Player Matchup

Bastet
Bastet
Silver II
Airborne1315
Bastet
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,510 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Cowbeezy1375
Cernunnos
Bronze III
Level 46
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 7L
1,454 MMR
Party 3
Ra
Ra
Bronze III
Mousecop19
Ra
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 MMR
Party 1
Tyr
Tyr
Gold IV
SnugglesJ
Tyr
Gold IV
Level 113
God Stats
9W - 10L
1,598 SR
Queue Stats
75W - 71L
1,462 MMR
Solo
Cerberus
Cerberus
Bronze III
charlesnomad
Cerberus
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,454 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,573 SR
1,458 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,519 SR
1,459 MMR
Susano
Susano
Silver I
Bigmas
Susano
Silver I
Level 81
God Stats
3W - 1L
1,563 SR
Queue Stats
18W - 9L
1,456 MMR
Party 2
Kukulkan
Kukulkan
Silver III
Mr Krabs Crabs
Kukulkan
Silver III
Level 156
God Stats
4W - 1L
1,533 SR
Queue Stats
34W - 45L
1,461 MMR
Solo
Hercules
Hercules
Silver II
ShaShaFooey
Hercules
Silver II
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
48W - 36L
1,461 MMR
Party 2
Vamana
Vamana
Bronze III
itzTony09
Vamana
Bronze III
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 97L
1,461 MMR
Solo
Medusa
Medusa
Bronze III
whatthefaq
Medusa
Bronze III
Level 155
God Stats
10W - 3L
1,500 SR
Queue Stats
34W - 33L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 7 / 0
9,159
458
9,021
21,741
9,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Cowbeezy1375
Cernunnos
12
0 / 6 / 0
7,511
376
2,744
11,817
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 4 / 0
10,424
521
6,432
12,317
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 2
10,147
507
10,110
16,293
12,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
charlesnomad
Cerberus
12
0 / 8 / 0
7,763
388
4,026
18,945
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
NikeThanatosMaman BrigitteSkadi

VS

Bans
Bake KujiraLancelotHachimanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bigmas
Susano
18
7 / 0 / 9
11,247
562
12,960
20,431
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
20
4 / 0 / 5
13,155
658
6,721
4,141
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ShaShaFooey
Hercules
16
7 / 0 / 13
11,822
591
10,852
19,407
19,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
itzTony09
Vamana
19
2 / 3 / 8
12,073
604
11,876
21,338
19,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
whatthefaq
Medusa
20
7 / 1 / 2
13,082
654
17,077
15,471
7,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
4
Kills
27
27
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
7
0
0.29
W
Susano
Bigmas
Susano
7
0
9
11.5
L
Cernunnos
Cowbeezy1375
Cernunnos
0
6
0
0
L
0
4
0
0
W
Kukulkan
4
0
5
6.5
W
Hercules
ShaShaFooey
Hercules
7
0
13
13.5
L
2
2
2
1.5
L
Cerberus
charlesnomad
Cerberus
0
8
0
0
W
Vamana
itzTony09
Vamana
2
3
8
2
W
Medusa
whatthefaq
Medusa
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
59,486
81,113
Taken
80,788
43,358
Mitigated
57,101
23,359
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,021
2,125
0
8,136
21,741
9,492
0
1,603
19,915
0
79,669
W
Susano
Bigmas
Susano
12,960
5,881
0
12,377
20,431
9,273
1,172
3,428
16,895
0
90,657
L
Cernunnos
Cowbeezy1375
Cernunnos
2,744
1,103
118
948
11,817
3,864
0
0
11,817
0
40,471
L
6,432
471
684
3,557
12,317
6,241
0
2,664
9,599
102,969
1,344
W
Kukulkan
6,721
290
0
1,600
4,141
2,237
2,291
1,300
2,841
135,054
1,498
W
Hercules
ShaShaFooey
Hercules
10,852
4,560
0
11,124
19,407
19,265
1,375
2,351
17,056
0
35,654
L
10,110
1,028
0
6,089
16,293
12,727
418
2,087
13,245
0
81,874
L
Cerberus
charlesnomad
Cerberus
4,026
65
0
3,827
18,945
11,034
0
200
18,579
31,146
1,757
W
Vamana
itzTony09
Vamana
11,876
4,999
0
7,455
21,338
19,016
2,867
2,897
17,975
0
109,050
W
Medusa
whatthefaq
Medusa
17,077
10,415
0
7,341
15,471
7,310
2,428
3,522
11,949
0
134,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
61,379
570
Minions Killed
698
0
Camps Cleared
0
1,784,822
Distance Traveled
2,090,405
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,159
458
135
7
0
364,225
0
W
Susano
11,247
562
115
6
0
456,814
0
L
Cernunnos
7,511
376
64
3
0
343,446
0
L
Ra
10,424
521
182
9
0
363,979
2
W
Kukulkan
13,155
658
215
11
0
414,493
8
W
Hercules
11,822
591
35
2
0
449,738
10
L
Tyr
10,147
507
126
6
0
383,992
0
L
Cerberus
7,763
388
63
3
0
329,180
0
W
Vamana
12,073
604
152
8
0
406,608
1
W
Medusa
13,082
654
181
9
0
362,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role