Player Matchup

Horus
Horus
 
Horus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DrLores3
Ishtar
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,650 Elo+
Solo
Thanatos
Thanatos
LuckyLefty618
Thanatos
Level 154
God Stats
1W - 2L
1,283 SR
Queue Stats
285W - 295L
1,451 Elo+
Solo
He Bo
He Bo
Slickback777
He Bo
Level 196
God Stats
6W - 4L
1,500 SR
Queue Stats
283W - 311L
1,417 Elo+
Party 1
Serqet
Serqet
Woggzzz
Serqet
Level 190
God Stats
8W - 7L
1,281 SR
Queue Stats
455W - 463L
1,461 Elo+
Party 1
Team Averages
Level 165
1,413 SR
1,496 Elo+

VS

Team Averages
Level 107
1,538 SR
1,419 Elo+
Ra
Ra
Cheedis
Ra
Level 98
God Stats
8W - 4L
1,891 SR
Queue Stats
220W - 236L
1,524 Elo+
Solo
Charon
Charon
Methodical0n3
Charon
Level 135
God Stats
3W - 3L
1,298 SR
Queue Stats
334W - 355L
1,573 Elo+
Solo
Jing Wei
Jing Wei
NyrBohy
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,382 Elo+
Solo
Charybdis
Charybdis
PacoJZ
Charybdis
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
236W - 214L
1,433 Elo+
Solo
Fenrir
Fenrir
tobyy97
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 5
6,748
613
1,083
10,413
8,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
DrLores3
Ishtar
15
2 / 3 / 5
8,234
749
12,793
11,254
5,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LuckyLefty618
Thanatos
13
3 / 6 / 4
7,513
683
6,287
11,581
5,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 3
7,784
708
11,077
10,949
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Woggzzz
Serqet
13
0 / 2 / 5
6,895
627
5,525
9,467
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,452
859
12,102
9,178
5,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 7
10,603
964
11,028
12,523
15,762
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
NyrBohy
Jing Wei
17
3 / 0 / 9
9,411
856
8,828
6,342
3,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
PacoJZ
Charybdis
15
2 / 3 / 8
8,821
802
6,113
10,057
4,657
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
tobyy97
Fenrir
15
3 / 3 / 8
9,064
824
9,199
12,159
10,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
7
Kills
16
16
Deaths
8
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
5
1.25
W
2
1
12
8
L
Ishtar
DrLores3
Ishtar
2
3
5
1.5
L
Thanatos
LuckyLefty618
Thanatos
3
6
4
0.83
W
6
1
7
9.5
W
Jing Wei
NyrBohy
Jing Wei
3
0
9
7.5
W
Charybdis
PacoJZ
Charybdis
2
3
8
2
L
2
3
3
1.17
L
Serqet
Woggzzz
Serqet
0
2
5
1.25
W
Fenrir
tobyy97
Fenrir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
47,270
53,664
Taken
50,259
31,068
Mitigated
40,086
25,095
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,083
530
7,506
5,499
10,413
8,021
0
5,832
4,385
0
3,174
W
12,102
1,226
6,443
4,302
9,178
5,837
585
2,486
6,470
31,294
0
L
Ishtar
DrLores3
Ishtar
12,793
5,218
303
1,173
11,254
5,648
0
4,457
6,640
0
33,662
L
Thanatos
LuckyLefty618
Thanatos
6,287
533
438
3,897
11,581
5,893
0
4,896
6,685
0
9,726
W
11,028
851
803
2,526
12,523
15,762
128
2,356
9,945
20,130
0
W
Jing Wei
NyrBohy
Jing Wei
8,828
3,491
517
1,294
6,342
3,656
945
1,653
4,689
0
23,066
W
Charybdis
PacoJZ
Charybdis
6,113
2,343
872
2,202
10,057
4,657
1,999
1,939
8,118
0
15,200
L
11,077
43
590
2,336
10,949
4,968
0
4,663
6,236
26,615
606
L
Serqet
Woggzzz
Serqet
5,525
676
1,810
1,543
9,467
6,538
0
2,804
6,588
0
6,397
W
Fenrir
tobyy97
Fenrir
9,199
1,104
931
1,465
12,159
10,174
0
2,305
8,972
0
12,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
47,351
98
Minions Killed
128
0
Camps Cleared
0
1,057,883
Distance Traveled
1,094,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,748
613
3
0
0
205,398
0
W
Ra
9,452
859
38
3
0
240,066
0
L
Ishtar
8,234
749
58
5
0
205,887
0
L
Thanatos
7,513
683
4
0
0
192,959
0
W
Charon
10,603
964
10
1
0
224,363
0
W
Jing Wei
9,411
856
42
4
0
222,746
0
W
Charybdis
8,821
802
33
3
0
194,814
0
L
He Bo
7,784
708
28
3
0
223,311
0
L
Serqet
6,895
627
5
0
0
230,328
0
W
Fenrir
9,064
824
5
0
0
212,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role