Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Andres-_-Menorca
Sylvanus
Bronze III
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 143L
1,259 MMR
Solo
Surtr
Surtr
Silver V
Harmonuu
Surtr
Silver V
Level 156
God Stats
4W - 0L
1,743 SR
Queue Stats
29W - 31L
1,316 MMR
Party 1
Charybdis
Charybdis
Silver V
Kpnuts
Charybdis
Silver V
Level 122
God Stats
9W - 8L
1,281 SR
Queue Stats
29W - 31L
1,316 MMR
Party 1
Da Ji
Da Ji
Silver I
S0hi9h
Da Ji
Silver I
Level 129
God Stats
2W - 3L
1,386 SR
Queue Stats
27W - 27L
1,277 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,482 SR
1,333 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,513 SR
1,286 MMR
Ganesha
Ganesha
Bronze IV
EarthFlatner
Ganesha
Bronze IV
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 50L
1,276 MMR
Solo
Anubis
Anubis
Silver V
HeroicRoyalty_
Anubis
Silver V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,253 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
PTMatik
Baron Samedi
Silver I
Level 147
God Stats
14W - 11L
1,638 SR
Queue Stats
494W - 525L
1,306 MMR
Solo
Hachiman
Hachiman
Silver I
baquazan
Hachiman
Silver I
Level 159
God Stats
61W - 63L
1,630 SR
Queue Stats
284W - 285L
1,325 MMR
Solo
Geb
Geb
Bronze III
xXDARK3MB3RXx
Geb
Bronze III
Level 86
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 10L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
6,539
594
3,867
5,114
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 3
6,022
547
2,754
8,489
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Harmonuu
Surtr
12
4 / 0 / 3
6,824
620
6,070
9,090
7,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kpnuts
Charybdis
10
0 / 1 / 6
5,588
508
4,783
5,810
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
S0hi9h
Da Ji
13
5 / 0 / 3
6,612
601
5,733
9,766
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Maman BrigitteChernobogArachne

VS

Bans
ThorThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EarthFlatner
Ganesha
8
0 / 4 / 0
4,552
414
2,841
10,092
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 3 / 0
5,973
543
2,688
7,192
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PTMatik
Baron Samedi
11
0 / 0 / 0
5,156
469
3,749
5,854
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
baquazan
Hachiman
9
0 / 2 / 2
4,965
451
5,913
6,141
1,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 1
5,621
511
3,503
8,300
5,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
W
2
1
3
3.5
L
Ganesha
EarthFlatner
Ganesha
0
4
0
0
W
Surtr
Harmonuu
Surtr
4
0
3
5.5
L
1
3
0
0.33
W
Charybdis
Kpnuts
Charybdis
0
1
6
3
L
Baron Samedi
PTMatik
Baron Samedi
0
0
0
0
W
Da Ji
S0hi9h
Da Ji
5
0
3
6.5
L
Hachiman
baquazan
Hachiman
0
2
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
18,694
38,269
Taken
37,579
20,052
Mitigated
19,029
17,463
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,867
338
0
600
5,114
1,690
49
3,974
1,140
46,575
2,825
W
2,754
1,429
668
2,866
8,489
5,128
0
2,144
6,345
17,484
3,399
L
Ganesha
EarthFlatner
Ganesha
2,841
301
0
4,035
10,092
4,746
0
585
9,507
20,794
0
W
Surtr
Harmonuu
Surtr
6,070
1,832
0
4,401
9,090
7,120
48
3,079
6,011
923
42,913
L
2,688
121
0
3,173
7,192
3,173
0
274
6,918
50,058
237
W
Charybdis
Kpnuts
Charybdis
4,783
2,748
0
1,598
5,810
2,074
238
1,668
4,142
0
41,571
L
Baron Samedi
PTMatik
Baron Samedi
3,749
0
35
2,620
5,854
3,455
0
3,446
2,408
36,620
0
W
Da Ji
S0hi9h
Da Ji
5,733
1,847
0
7,330
9,766
4,040
0
1,846
7,920
0
57,404
L
Hachiman
baquazan
Hachiman
5,913
3,366
0
2,880
6,141
1,860
0
827
5,314
0
44,239
L
3,503
505
0
2,285
8,300
5,795
0
1,759
6,541
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
26,267
361
Minions Killed
285
0
Camps Cleared
0
1,014,567
Distance Traveled
981,946
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,539
594
96
9
0
188,496
0
W
Sylvanus
6,022
547
32
3
0
176,087
1
L
Ganesha
4,552
414
25
2
0
211,820
0
W
Surtr
6,824
620
65
6
0
220,233
4
L
Anubis
5,973
543
91
8
0
184,556
1
W
Charybdis
5,588
508
71
6
0
186,570
0
L
Baron Samedi
5,156
469
72
7
0
183,274
2
W
Da Ji
6,612
601
97
9
0
243,181
0
L
Hachiman
4,965
451
71
6
0
188,197
1
L
Geb
5,621
511
26
2
0
214,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role