Player Matchup

Zeus
Zeus
 
Zeus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Calisa31
Guan Yu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 229L
1,474 Elo+
Party 3
Tiamat
Tiamat
buffiss
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,459 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,487 Elo+

VS

Team Averages
Level 103
1,617 SR
1,404 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Darth_Doherty
Cerberus
Level 25
God Stats
1W - 1L
1,708 SR
Queue Stats
262W - 238L
1,160 Elo+
Party 1
Persephone
Persephone
Darth_Elgey
Persephone
Level 85
God Stats
7W - 1L
1,500 SR
Queue Stats
293W - 259L
1,316 Elo+
Party 1
Terra
Terra
HellLucifer666
Terra
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
501W - 503L
1,520 Elo+
Solo
Chaac
Chaac
xVMx Zanpakuto
Chaac
Level 117
God Stats
14W - 9L
1,879 SR
Queue Stats
693W - 717L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 2 / 3
8,081
808
6,095
4,939
2,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
14
1 / 3 / 8
7,771
777
5,905
8,103
4,850
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
 
Zhong Kui
13
0 / 7 / 6
7,218
722
5,884
11,696
7,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Calisa31
Guan Yu
12
2 / 6 / 5
7,512
751
5,754
13,324
14,327
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
buffiss
Tiamat
14
2 / 4 / 4
7,604
760
6,201
8,724
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 2 / 9
9,837
984
8,917
5,650
2,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Darth_Doherty
Cerberus
15
4 / 2 / 15
9,245
925
7,945
11,600
11,456
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Persephone
Darth_Elgey
Persephone
15
3 / 1 / 18
9,235
924
8,743
4,022
2,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 11
8,138
814
4,800
10,615
9,345
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 14
9,135
914
9,465
8,051
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
8
Kills
22
22
Deaths
9
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
3
2.25
L
Da Ji
 
Da Ji
1
3
8
1.67
L
Zhong Kui
 
Zhong Kui
0
7
6
0.43
W
Janus
 
Janus
9
2
9
6.75
L
Guan Yu
Calisa31
Guan Yu
2
6
5
0.75
W
Cerberus
Darth_Doherty
Cerberus
4
2
15
5.75
W
Persephone
Darth_Elgey
Persephone
3
1
18
12
W
2
3
11
2.5
L
Tiamat
buffiss
Tiamat
2
4
4
1
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
39,870
46,786
Taken
39,938
35,008
Mitigated
33,839
10,596
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,095
455
1,213
942
4,939
2,018
43
2,537
2,402
14,822
623
L
Da Ji
 
Da Ji
5,905
596
1,292
1,078
8,103
4,850
0
5,771
2,332
0
10,168
L
Zhong Kui
 
Zhong Kui
5,884
1,132
59
598
11,696
7,850
0
7,834
3,862
16,348
707
W
Janus
 
Janus
8,917
759
276
1,321
5,650
2,422
1,117
2,373
3,277
26,847
0
L
Guan Yu
Calisa31
Guan Yu
5,754
704
1,871
2,368
13,324
14,327
0
8,070
5,254
0
9,601
W
Cerberus
Darth_Doherty
Cerberus
7,945
513
949
5,232
11,600
11,456
450
6,611
4,989
14,445
1,018
W
Persephone
Darth_Elgey
Persephone
8,743
816
273
1,040
4,022
2,094
777
1,905
2,112
18,468
418
W
4,800
801
1,766
1,803
10,615
9,345
304
4,071
6,544
8,078
1,308
L
Tiamat
buffiss
Tiamat
6,201
763
241
934
8,724
5,963
378
5,251
3,473
16,128
0
W
9,465
805
732
2,447
8,051
8,522
783
3,134
4,917
0
17,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
45,590
84
Minions Killed
131
0
Camps Cleared
0
884,692
Distance Traveled
992,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,081
808
21
2
0
208,971
0
L
Da Ji
7,771
777
13
1
0
160,973
0
L
Zhong Kui
7,218
722
30
3
0
144,026
0
W
Janus
9,837
984
40
4
0
194,723
0
L
Guan Yu
7,512
751
2
0
0
181,648
0
W
Cerberus
9,245
925
29
3
0
215,985
0
W
Persephone
9,235
924
28
3
0
192,611
0
W
Terra
8,138
814
11
1
0
172,715
0
L
Tiamat
7,604
760
18
2
0
189,074
0
W
Chaac
9,135
914
23
2
0
216,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role