
578
105
11
0
190,209
0
L
Hachiman
4,603
460
50
5
0
184,119
0
W
Xbalanque
6,829
683
103
10
0
196,690
0
W
Kukulkan
6,632
663
113
11
0
195,030
2
W
Hercules
6,103
610
25
3
0
226,722
4
L
Bacchus
4,335
434
10
1
0
199,321
2
L
Sun Wukong
5,937
594
74
7
0
195,579
1
L
Awilix
5,174
517
78
8
0
253,920
0
W
Loki
5,633
563
74
7
0
237,836
0
W
Amaterasu
6,720
672
106
11
0
208,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role