Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FreedData9
Sol
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
velociraptor656
Gilgamesh
Level 148
God Stats
7W - 7L
1,532 SR
Queue Stats
177W - 168L
1,485 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,465 Elo+

VS

Team Averages
Level 114
1,692 SR
1,490 Elo+
Thoth
Thoth
ASlay28
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 450L
1,409 Elo+
Solo
Medusa
Medusa
HotHands31
Medusa
Level 108
God Stats
7W - 2L
1,865 SR
Queue Stats
23W - 16L
1,562 Elo+
Solo
Maui
Maui
SPAcE cADET II
Maui
Level 108
God Stats
7W - 10L
1,710 SR
Queue Stats
257W - 265L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 0 / 6
10,218
786
8,702
10,537
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 2 / 9
10,434
803
11,714
8,714
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
velociraptor656
Gilgamesh
16
5 / 0 / 6
10,630
818
10,409
11,616
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ASlay28
Thoth
11
1 / 6 / 0
7,926
610
4,460
8,429
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
HotHands31
Medusa
13
1 / 2 / 0
8,183
629
9,563
11,599
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 1
7,875
606
3,256
15,029
14,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
2
2
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
6
7
L
Thoth
ASlay28
Thoth
1
6
0
0.17
W
3
2
9
3.75
L
Medusa
HotHands31
Medusa
1
2
0
0.5
L
0
4
1
0.13
W
Gilgamesh
velociraptor656
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
17,279
30,867
Taken
35,057
24,992
Mitigated
21,871
8,368
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,702
3,543
1,910
3,331
10,537
9,829
173
2,330
8,199
0
39,036
L
Thoth
ASlay28
Thoth
4,460
398
0
0
8,429
2,498
0
2,271
5,610
17,993
0
W
11,714
4,709
0
1,395
8,714
3,384
2,342
2,842
5,852
34,635
820
L
Medusa
HotHands31
Medusa
9,563
4,263
0
1,710
11,599
5,182
0
3,757
7,212
0
33,061
L
3,256
1,277
467
551
15,029
14,191
0
5,543
8,715
18,909
91
W
Gilgamesh
velociraptor656
Gilgamesh
10,409
4,047
0
1,732
11,616
11,779
0
2,597
9,007
0
57,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
23,984
202
Minions Killed
112
0
Camps Cleared
0
730,921
Distance Traveled
623,048
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,218
786
48
4
0
276,167
2
L
Thoth
7,926
610
35
3
0
153,937
0
W
Sol
10,434
803
70
5
0
212,301
0
L
Medusa
8,183
629
46
4
0
225,583
4
L
Maui
7,875
606
31
2
0
243,528
0
W
Gilgamesh
10,630
818
84
6
0
242,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role