Player Matchup

Serqet
Serqet
GN ProGamer
Serqet
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 87L
1,536 Elo+
Solo
Hou Yi
Hou Yi
Liluzikev420
Hou Yi
Level 95
God Stats
10W - 2L
1,695 SR
Queue Stats
67W - 54L
1,546 Elo+
Solo
Poseidon
Poseidon
RED_MONKS_6
Poseidon
Level 61
God Stats
27W - 22L
1,565 SR
Queue Stats
265W - 264L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vectr4556
Cu Chulainn
Level 69
God Stats
35W - 21L
1,666 SR
Queue Stats
478W - 464L
1,454 Elo+
Solo
Ganesha
Ganesha
zombie_slayahh
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 163L
1,493 Elo+
Party 2
Team Averages
Level 81
1,585 SR
1,495 Elo+

VS

Team Averages
Level 58
1,444 SR
1,394 Elo+
Raijin
Raijin
ChaddyBoy1187
Raijin
Level 44
God Stats
13W - 6L
1,634 SR
Queue Stats
72W - 66L
1,510 Elo+
Party 3
Artio
Artio
Granjefe93
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,336 Elo+
Party 1
Pele
Pele
KMKZ T3MP0
Pele
Level 115
God Stats
110W - 88L
1,423 SR
Queue Stats
312W - 293L
1,453 Elo+
Solo
Amaterasu
Amaterasu
PlagueBoi4647
Amaterasu
Level 44
God Stats
5W - 6L
1,470 SR
Queue Stats
69W - 62L
1,524 Elo+
Party 3
Izanami
Izanami
Sir_Rocko_90
Izanami
Level 18
God Stats
0W - 3L
1,195 SR
Queue Stats
20W - 23L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
3 / 3 / 7
10,023
501
5,445
14,904
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
17
6 / 0 / 5
10,071
504
17,645
10,861
5,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
RED_MONKS_6
Poseidon
15
1 / 5 / 7
8,810
441
8,493
10,625
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Vectr4556
Cu Chulainn
19
12 / 3 / 2
12,805
640
21,214
18,836
20,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
1 / 3 / 12
9,795
490
10,036
21,590
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,337
467
10,569
13,449
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
14
1 / 2 / 4
9,286
464
5,832
19,356
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 1
10,948
547
12,350
22,713
11,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
PlagueBoi4647
Amaterasu
15
3 / 7 / 2
9,234
462
7,886
21,753
15,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sir_Rocko_90
Izanami
12
0 / 4 / 1
7,488
374
3,039
8,801
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
23
Kills
13
14
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Serqet
3
3
7
2.17
L
Artio
1
2
4
1.5
L
6
4
1
1.63
W
Hou Yi
6
0
5
8.5
L
Amaterasu
PlagueBoi4647
Amaterasu
3
7
2
0.57
W
Poseidon
RED_MONKS_6
Poseidon
1
5
7
0.9
L
Izanami
Sir_Rocko_90
Izanami
0
4
1
0.13
W
Cu Chulainn
Vectr4556
Cu Chulainn
12
3
2
4.33
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,833
Damage
39,676
76,816
Taken
86,072
58,562
Mitigated
50,930
14,926
Healing
21,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
872
0
2,011
13,449
5,717
0
3,996
8,518
68,142
835
W
Serqet
5,445
1,050
0
2,511
14,904
7,088
1,161
3,869
11,035
0
84,173
L
Artio
5,832
1,109
155
6,329
19,356
15,023
902
4,925
14,206
28,052
0
L
12,350
3,524
0
5,171
22,713
11,216
0
6,955
15,515
0
111,306
W
Hou Yi
17,645
11,329
0
2,950
10,861
5,185
1,085
1,475
9,386
0
90,589
L
Amaterasu
PlagueBoi4647
Amaterasu
7,886
4,346
0
6,469
21,753
15,605
0
4,815
16,723
0
50,050
W
Poseidon
RED_MONKS_6
Poseidon
8,493
1,575
0
709
10,625
3,946
0
5,158
5,467
47,812
505
L
Izanami
Sir_Rocko_90
Izanami
3,039
2,215
120
1,196
8,801
3,369
851
1,220
7,581
0
51,360
W
Cu Chulainn
Vectr4556
Cu Chulainn
21,214
2,943
0
2,074
18,836
20,926
0
1,475
17,361
18,579
88,211
W
10,036
1,191
2,945
3,737
21,590
21,417
190
5,892
15,698
29,075
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
46,293
477
Minions Killed
459
0
Camps Cleared
0
1,853,721
Distance Traveled
1,721,435
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,337
467
93
5
0
298,193
6
W
Serqet
10,023
501
111
6
0
458,814
0
L
Artio
9,286
464
30
2
0
341,903
0
L
Pele
10,948
547
168
8
0
407,525
2
W
Hou Yi
10,071
504
129
6
0
346,385
1
L
Amaterasu
9,234
462
76
4
0
359,708
0
W
Poseidon
8,810
441
72
4
0
335,696
2
L
Izanami
7,488
374
92
5
0
314,106
2
W
Cu Chulainn
12,805
640
164
8
0
374,291
0
W
Ganesha
9,795
490
1
0
0
338,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role