Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
Dardrvdt
Poseidon
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,501 MMR
Solo
Mulan
Mulan
Bronze III
LeantFros
Mulan
Bronze III
Level 215
God Stats
26W - 13L
1,500 SR
Queue Stats
297W - 294L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
OOakayTheOtaku
Vamana
Gold IV
Level 144
God Stats
15W - 9L
1,559 SR
Queue Stats
243W - 243L
1,503 MMR
Solo
Anhur
Anhur
Bronze III
TheCommonDenom
Anhur
Bronze III
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 11L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,512 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,546 SR
1,502 MMR
Vulcan
Vulcan
Gold IV
Conqueeeeftador
Vulcan
Gold IV
Level 89
God Stats
2W - 2L
1,337 SR
Queue Stats
70W - 65L
1,512 MMR
Solo
Ishtar
Ishtar
Bronze III
Leddg
Ishtar
Bronze III
Level 35
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Geb
Geb
Bronze III
P1ge0n_Sama
Geb
Bronze III
Level 104
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
SIPPINTEAAA
Fenrir
Bronze III
Level 123
God Stats
0W - 1L
1,755 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Zrw950
Tyr
Bronze III
Level 86
God Stats
0W - 3L
1,541 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 1 / 5
5,801
580
2,768
5,934
3,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Dardrvdt
Poseidon
12
2 / 1 / 0
6,439
644
3,245
4,728
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LeantFros
Mulan
11
0 / 0 / 0
5,769
577
3,299
6,951
4,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 1
5,750
575
3,912
8,201
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
7,334
733
6,850
4,568
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorAthenaMaman BrigitteAo Kuang

VS

Bans
BellonaThanatosBake KujiraAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,075
608
3,974
4,869
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Leddg
Ishtar
8
0 / 4 / 0
4,687
469
2,277
6,920
1,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,746
475
1,670
4,902
2,295
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
8
2 / 2 / 0
4,808
481
3,785
8,245
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Zrw950
Tyr
10
0 / 0 / 0
5,626
563
2,528
7,968
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
5
3.5
L
0
2
1
0.25
W
Poseidon
Dardrvdt
Poseidon
2
1
0
2
W
Mulan
LeantFros
Mulan
0
0
0
0
L
Ishtar
Leddg
Ishtar
0
4
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Fenrir
2
2
0
1
W
5
0
1
5.5
L
Tyr
Zrw950
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
14,234
30,382
Taken
32,904
14,944
Mitigated
16,143
9,585
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,768
416
0
1,652
5,934
3,827
0
1,484
4,420
12,020
0
L
3,974
1,603
0
235
4,869
2,091
0
2,164
2,705
41,976
1,110
W
Poseidon
Dardrvdt
Poseidon
3,245
430
0
468
4,728
1,418
0
1,081
3,567
58,557
1,105
W
Mulan
LeantFros
Mulan
3,299
417
0
3,336
6,951
4,026
0
910
5,979
0
38,037
L
Ishtar
Leddg
Ishtar
2,277
1,598
0
1,344
6,920
1,585
0
501
6,419
0
31,251
W
3,912
1,914
0
1,236
8,201
4,074
0
970
7,141
0
46,894
L
1,670
485
953
1,199
4,902
2,295
0
499
4,403
7,737
310
L
Fenrir
3,785
940
0
3,741
8,245
3,052
0
2,260
5,985
0
33,535
W
6,850
4,200
0
2,893
4,568
1,599
0
924
3,644
0
69,020
L
Tyr
Zrw950
Tyr
2,528
463
0
2,463
7,968
7,120
0
515
7,453
0
38,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
25,942
404
Minions Killed
285
0
Camps Cleared
0
1,088,659
Distance Traveled
1,020,136
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,801
580
0
0
0
225,448
3
L
Vulcan
6,075
608
85
9
0
205,859
0
W
Poseidon
6,439
644
127
13
0
213,476
1
W
Mulan
5,769
577
72
7
0
206,033
0
L
Ishtar
4,687
469
54
5
0
180,327
3
W
Vamana
5,750
575
79
8
0
252,847
0
L
Geb
4,746
475
9
1
0
189,506
2
L
Fenrir
4,808
481
59
6
0
233,652
0
W
Anhur
7,334
733
126
13
0
190,855
0
L
Tyr
5,626
563
78
8
0
210,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role