Player Matchup

Bellona
Bellona
DNolc
Bellona
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Serqet
Serqet
Himiko_x69x_RED
Serqet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 287L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
The Li1 bean
Aphrodite
Level 128
God Stats
0W - 1L
1,402 SR
Queue Stats
54W - 53L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Wolfcry0144
Cernunnos
Level 121
God Stats
2W - 3L
1,307 SR
Queue Stats
216W - 197L
1,526 Elo+
Solo
Athena
Athena
chris17idgt
Athena
Level 128
God Stats
2W - 4L
1,338 SR
Queue Stats
404W - 421L
1,484 Elo+
Party 1
Team Averages
Level 140
1,409 SR
1,478 Elo+

VS

Team Averages
Level 119
1,500 SR
1,637 Elo+
Zeus
Zeus
EndlessAnarchy
Zeus
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 194L
1,612 Elo+
Party 2
Kuzenbo
Kuzenbo
Funnyshirt
Kuzenbo
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 93L
1,697 Elo+
Solo
Aphrodite
Aphrodite
ST1LL TRILL
Aphrodite
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,585 Elo+
Solo
Medusa
Medusa
rNoxx
Medusa
Level 177
God Stats
18W - 9L
1,500 SR
Queue Stats
344W - 304L
1,645 Elo+
Party 2
King Arthur
King Arthur
sr2252
King Arthur
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
112W - 99L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DNolc
Bellona
12
1 / 7 / 3
7,151
650
12,629
14,948
17,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 2
6,826
621
4,006
10,335
7,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
The Li1 bean
Aphrodite
16
2 / 3 / 2
8,236
749
11,794
14,116
8,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
Wolfcry0144
Cernunnos
16
2 / 2 / 6
8,341
758
17,454
12,478
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
13
1 / 5 / 3
7,784
708
6,813
15,942
17,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
8,723
793
13,397
6,875
2,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Funnyshirt
Kuzenbo
15
1 / 2 / 22
9,036
821
8,286
21,590
20,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
ST1LL TRILL
Aphrodite
14
1 / 1 / 20
8,284
753
5,986
9,993
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
rNoxx
Medusa
18
13 / 2 / 8
10,708
973
17,212
13,615
6,734
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
sr2252
King Arthur
16
4 / 2 / 16
8,839
804
12,399
15,085
10,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
7
Kills
24
24
Deaths
8
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
DNolc
Bellona
1
7
3
0.36
W
5
1
12
11
W
Kuzenbo
Funnyshirt
Kuzenbo
1
2
22
6
L
1
7
2
0.29
W
Aphrodite
ST1LL TRILL
Aphrodite
1
1
20
11
L
Aphrodite
The Li1 bean
Aphrodite
2
3
2
1
L
Cernunnos
Wolfcry0144
Cernunnos
2
2
6
2.5
L
Athena
1
5
3
0.5
W
Medusa
rNoxx
Medusa
13
2
8
8.5
W
King Arthur
sr2252
King Arthur
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
57,280
67,819
Taken
67,158
57,990
Mitigated
47,827
23,822
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DNolc
Bellona
12,629
2,147
1,242
1,520
14,948
17,670
0
5,107
9,841
0
18,980
W
13,397
1,412
530
1,078
6,875
2,900
1,162
1,779
4,744
20,117
158
W
Kuzenbo
Funnyshirt
Kuzenbo
8,286
3,923
3,803
8,025
21,590
20,574
99
5,619
15,727
10,437
949
L
4,006
775
255
907
10,335
7,657
40
4,128
6,207
0
4,369
W
Aphrodite
ST1LL TRILL
Aphrodite
5,986
387
8,076
5,655
9,993
6,776
0
2,622
7,110
12,264
254
L
Aphrodite
The Li1 bean
Aphrodite
11,794
456
6,660
8,027
14,116
8,757
0
5,586
8,530
30,636
413
L
Cernunnos
Wolfcry0144
Cernunnos
17,454
9,988
435
706
12,478
6,790
41
4,993
7,485
0
37,059
L
Athena
6,813
810
2,005
2,065
15,942
17,116
0
7,142
8,800
11,076
142
W
Medusa
rNoxx
Medusa
17,212
6,628
11
2,108
13,615
6,734
215
3,679
9,188
0
39,446
W
King Arthur
sr2252
King Arthur
12,399
977
1,910
1,369
15,085
10,843
160
4,615
10,059
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
45,590
109
Minions Killed
126
0
Camps Cleared
0
915,074
Distance Traveled
1,047,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,151
650
7
1
0
195,332
0
W
Zeus
8,723
793
27
2
0
206,032
0
W
Kuzenbo
9,036
821
14
1
0
232,100
0
L
Serqet
6,826
621
1
0
0
161,848
0
W
Aphrodite
8,284
753
38
3
0
204,920
0
L
Aphrodite
8,236
749
44
4
0
192,938
0
L
Cernunnos
8,341
758
51
5
0
187,042
0
L
Athena
7,784
708
6
1
0
177,914
0
W
Medusa
10,708
973
26
2
0
187,274
0
W
King Arthur
8,839
804
21
2
0
216,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role