Player Matchup

Zeus
Zeus
LeZzad
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,256 Elo+
Party 4
Thor
Thor
NTM00
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,659 Elo+
Party 4
Kuzenbo
Kuzenbo
VENOMOUS__PB
Kuzenbo
Level 36
God Stats
4W - 2L
1,456 SR
Queue Stats
130W - 125L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
YungSaying
Zhong Kui
Level 27
God Stats
2W - 3L
1,413 SR
Queue Stats
90W - 109L
1,423 Elo+
Party 1
Hun Batz
Hun Batz
courforest
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,398 Elo+
Party 4
Team Averages
Level 52
1,474 SR
1,429 Elo+

VS

Team Averages
Level 73
1,506 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
Airom1
Bake Kujira
Level 42
God Stats
7W - 3L
1,531 SR
Queue Stats
266W - 292L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
Khaged
Ix Chel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 3
Heimdallr
Heimdallr
iVitaal
Heimdallr
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
331W - 323L
1,494 Elo+
Party 2
Athena
Athena
stiffyfruit
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LeZzad
Zeus
11
1 / 5 / 0
6,388
491
5,428
6,762
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
NTM00
Thor
10
0 / 1 / 4
6,342
488
3,442
8,944
5,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
VENOMOUS__PB
Kuzenbo
13
1 / 1 / 0
6,962
536
7,006
15,728
12,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
YungSaying
Zhong Kui
11
2 / 4 / 1
6,674
513
6,257
9,169
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
courforest
Hun Batz
12
1 / 5 / 2
6,347
488
4,428
13,088
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 8
7,681
591
7,215
13,418
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Airom1
Bake Kujira
13
2 / 1 / 0
8,068
621
11,189
11,535
9,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Khaged
Ix Chel
14
4 / 2 / 3
8,079
621
7,070
8,683
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
iVitaal
Heimdallr
13
2 / 0 / 5
7,265
559
6,858
7,260
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
3 / 0 / 4
7,352
566
2,566
6,636
6,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
8
4.5
W
Bake Kujira
Airom1
Bake Kujira
2
1
0
2
W
Ix Chel
Khaged
Ix Chel
4
2
3
2.75
L
Zeus
LeZzad
Zeus
1
5
0
0.2
L
Thor
NTM00
Thor
0
1
4
2
L
Kuzenbo
VENOMOUS__PB
Kuzenbo
1
1
0
1
L
Zhong Kui
YungSaying
Zhong Kui
2
4
1
0.63
L
Hun Batz
courforest
Hun Batz
1
5
2
0.4
W
Heimdallr
iVitaal
Heimdallr
2
0
5
4.5
W
Athena
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,561
Damage
34,898
53,691
Taken
47,532
32,730
Mitigated
28,754
11,674
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,215
1,978
0
8,657
13,418
5,912
0
3,575
9,518
0
51,881
W
Bake Kujira
Airom1
Bake Kujira
11,189
5,693
0
340
11,535
9,815
0
6,094
4,917
70,341
1,628
W
Ix Chel
Khaged
Ix Chel
7,070
629
453
1,740
8,683
3,477
0
2,504
5,917
56,000
778
L
Zeus
LeZzad
Zeus
5,428
298
0
400
6,762
2,009
0
881
5,881
44,167
436
L
Thor
NTM00
Thor
3,442
363
0
2,295
8,944
5,757
0
2,542
6,402
0
17,510
L
Kuzenbo
VENOMOUS__PB
Kuzenbo
7,006
2,187
0
5,281
15,728
12,564
0
9,084
6,644
46,555
1,795
L
Zhong Kui
YungSaying
Zhong Kui
6,257
526
0
2,312
9,169
6,918
0
4,700
4,457
34,028
0
L
Hun Batz
courforest
Hun Batz
4,428
1,419
0
1,386
13,088
5,482
0
3,344
9,744
0
53,929
W
Heimdallr
iVitaal
Heimdallr
6,858
2,386
0
4,197
7,260
3,450
0
2,448
4,812
0
70,853
W
Athena
2,566
813
0
1,581
6,636
6,100
0
2,724
3,898
17,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
38,445
362
Minions Killed
451
0
Camps Cleared
0
1,359,613
Distance Traveled
1,380,666
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,681
591
68
5
0
291,915
0
W
Bake Kujira
8,068
621
136
10
0
272,382
0
W
Ix Chel
8,079
621
107
8
0
253,087
1
L
Zeus
6,388
491
90
7
0
239,130
0
L
Thor
6,342
488
30
2
0
324,833
3
L
Kuzenbo
6,962
536
91
7
0
271,047
0
L
Zhong Kui
6,674
513
75
6
0
256,210
0
L
Hun Batz
6,347
488
76
6
0
268,393
0
W
Heimdallr
7,265
559
112
9
0
278,301
5
W
Athena
7,352
566
28
2
0
284,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role