Player Matchup

Chang'e
Chang'e
AnuTart
Chang'e
Level 67
God Stats
31W - 34L
1,361 SR
Queue Stats
211W - 198L
1,453 Elo+
Party 1
Hades
Hades
ArachnaGoat
Hades
Level 66
God Stats
6W - 2L
1,827 SR
Queue Stats
55W - 53L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FearOfTheReaper
Ah Muzen Cab
Level 123
God Stats
5W - 7L
1,573 SR
Queue Stats
80W - 80L
1,525 Elo+
Party 3
Charybdis
Charybdis
Triedbunny3114
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,430 Elo+
Solo
Janus
Janus
ZeroVFenrir
Janus
Level 127
God Stats
24W - 27L
1,629 SR
Queue Stats
82W - 81L
1,524 Elo+
Party 3
Team Averages
Level 88
1,578 SR
1,476 Elo+

VS

Team Averages
Level 107
1,613 SR
1,565 Elo+
Anhur
Anhur
Grimm732737
Anhur
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 43L
1,786 Elo+
Solo
Ix Chel
Ix Chel
Nangel
Ix Chel
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 71L
1,539 Elo+
Solo
Vamana
Vamana
The_bushy_beast
Vamana
Level 99
God Stats
10W - 21L
1,687 SR
Queue Stats
161W - 193L
1,466 Elo+
Party 2
Discordia
Discordia
jojo554
Discordia
Level 106
God Stats
50W - 47L
1,816 SR
Queue Stats
333W - 356L
1,503 Elo+
Party 2
Thor
Thor
jota170985
Thor
Level 74
God Stats
530W - 515L
1,563 SR
Queue Stats
532W - 524L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnuTart
Chang'e
13
2 / 2 / 0
8,348
1,044
2,355
7,892
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 2
7,995
999
3,040
11,850
6,553
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
FearOfTheReaper
Ah Muzen Cab
12
0 / 0 / 1
7,167
896
0
0
0
Charybdis
Triedbunny3114
Charybdis
12
0 / 3 / 1
7,394
924
1,997
6,124
2,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 1
7,167
896
0
0
0
Team 1 Tickets

160

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,414
1,177
8,538
4,390
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Nangel
Ix Chel
14
3 / 0 / 5
8,491
1,061
3,532
1,178
451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 5
9,052
1,132
2,648
3,559
2,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Discordia
jojo554
Discordia
14
1 / 0 / 6
8,781
1,098
3,919
1,691
581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 5
7,748
969
3,423
2,713
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
9
9
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnuTart
Chang'e
2
2
0
1
L
0
4
2
0.25
L
Ah Muzen Cab
FearOfTheReaper
Ah Muzen Cab
0
0
1
0.5
W
4
0
3
5.5
W
Ix Chel
Nangel
Ix Chel
3
0
5
5.5
W
1
1
5
3.5
L
Charybdis
Triedbunny3114
Charybdis
0
3
1
0.17
L
0
0
1
0.5
W
Discordia
jojo554
Discordia
1
0
6
4
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,392
Damage
22,060
25,866
Taken
13,531
11,306
Mitigated
6,089
2,498
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnuTart
Chang'e
2,355
0
919
671
7,892
2,689
0
1,302
6,552
11,594
0
L
3,040
385
0
908
11,850
6,553
0
3,557
8,042
22,559
0
L
Ah Muzen Cab
FearOfTheReaper
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
8,538
5,552
0
674
4,390
1,953
0
1,467
2,923
0
27,130
W
Ix Chel
Nangel
Ix Chel
3,532
395
312
135
1,178
451
0
453
725
19,996
581
W
2,648
592
0
354
3,559
2,069
0
1,133
1,512
0
17,266
L
Charybdis
Triedbunny3114
Charybdis
1,997
214
0
0
6,124
2,064
0
2,547
3,577
0
3,460
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
jojo554
Discordia
3,919
598
166
403
1,691
581
0
901
790
24,663
0
W
3,423
252
0
0
2,713
1,035
0
1,441
1,272
0
7,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
43,486
66
Minions Killed
174
3
Camps Cleared
9
369,489
Distance Traveled
756,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,348
1,044
20
3
2
131,271
0
L
Hades
7,995
999
45
6
1
118,213
0
L
Ah Muzen Cab
7,167
896
0
0
0
0
0
W
Anhur
9,414
1,177
59
7
2
161,666
0
W
Ix Chel
8,491
1,061
25
3
0
149,991
0
W
Vamana
9,052
1,132
34
4
6
159,241
0
L
Charybdis
7,394
924
1
0
0
120,005
0
L
Janus
7,167
896
0
0
0
0
0
W
Discordia
8,781
1,098
41
5
1
156,828
0
W
Thor
7,748
969
15
2
0
128,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role