Player Matchup

Sobek
Sobek
 
Sobek
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
RogueDmL
Achilles
Level 86
God Stats
1W - 0L
1,317 SR
Queue Stats
87W - 83L
1,486 Elo+
Solo
Fenrir
Fenrir
SlimLahey151
Fenrir
Level 124
God Stats
9W - 9L
1,583 SR
Queue Stats
49W - 48L
1,384 Elo+
Solo
Anubis
Anubis
SpiritVast
Anubis
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 32L
1,276 Elo+
Party 1
Ullr
Ullr
iEternity-PR
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,318 Elo+
Party 1
Team Averages
Level 110
1,480 SR
1,393 Elo+

VS

Team Averages
Level 81
1,521 SR
1,565 Elo+
Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AuraDeloreRome
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,780 Elo+
Party 2
Chang'e
Chang'e
MyPerfectHarem
Chang'e
Level 125
God Stats
10W - 8L
1,604 SR
Queue Stats
153W - 134L
1,533 Elo+
Solo
Anubis
Anubis
Purple2121
Anubis
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
dropmoilebout
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 3
5,615
562
4,733
10,137
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
RogueDmL
Achilles
11
3 / 0 / 0
6,549
655
4,562
7,509
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
11
5 / 0 / 2
6,429
643
3,846
7,216
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
SpiritVast
Anubis
11
4 / 0 / 1
6,205
621
5,715
5,446
2,805
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 2 / 0
5,009
501
3,043
6,028
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 3
5,356
536
2,851
8,550
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 0
5,163
516
6,362
7,331
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,294
529
2,803
7,072
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Purple2121
Anubis
10
0 / 4 / 0
5,590
559
3,359
6,379
1,926
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
9
0 / 3 / 0
4,627
463
2,849
7,954
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
14
Kills
3
3
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
3
2.5
L
Athena
 
Athena
0
4
3
0.38
L
3
1
0
3
L
0
2
0
0
L
Anubis
Purple2121
Anubis
0
4
0
0
W
Achilles
RogueDmL
Achilles
3
0
0
3
W
Fenrir
5
0
2
6
W
Anubis
SpiritVast
Anubis
4
0
1
4.5
L
Mercury
0
3
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
18,224
36,336
Taken
37,286
19,925
Mitigated
15,421
13,219
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,733
512
0
3,444
10,137
7,701
0
1,405
8,732
17,921
0
L
Athena
 
Athena
2,851
945
0
1,259
8,550
6,258
0
2,597
5,953
19,523
0
L
6,362
3,702
0
1,408
7,331
2,649
0
3,165
4,166
0
29,619
L
2,803
266
147
1,751
7,072
2,029
0
1,787
5,285
36,332
2,574
L
Anubis
Purple2121
Anubis
3,359
597
0
1,268
6,379
1,926
0
0
5,883
35,353
183
W
Achilles
RogueDmL
Achilles
4,562
874
0
2,965
7,509
3,720
0
3,166
4,343
0
42,035
W
Fenrir
3,846
992
0
2,852
7,216
3,352
0
374
6,842
0
40,238
W
Anubis
SpiritVast
Anubis
5,715
479
0
3,034
5,446
2,805
0
2,443
3,003
42,457
936
L
Mercury
2,849
1,470
0
600
7,954
2,559
0
2,728
5,226
0
22,828
W
3,043
1,146
0
924
6,028
2,347
0
1,265
4,763
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
26,030
276
Minions Killed
253
0
Camps Cleared
0
1,087,889
Distance Traveled
995,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,615
562
23
2
0
229,858
2
L
Athena
5,356
536
29
3
0
200,552
4
L
Ullr
5,163
516
48
5
0
203,483
0
L
Chang'e
5,294
529
75
8
0
195,863
2
L
Anubis
5,590
559
63
6
0
179,065
0
W
Achilles
6,549
655
77
8
0
196,631
0
W
Fenrir
6,429
643
62
6
0
253,948
0
W
Anubis
6,205
621
68
7
0
204,887
0
L
Mercury
4,627
463
38
4
0
216,248
0
W
Ullr
5,009
501
46
5
0
202,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role