Player Matchup

Hun Batz
Hun Batz
BraddCrit
Hun Batz
Level 121
God Stats
7W - 2L
1,630 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 1
Cerberus
Cerberus
OleLeeRoy
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
ShotgunShabbaz
Kukulkan
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 8L
1,594 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,597 Elo+

VS

Team Averages
Level 130
1,574 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
DigitalDeity-
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,834 SR
Queue Stats
56W - 53L
1,646 Elo+
Party 2
Ymir
Ymir
MaIefical
Ymir
Level 133
God Stats
4W - 5L
1,291 SR
Queue Stats
64W - 67L
1,553 Elo+
Party 2
Da Ji
Da Ji
YourInvidia
Da Ji
Level 128
God Stats
11W - 8L
1,598 SR
Queue Stats
46W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BraddCrit
Hun Batz
15
3 / 0 / 3
8,386
699
13,151
8,797
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
OleLeeRoy
Cerberus
13
4 / 1 / 4
8,371
698
6,560
10,878
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
1 / 1 / 7
8,008
667
5,743
5,262
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DigitalDeity-
Morgan Le Fay
12
0 / 4 / 2
7,588
632
7,996
8,710
3,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
1 / 2 / 1
7,674
640
5,763
12,234
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 1
7,718
643
5,718
9,684
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BraddCrit
Hun Batz
3
0
3
4.5
L
Morgan Le Fay
DigitalDeity-
Morgan Le Fay
0
4
2
0.25
L
Ymir
1
2
1
0.75
W
Cerberus
OleLeeRoy
Cerberus
4
1
4
6
W
Kukulkan
1
1
7
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
19,477
24,937
Taken
30,628
18,094
Mitigated
18,851
3,595
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BraddCrit
Hun Batz
13,151
1,848
0
1,556
8,797
5,343
159
4,108
4,541
0
43,944
L
Morgan Le Fay
DigitalDeity-
Morgan Le Fay
7,996
428
0
1,294
8,710
3,238
0
1,930
6,299
29,877
1,088
L
Ymir
5,763
437
0
812
12,234
11,167
0
5,795
5,311
19,100
0
W
Cerberus
OleLeeRoy
Cerberus
6,560
250
0
2,039
10,878
10,596
130
5,444
4,990
26,509
1,958
W
Kukulkan
5,743
565
0
0
5,262
2,155
140
2,985
2,190
21,520
0
L
5,718
954
0
750
9,684
4,446
0
3,024
6,184
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
22,980
162
Minions Killed
124
0
Camps Cleared
0
695,497
Distance Traveled
637,877
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,386
699
67
6
0
243,899
0
L
Morgan Le Fay
7,588
632
53
4
0
207,207
0
L
Ymir
7,674
640
22
2
0
211,676
0
W
Cerberus
8,371
698
49
4
0
248,347
0
W
Kukulkan
8,008
667
46
4
0
203,251
0
L
Da Ji
7,718
643
49
4
0
218,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role