Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BubbatheBlack65
Merlin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,545 Elo+
Party 1
Chaac
Chaac
Daniel8450
Chaac
Level 101
God Stats
13W - 12L
1,643 SR
Queue Stats
294W - 276L
1,532 Elo+
Solo
Bacchus
Bacchus
Im Gigglin
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,476 Elo+
Solo
Chernobog
Chernobog
Terminatorjs
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,545 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,519 Elo+

VS

Team Averages
Level 149
1,479 SR
1,523 Elo+
Ishtar
Ishtar
 
Ishtar
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 159
God Stats
188W - 106L
1,646 SR
Queue Stats
744W - 692L
1,606 Elo+
Solo
Nemesis
Nemesis
FourBubbles8746
Nemesis
Level 86
God Stats
33W - 31L
1,434 SR
Queue Stats
113W - 101L
1,597 Elo+
Solo
Anubis
Anubis
IDragonbloodI
Anubis
Level 146
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
Maui
Maui
xxBinDieselxx
Maui
Level 162
God Stats
5W - 9L
1,520 SR
Queue Stats
10W - 14L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 2
7,668
590
8,391
14,143
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
6,535
503
4,310
6,235
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
13
0 / 1 / 1
6,949
535
3,294
12,957
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Im Gigglin
Bacchus
10
0 / 0 / 5
6,341
488
4,613
10,402
9,000
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Terminatorjs
Chernobog
14
4 / 1 / 1
7,855
604
6,431
7,733
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 2 / 0
5,857
451
3,647
7,718
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Alexonism
Nu Wa
14
1 / 0 / 1
8,029
618
11,855
6,955
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 1
7,165
551
7,173
12,333
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
6,971
536
5,070
8,153
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 3
6,101
469
4,881
8,334
6,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
4
4
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
2
7
L
Ishtar
 
Ishtar
0
2
0
0
L
Nu Wa
Alexonism
Nu Wa
1
0
1
1.5
W
2
1
3
3.5
W
Chaac
0
1
1
0.5
L
3
4
1
0.88
L
0
4
3
0.38
W
Bacchus
Im Gigglin
Bacchus
0
0
5
2.5
W
Chernobog
Terminatorjs
Chernobog
4
1
1
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
32,626
51,470
Taken
43,493
25,761
Mitigated
22,080
19,196
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,391
4,474
0
3,707
14,143
5,794
0
4,777
9,366
0
69,772
L
Ishtar
 
Ishtar
3,647
2,145
0
3,263
7,718
3,275
0
1,679
6,039
0
36,916
L
Nu Wa
Alexonism
Nu Wa
11,855
7,391
0
2,290
6,955
2,492
280
0
6,955
69,318
1,767
W
4,310
463
0
470
6,235
2,059
0
3,352
2,883
45,831
0
W
Chaac
3,294
310
0
7,058
12,957
5,282
0
9,020
3,937
0
67,785
L
7,173
3,351
0
4,418
12,333
5,572
0
2,253
10,080
0
57,446
L
5,070
244
0
1,776
8,153
4,507
228
2,887
5,266
49,058
1,056
W
Bacchus
Im Gigglin
Bacchus
4,613
769
137
2,951
10,402
9,000
0
2,143
8,259
15,983
0
W
Chernobog
Terminatorjs
Chernobog
6,431
4,356
0
4,873
7,733
3,626
0
1,201
6,532
0
72,293
L
4,881
595
0
1,432
8,334
6,234
0
2,104
6,230
22,035
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
34,123
414
Minions Killed
377
0
Camps Cleared
0
1,297,913
Distance Traveled
1,156,974
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,668
590
100
8
0
307,002
4
L
Ishtar
5,857
451
66
5
0
166,983
0
L
Nu Wa
8,029
618
114
9
0
230,431
0
W
Merlin
6,535
503
74
6
0
244,042
0
W
Chaac
6,949
535
112
9
0
267,264
4
L
Nemesis
7,165
551
85
7
0
281,849
0
L
Anubis
6,971
536
84
6
0
219,349
0
W
Bacchus
6,341
488
10
1
0
246,135
2
W
Chernobog
7,855
604
118
9
0
233,470
0
L
Maui
6,101
469
28
2
0
258,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role